The mouse control method is great, I don’t remember coming across it before. I first used a gamepad, but I’d probably choose mouse and keyboard if I had to pick.
I’m happy the mouse controls turned out the way they did. For a game about moving through and sensing the world around you I felt like WASD tank controls would have been the first major fail. Mainly because Senses are analogue. My favorite movement control is on the controller but thats just because it centers back to stand still on release. I do like the Accordion on the Keys better though.
Thanks for all the feed back Everyone!
It’s so kick ass that people are actually playing this game!Levi
You could use Diablo style click to move and centre the cursor on release of the mouse button to get a similar result to the release on a controller. Using WASD with A and D to rotate worked in the original Tomb Raider, I think because the run and walk were so different, you could turn more rapidly while walking, and you couldn’t turn fast while running like in real life. The other option is C&C style movement, but that takes away the direct control and immersion you have.








