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Autonomous returns for the Leap Motion Controller!

Autonomous has returned—enhanced for the suitably futuristic Leap Motion Controller.

Autonomous first appeared in Amnesia Fortnight 2012, the brainchild of Stacking project lead and Brütal Legend art director Lee Petty. As a human-robot hybrid Hot Wire, you must explore the ruins of civilization in the wake of the final Robot Wars and assemble an army of automatons to gather energy and fight the enemy. Now with added support for the Leap Motion Controller, you’ll be able to use your hand to aim, throw robot parts, and deliver powerful shock attacks.

In addition to the new motion control, the team added new features and content in several areas:
- Multiple levels! Once the player has met the energy goal for the current level, they must battle their way to a transmission center where they are teleported to new levels—each with a distinct look and procedurally placed robot parts, automatons and energy sources.
- Sky Map: A holographic map of the level is projected into the sky, allowing the player to quickly find energy sources, friendly and enemy automatons and other important structures.
- Hunter-Killstar: The player’s presence no longer goes undetected. Automatons known as HUNTER-KILLSTARS are periodically transmitted into the world, designed specifically to hunt down and destroy the player. As time ticks on and the levels progress avoiding and defeating them becomes more and more challenging.

This version of the game is now available only to Leap Motion on Windows, as a free download. Head over to the website for more screenshots and details!

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11/18/2013 - 04:15 PM
11/18/13 - 05:29 PM
plissken:

"So is it going to be its own game, like SDF-9? The wording of the article makes it seem like an improvement of the prototype focused on Leap Motion to perhaps showcase the technology. Hoping it'll actually come out as its own game with multiplayer as well and added content. It really has great potential."
11/18/13 - 05:56 PM
buckysrevenge:

"I never played the prototype (I know, shame on me), but considering the UI is a pair of hands, the leap motion controller is a logical conclusion."
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