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    <title type="text">Double Fine™ - Action Feed</title>
    <subtitle type="text">Double Fine Action News:</subtitle>
    <link rel="alternate" type="text/html" href="http://www.doublefine.com/rss/" />
    <link rel="self" type="application/atom+xml" href="http://www.doublefine.com/rss/" />
    <updated>2013-05-14T19:59:39Z</updated>
    <rights>Copyright (c) 2013, DF Chris Remo</rights>
    <generator uri="http://expressionengine.com/" version="1.7.1">ExpressionEngine</generator>
    <id>tag:doublefine.com,2013:05:07</id>


    <entry>
      <title>Double Fine Not at All Humble About Humble Double Fine Bundle</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/double_fine_not_at_all_humble_about_humble_double_fine_bundle/" />
      <id>tag:doublefine.com,2013:news/comments/1.3715</id>
      <published>2013-05-07T18:55:38Z</published>
      <updated>2013-05-14T19:59:39Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>EDIT: The Humble Double Fine Bundle now includes EIGHT Amnesia Fortnight prototypes, including all five Amnesia Fortnight 2012 prototypes as well as three bonus prototypes! Plus the amazing 2 Player Productions AF2012 documentary! <a href="http://www.humblebundle.com/">Get over there!</a></p>

<iframe width="585" height="329" src="http://www.youtube.com/embed/cyCXvelt9rQ" frameborder="0" allowfullscreen></iframe>

<p>SAN FRANCISCO - May 7, 2013 - Double Fine Productions exhibited a complete lack of humility in announcing the immediate availability of the Humble Double Fine Bundle, an incredible opportunity to receive four classic Double Fine games for—you aren&#8217;t going to believe it—the price of your own choosing.</p>

<p>Astonishingly, the Humble Double Fine Bundle includes Psychonauts, Brütal Legend, Costume Quest, and Stacking as completely DRM-free downloads for—get this—Windows, Mac, AND Linux. It&#8217;s the first time Brütal Legend, Costume Quest, and Stacking have ever been available for all three of those platforms. Incredible. Plus, we&#8217;re throwing in Steam codes for those who pay a dollar or more. Excellent.
</p><center><iframe style="margin:0 auto; border:none;" src="https://www.humblebundle.com/_widget/html" width="410" height="130"></iframe></center><p>
&#8220;It&#8217;s true: We&#8217;re amazing,&#8221; commented Tim Schafer, president and CEO of Double Fine.</p>

<p>&#8220;We generally like to be a little more humble about these deals, guys. It&#8217;s kind of our brand,&#8221; said Humble Bundle co-founder John Graham, a total buzz-kill.</p>

<p>&#8220;I sometimes find it hard to fathom how great we are,” Schafer added.</p>

<p>You probably thought those flavor quotes meant that&#8217;s all there is to this bundle. Think again. Those who contribute $35 or more will gain Backer Access to Broken Age, Double Fine&#8217;s upcoming crowd-funded adventure game. Backers get a new episode of 2 Player Productions&#8217; Double Fine Adventure documentary every month, as well as a wealth of development materials, ongoing updates, and private backer forums. Existing backers can gift their access to a friend because, let’s face it, we all need a break sometimes.</p>

<p>Okay, now we&#8217;re really done. Ha! Fat chance. Contributors at $70 or above will receive an exclusive commemorative t-shirt designed by Soundshapes and Polygon graphic designer Cory Schmitz. After all, we&#8217;re innovators.</p>

<p>And not just innovators, but philanthropists. Customers can choose to donate any amount of their purchases to Child&#8217;s Play Charity or the Electronic Frontier Foundation.</p>

<p>Charity, innovation, platform independence. These values are what we&#8217;re all about. It&#8217;s nothing, really. We&#8217;re doing the best we can, just like everyone else.
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #202</title>
              <id>tag:doublefine.com,2013:comics/Gabe_M/14.3713</id>
      <published>2013-05-05T20:58:39Z</published>
      <updated>2013-05-05T22:00:40Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

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    <entry>
      <title>Game Informer previews Broken Age!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/game_informer_previews_broken_age/" />
      <id>tag:doublefine.com,2013:news/comments/1.3711</id>
      <published>2013-04-30T20:10:32Z</published>
      <updated>2013-04-30T20:25:33Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>Hey, have you heard about Broken Age? That&#8217;s the <i>totally amazing new name</i> for the adventure game we Kickstarted. If you&#8217;re a backer, <a href="http://www.doublefine.com/dfa">you know all this already</a>. If you aren&#8217;t a backer, <a href="http://www.doublefine.com/dfapay">what are you waiting for</a>?</p>

<p>
</p><iframe width="585" height="329" src="http://www.youtube.com/embed/BWM4R5JsakE" frameborder="0" allowfullscreen></iframe>

<p>Either way, Game Informer has put live its <a href="http://www.gameinformer.com/games/broken_age/b/pc/archive/2013/04/26/double-fine-breaks-tradition-with-a-modern-adventure.aspx">enormous Broken Age preview</a>, featuring a ton of information about the game as well as the process of funding and developing it.</p>

<p>If that&#8217;s not enough for you (or if you prefer fewer spoilers), the full list of <a href="http://www.doublefine.com/dfa">Broken Age backer content</a> contains a truly preposterous volume of documentary footage, project updates, and development materials, while keeping story and character spoilers to the bare minimum. Dig in&#8212;the water&#8217;s fine. Wait, that didn&#8217;t make any sense.</p>

<p>Or did it?</p>

<p>No.
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #201</title>
              <id>tag:doublefine.com,2013:comics/Gabe_M/14.3703</id>
      <published>2013-04-17T22:36:22Z</published>
      <updated>2013-04-28T20:13:24Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

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    <entry>
      <title>Brütal Legend items extend conquest of Team Fortress 2</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/bruetal_legend_items_extend_conquest_of_team_fortress_2/" />
      <id>tag:doublefine.com,2013:news/comments/1.3702</id>
      <published>2013-04-17T20:46:51Z</published>
      <updated>2013-04-17T21:03:52Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>If you were wise enough to preorder <a href="http://store.steampowered.com/app/225260/">Brütal Legend on Steam</a>, you gained access to two Team Fortress 2 items of immense righteousness: the Brutal Bouffant headpiece and the Shred Alert taunt. And if you inexplicably did <i>not</i> get in on that amazing deal, you were left out in the cold, shivering and alone in the shadow of profound uncoolness. </p>

<p>NO LONGER. <a href="http://steamcommunity.com/profiles/76561198089112098/myworkshopfiles/?440">Both of these extraordinary items</a> are now available for purchase in TF2&#8217;s in-game item store. You can also buy them on the web through these handy add-to-cart links: <a href="http://store.steampowered.com/buyitem/440/1014">Brutal Bouffant</a>, <a href="http://store.steampowered.com/buyitem/440/1015">Shred Alert</a>.</p>

<p><br />
<img src="http://25.media.tumblr.com/958c9039d6ac8a303c43d52026d620eb/tumblr_mislonGtyq1rhhn7to7_1280.png" width="585" style="border: none;" /></p>

<p><br />
Need more convincing? Check out this <a href="http://doublefine.tumblr.com/post/44001221079/todays-the-last-day-to-get-brutal-legend-pc-for">gallery of in-game taunt shots</a>, or this <a href="http://www.youtube.com/watch?v=IkJ8v45S0co">overwhelmingly intimidating group video</a>.</p>

<p>Of course, as confirmed by the <a href="http://wiki.teamfortress.com/wiki/Br%C3%BCtal_Bouffant">shockingly complete TF2 wiki</a>, the preorder versions of these items are Genuine quality&#8212;so those of you who got in early can still rightfully claim superiority. Such is the way of the world. And of video games.
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #200</title>
              <id>tag:doublefine.com,2013:comics/Gabe_M/14.3698</id>
      <published>2013-04-04T04:15:20Z</published>
      <updated>2013-04-04T05:16:21Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

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    <entry>
      <title>Middle Manager of Justice content update and soundtrack available!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/middle_manager_of_justice_content_update_and_soundtrack_available/" />
      <id>tag:doublefine.com,2013:news/comments/1.3695</id>
      <published>2013-04-02T20:38:28Z</published>
      <updated>2013-04-02T20:52:29Z</updated>
      <author>
            <name>DF Kee</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
        <p>We know what you’re thinking.&nbsp; “<a href="https://itunes.apple.com/app/middle-manager-of-justice/id536013980">Middle Manager of Justice</a> is an amazing superhero sim, but it feels like something is missing…&nbsp; Wait, I know!!!&nbsp; Geology!&nbsp; Curse the creators of Middle Manager of Justice for not supporting my favorite pastime: looking at and combining rocks. 1 STAR!!!!”&nbsp; </p>

<p>Whoa. Hey. Listen.</p>

<p><a href="https://itunes.apple.com/app/middle-manager-of-justice/id536013980">Version 1.2.0 of Middle Manager of Justice is live</a>!&nbsp; And it has what you’re looking for.&nbsp; Meteorites are now littered throughout the city and you can equip them, collect them, and combine them for powerful combat effects!&nbsp; Focusium, Firite, and Splashium are definitely legit scientific elements. Like, from a table and everything.</p>

<p>And you’ll need that 100% real science to take on the new Most Wanted Thugs.&nbsp; These are high-powered criminals, many equipped with high-powered mustaches, who will show up at various times to terrorize your city’s hardworking rock enthusiasts and also the other people.</p>

<p><br />
<img src="http://www.doublefine.com/assets/mmoj/1.2.0/mmoj_1.2.0_mostwanted.png" style="border:none;" /></p>

<p><br />
That is some fearsome facial hair.&nbsp; Good thing Justice Corp has been staffing up.</p>

<p><br />
<img src="http://www.doublefine.com/assets/mmoj/1.2.0/mmoj_1.2.0_gloomerang.png" style="border:none;" /></p>

<p><br />
More great news!&nbsp; The Middle Manager of Justice Soundtrack is out on <a href="https://itunes.apple.com/us/album/middle-manager-justice-soundtrack/id611172929">iTunes</a>, <a href="https://play.google.com/store/music/album/Brian_Min_Middle_Manager_of_Justice_Soundtrack?id=Bxzyvzbfwyaaqff5gml3yowhtly">Google Play</a>, Spotify, and just about anywhere else you can get music in electronic form!&nbsp; Listening to this while working out is totally going to up your Power or MaxHP.</p>

<p><a href="https://itunes.apple.com/app/middle-manager-of-justice/id536013980">Go grab that update</a>! <a href="https://itunes.apple.com/us/album/middle-manager-justice-soundtrack/id611172929">Download the soundtrack</a>! For justice!
</p>
      ]]></content>
    </entry>

    <entry>
      <title>New free game that&#8217;s free! And Tim hosting awards!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/new_free_game_thats_free_and_tim_hosting_awards/" />
      <id>tag:doublefine.com,2013:news/comments/1.3692</id>
      <published>2013-03-26T18:45:53Z</published>
      <updated>2013-03-26T19:01:54Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>Important news! We have released a new free game that&#8217;s free (FGTF)! That&#8217;s a new term I made up that you can use instead of &#8220;free-to-play&#8221; since I guess that means something else now. But this game is super-free!</p>

<p>It&#8217;s called <a href="http://www.doublefine.com/games/host_master_deux">Host Master Deux: Quest for Identity</a>, the sequel to the original <a href="http://www.doublefine.com/games/host_master">Host Master</a> you probably played a billion years ago.</p>

<p><br />
<a href="http://www.doublefine.com/games/host_master_deux"><img src="http://www.doublefine.com/themes/site_themes/default/flash/HM2_title01_585.png" style="border: none;" /></a></p>

<p><br />
This new FGTF was created in its entirety by <a href="http://majorbueno.tumblr.com/">Benedikt Hummel and Marius Fietzek</a>, two strange and talented game developers. If you&#8217;re a <a href="http://www.doublefine.com/dfa">backer</a>, you may remember Marius from his contributions to the newly-named <a href="http://www.brokenagegame.com/">Broken Age</a>, during whose development he has been charming us with his amusing German accent.</p>

<p>So why would we ask Benedikt and Marius to create such an excellent new FGTF? Well, Tim is hosting the <a href="http://www.gamechoiceawards.com/">Game Developers Choice Awards</a> again this year! You can <a href="http://www.gamespot.com/shows/gamespot-live/?event=2013_igf_gdc_awards_live20130327">watch them live on Wednesday, March 27</a>, and you probably should, because there will be a tantalizing bit of Double Fine-related shenanigans at the end.</p>

<p>But until then, just play more Host Master Deux! <a href="http://www.doublefine.com/games/host_master_deux">You love it</a>.
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #199</title>
              <id>tag:doublefine.com,2013:comics/Gabe_M/14.3690</id>
      <published>2013-03-25T17:13:22Z</published>
      <updated>2013-03-25T18:19:23Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

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    <entry>
      <title>Dirt Nap &#45; #198</title>
              <id>tag:doublefine.com,2013:comics/Gabe_M/14.3687</id>
      <published>2013-03-18T16:14:49Z</published>
      <updated>2013-03-18T17:14:50Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

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    <entry>
      <title>Double Fine &amp;amp; Capy Team Up for PAX, Game Bundle, &amp;amp; Other Hijinks</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/double_fine_capy_team_up_for_pax_game_bundle_other_hijinks/" />
      <id>tag:doublefine.com,2013:news/comments/1.3686</id>
      <published>2013-03-14T17:54:58Z</published>
      <updated>2013-03-20T08:01:59Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>The fine folks at Capy Games are some of our best industry buds. So we decided to team up for PAX East! <i>By our powers combined,</i> we do fun stuff at video game conventions.</p>

<p><a href="https://www.facebook.com/events/480353702019207/">Sign up for the DF/Capy/IGN fan meetup if you&#8217;ll be in the Boston area during PAX!</a></p>

<p>
</p><iframe src="http://player.vimeo.com/video/61817840" width="585" height="329" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe>

<p><br />
San Francisco, CA &amp; Toronto, Ontario&#8212;March 14, 2013&#8212;Double Fine Productions and Capy Games announced that they will be joining forces to take PAX East 2013 by storm. The two independent video game developers will be sharing a booth for the duration of the expo, which runs from March 22 to 24 in Boston.</p>

<p>The shared booth will be staffed by members of both teams, including Double Fine founder Tim Schafer and Capy co-founders Nathan Vella and Kris Piotrowski. Games from both studios will be playable at demo stations, including Capy&#8217;s highly anticipated XBLA platformer Super TIME Force and Double Fine&#8217;s recently-announced Leap Motion-compatible game Dropchord.</p>

<p>
</p><iframe width="585" height="329" src="http://www.youtube.com/embed/Xxi-PG7E5nI" frameborder="0" allowfullscreen></iframe>

<p>&#8220;We&#8217;re really excited to join up with Capy for PAX East,&#8221; Schafer commented. &#8220;I&#8217;ve been learning how to pick locks recently and I think I&#8217;ll be able to crack their booth merch cash box. Wait, why are you writing this down?&#8221;</p>

<p>&#8220;Capy is honored to be sharing a booth with Double Fine,&#8221; Nathan and Kris added in perfect unison, weirdly. &#8220;We&#8217;ll have twice as much booth space as usual, because we&#8217;re planning on calling dibs on DF&#8217;s half when they go to the bathroom. That&#8217;s how it works, right?&#8221;</p>

<p>Gamers will also be able to save big on titles from Double Fine and Capy, as a seven-game bundle will be available on Steam from March 21 to March 29. It will contain Double Fine&#8217;s Brütal Legend, Psychonauts, Costume Quest, and Stacking, as well as Capy&#8217;s Critter Crunch, Might &amp; Magic: Clash of Heroes, and Superbrothers: Sword &amp; Sworcery EP (which was developed in collaboration with Superbrothers &amp; Jim Guthrie), all for a heavily discounted $34.99 (60% off).</p>

<p><br />
<img src="http://www.doublefine.com/assets/paxeast2013/capy/paxeast2013_capybox.png" style="border:none;" /></p>

<p><br />
As if that weren&#8217;t enough, PAX East attendees will be able to purchase an extremely-limited edition DF/Capy Bundle box, containing a Steam download code for all seven games. The team-up will also be commemorated by a special convention-exclusive shirt emblazoned with a rightous mashup of the two studios&#8217; logos and an art print featuring characters from their games.</p>

<p>
</p><center><img src="http://www.doublefine.com/assets/paxeast2013/capy/paxeast2013_capyshirt.jpg" /></center>

<p><br />
Convention attendees and Boston-area fans will also be able to join Double Fine and Capy, as well as staff of major gaming website IGN, for an informal-meetup held during PAX East. <a href="https://www.facebook.com/events/480353702019207/">The event will be open to the public</a> from 5pm to 8pm on Saturday, March 23 at Lucky&#8217;s Lounge, located at 355 Congress St. in Boston.</p>

<p>
</p><center><img src="http://www.doublefine.com/assets/paxeast2013/capy/paxeast2013_capyposter.jpg" /></center>

<p><br />
ABOUT DOUBLE FINE PRODUCTIONS<br />
Double Fine Productions is a San Francisco-based game developer that makes games with a focus on creativity, characters, and fun. Since its founding in 2000, it has produced the award-winning titles Psychonauts, Brütal Legend, Costume Quest, Stacking, Iron Brigade, The Cave, Middle Manager of Justice, Kinect Party, and Sesame Street: Once Upon a Monster. </p>

<p>ABOUT CAPY GAMES<br />
Toronto-based independent game developer Capy (short for Capybara Games) is best known for multiple award-winning titles such as Critter Crunch, Might &amp; Magic Clash of Heroes and their collaboration on Superbrothers: Sword &amp; Sworcery EP. Capy was named one of Edge Magazine&#8217;s Top 50 Developers of 2013, and Gamasutra&#8217;s Top 30 Developers of 2012. This pleases us greatly. </p>

<p>MORE INFORMATION<br />
Double Fine: <a href="http://www.doublefine.com/">http://www.doublefine.com/</a><br />
Capy: <a href="http://www.capybaragames.com/">http://www.capybaragames.com/</a><br />
IGN: <a href="http://www.ign.com/">http://www.ign.com/</a><br />
PAX East: <a href="http://east.paxsite.com/">http://east.paxsite.com/</a><br />
Super TIME Force: <a href="http://www.supertimeforce.com/">http://www.supertimeforce.com/</a><br />
Dropchord: <a href="http://www.dropchord.com/">http://www.dropchord.com/</a><br />
Leap Motion: <a href="http://www.leapmotion.com/">http://www.leapmotion.com/</a>
</p>
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    </entry>

    <entry>
      <title>Dirt Nap &#45; #197</title>
              <id>tag:doublefine.com,2013:comics/Gabe_M/14.3684</id>
      <published>2013-03-12T16:19:03Z</published>
      <updated>2013-03-12T17:21:04Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

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    <entry>
      <title>Prepare for Dropchord!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/prepare_for_dropchord/" />
      <id>tag:doublefine.com,2013:news/comments/1.3682</id>
      <published>2013-03-08T00:56:50Z</published>
      <updated>2013-03-08T01:06:51Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>We just can&#8217;t stop announcing new games! We love to announce them! So here&#8217;s another game announcement. When we first tried the <a href="http://www.youtube.com/watch?v=_d6KuiuteIA">Leap Motion Controller</a>, it blew our minds. After we painstaking reassembled our minds (it was a messy day), we started making a game for it. It&#8217;s called <a href="http://dropchord.com/">Dropchord</a>, and it&#8217;s made by some DFers who worked on Kinect Party. Here&#8217;s the press release:</p>

<center><h1><b>DOUBLE FINE PARTNERS WITH DRACOGEN AND LEAP MOTION TO CREATE DROPCHORD</b></h1></center>

<p><b>San Francisco, CA - March 7, 2013</b> - Double Fine Productions today announced Dropchord, a new music-driven score challenge game developed for the revolutionary Leap Motion Controller as well as iOS devices.</p>

<p>Dropchord features fast-paced and addictive gameplay with a focus on music and visual effects. It is being developed by key members of the team behind Double Fine&#8217;s acclaimed Xbox 360 Kinect title Kinect Party.</p>

<p>&nbsp;</p><center><a href="http://dropchord.com/screenshots/Screen1.jpg"><img src="http://dropchord.com/screenshots/Screen1.jpg" width="500" /></a></center>

<p>“Two questions,” added Dracogen founder Steven Dengler. “What is a Leap and when do I get mine?”</p>

<p>“The Leap Motion Controller is the world&#8217;s most accurate 3-D motion control device. It allows people to play Dropchord on their computer entirely by moving their hands and fingers in the air,” explained Andy Miller, President and COO of Leap Motion. “We’re going to start shipping in May.”</p>

<p>“That means,” said Steve, as wonder filled his heart, “that I might never need to wash my hands again!”</p>

<p>Dropchord will ship later this year for Windows, Mac, and iOS devices. It will first be available in Airspace, Leap Motion&#8217;s application store.</p>

<p>Catch a sneak peak of Dropchord at South by Southwest in Austin, Texas this Saturday, March 9 - Monday, March 11 at the Leap Motion Experience. A playable demo will also be shown in Double Fine’s booth at PAX East in Boston later this month.</p>

<p><b>Links:</b><br />
- <a href="http://dropchord.com/" title="Dropchord official site">Dropchord official site</a><br />
- <a href="https://www.leapmotion.com/">Leap Motion</a><br />
- <a href="http://www.dracogen.com/">Dracogen</a>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #196</title>
              <id>tag:doublefine.com,2013:comics/Gabe_M/14.3679</id>
      <published>2013-03-04T22:49:24Z</published>
      <updated>2013-03-04T23:52:25Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_196.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Brütal Legend now rocking your face on PC</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/bruetal_legend_now_rocking_your_face_on_pc/" />
      <id>tag:doublefine.com,2013:news/comments/1.3677</id>
      <published>2013-02-13T17:52:52Z</published>
      <updated>2013-02-13T21:23:53Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <iframe width="585" height="329" src="http://www.youtube.com/embed/Ssgajd2wZ6c" frameborder="0" allowfullscreen></iframe>
<center><b><font size="+2"><a href="http://store.steampowered.com/app/225260/" title="BRUTAL LEGEND NOW IN MULTIPLAYER BETA ON STEAM">BRÜTAL LEGEND NOW IN MULTIPLAYER BETA ON STEAM</a></font></b></center>

<p>SAN FRANCISCO, CA — February 13, 2013 — Double Fine Productions is compelled by the dark gods of Metal to announce that the epic rock-adventure Brütal Legend is being unleashed upon the PC. The game can currently be <a href="http://store.steampowered.com/app/225260/" title="preordered for $14.99 on Steam">preordered for $14.99 on Steam</a>&#8212;a 25% discount off the release-day price.</p>

<p>So powerful is the game&#8217;s raw lifeforce that even its creators cannot contain it any longer. Owners will receive immediate access to the Brütal Legend PC multiplayer beta, which is now live and already blowing souls. All preorder customers will also be granted two exclusive Team Fortress 2 items, Eddie Riggs&#8217; hair and his guitar Clementine, all the better to spread the word of Metal throughout the virtual land.</p>

<p>&#8220;Adding a PC release to Brütal Legend&#8217;s list of conquests risks raising the world&#8217;s ambient Metal saturation to dangerously high levels,&#8221; said Double Fine President Tim Schafer, &#8220;which is why we&#8217;re conducting this closed beta test for preorders.&#8221;</p>

<p>&#8220;By purchasing this game, you are waiving your legal rights to recourse if the fire beast Ormagöden bathes the world in flame and ushers in the Age of Metal,&#8221; commented our lawyer.</p>

<p>“Shh,” added Mr. Schafer.</p>

<p>Also available on Steam is the Brütal Legend original musical score composed by Peter McConnell, which can be bundled with the game for $4.99 or purchased separately for $7.99.</p>

<p>And hot on the heels of the PC release is the long-awaited Art of Brütal Legend book from our friends at UDON Entertainment, including more than 600 lavishly reproduced pieces of concept art from the development process, featuring a foreward by Tim Schafer and an introduction by artist Scott Campbell. The Art of Brütal Legend can be preordered at the Double Fine Action Shop, along with other high-quality merchandise such as multiple brand-new collectible art prints and a limited-edition Eddie Riggs statue: <a href="http://shop.doublefine.com/collections/game-brutal-legend">http://shop.doublefine.com/collections/game-brutal-legend</a></p>

<p>More information on Brütal Legend is available at: <a href="http://www.doublefine.com/brutallegend/">http://www.doublefine.com/brutallegend/</a></p>

<p><br />
<b>SUPER-NERDY GRAPHICAL AND PERFORMANCE DETAILS</b></p>

<p>Currently Brütal PC is in beta, which means we have more improvements planned before the full launch. Here&#8217;s a rundown.</p>

<p>The current version has the following:<br />
•	Much higher quality anti-aliasing (FXAA and SSAA). Users will be able to select these through the UI in a soon to come update.<br />
•	Support for resolutions > 720p (whatever your monitor/GPU will support).<br />
•	SSAO (screen-space ambient occlusion) which makes for better contact shadows and more solid looking objects.<br />
•	Major improvements to latency/lag in multiplayer, especially in large games or games where some players have very bad pings.</p>

<p>Updates over the next week or so will add:<br />
•	Uncapped (i.e. as fast as your GPU can handle) framerate.<br />
•	Support for high-fidelity (i.e. 60Hz) simulation in single player.<br />
•	Higher quality shadows.<br />
•	Increased draw distance (which users can tune to be larger or smaller if need be).
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #195</title>
              <id>tag:doublefine.com,2013:comics/Gabe_M/14.3675</id>
      <published>2013-02-08T21:26:30Z</published>
      <updated>2013-02-08T22:35:31Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_195.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Middle Manager of Justice content update and mugs available now!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/middle_manager_of_justice_content_update_and_mugs_available_now/" />
      <id>tag:doublefine.com,2013:news/comments/1.3674</id>
      <published>2013-02-08T00:04:13Z</published>
      <updated>2013-02-08T00:54:14Z</updated>
      <author>
            <name>DF Kee</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
        <p>With Valentine’s Day coming up, the Middle Manager of Justice team got to thinking.</p>

<p>“Hey, you know what we think of when we hear Valentine’s Day?&#8221; we asked ourselves. &#8220;Love… Love of middle management and filing paper work, because tax forms come out around now. Oh, and also alien invasions.”&nbsp; </p>

<p>And then we all looked up and caught each other in an uncomfortable gaze that was a couple of seconds too long, and declared, “HEY!&nbsp; In addition to the Alien Invasion storyline for the last two areas in Middle Manager of Justice, let’s add a mission that will allow all of our Middle Managers to save VALENTINE&#8217;S DAY, and thus…LOVE.”</p>

<p>Thus it was decided. We have now released the 1.1.0 update to Middle Manager of Justice, filled to the brim with new content, fixes, and other enhancements.&nbsp; We’ve also added a brand new hero, THE COSMIC CROWBAR, brainchild of Steve Dengler, our irreplaceable friend and supporter!</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/mmoj_cosmiccrowbar.jpg" style="border: 0;" alt="image" width="371" height="371" /></p>

<p><br />
The update is free, of course. Just update the game through iTunes. <a href="http://www.doublefine.com/forums/viewthread/8567/" title="Check out the official forum for a full list of features and fixes">Check out the official forum for a full list of features and fixes</a>.</p>

<p>
</p><iframe width="585" height="329" src="http://www.youtube.com/embed/7Kd_Vkit4BM" frameborder="0" allowfullscreen></iframe>

<p><br />
But that&#8217;s not all! We&#8217;ve also launched a brand-new piece of Middle Manager of Justice merchandise: the Justice Corp. Official Mug! Emblazoned with the pride-inspiring Justice Corp. logo, it&#8217;s the perfect way to signal to your co-workers that only one of you can be the real World&#8217;s Greatest Middle Manager of Justice, and it sure isn&#8217;t them.</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/mmoj_mug_kitchen_small.jpg" style="border: 0;" alt="image" width="585" height="356" /></p>

<p><br />
<a href="http://shop.doublefine.com/collections/game-middle-manager-of-justice/products/justice-corp-official-mug">Check it out in the Double Fine Action Shop</a>.</p>

<p>Consider all this our candygram Valentine to you, our fans.&nbsp; And as always, what says Valentine’s Day better than a Yak outside your office?</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/mmoj_yak.jpg" style="border: 0;" alt="image" width="330" height="248" /></p>

<p><br />
<a href="https://itunes.apple.com/app/middle-manager-of-justice/id536013980">Download the game on iTunes for iPhone and iPad!</a></p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/mmoj_update1.1_.0_.jpg" style="border: 0;" alt="image" width="585" height="657" />
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Amnesia Fortnight 2012 is back on sale in the coolest possible way!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/amnesia_fortnight_2012_is_back_on_sale_in_the_coolest_possible_way/" />
      <id>tag:doublefine.com,2013:news/comments/1.3670</id>
      <published>2013-02-01T01:11:20Z</published>
      <updated>2013-02-01T01:22:21Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p><a href="http://www.doublefine.com/fortnight"><img src="http://cdn.shopify.com/s/files/1/0184/8464/products/af2012_storefeatureimage_1024x1024.png?634" style="width:585px; border:none;" /></a></p>

<p><br />
Ever since the Humble Amnesia Fortnight Bundle ended, we&#8217;ve wanted to make the whole thing available for purchase again, but we wanted to wait until we had the perfect way to do it. And we finally figured it out: It&#8217;s a two-disc Special Edition Box Set containing all five AF2012 prototypes, the whole 2 Player Productions documentary on Blu-ray, the AF2012 original soundtrack, and three bonus prototypes from past Amnesia Fortnights.</p>

<p>We even pestered an artist from each of the five teams to make a custom Collector&#8217;s Edition slipcase, which will be signed by the appropriate team lead. They did a bang up job, even under duress! (They&#8217;ll probably be fine.)</p>

<p>Does this sound good to you? Obviously yes, it does. <a href="http://www.doublefine.com/fortnight/">So go check it out!</a></p>

<p>Note that we are currently only taking pre-orders on the boxed edition. However, you&#8217;ll get a download code immediately, so you don&#8217;t have to wait to start playing! And watching! And listening! Then, soon enough, you&#8217;ll receive a ridiculously attractive box in the mail and won&#8217;t that be swell?</p>

<p><br />
<a href="http://www.doublefine.com/fortnight"><img src="http://www.doublefine.com/themes/site_themes/sideshow/_i/main/fortnight/af2012_slipcasebanner_notags.png" style="width:585px; border:none;" /></a>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>The Double Fine Action Microblog exists</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/the_double_fine_action_microblog_exists/" />
      <id>tag:doublefine.com,2013:news/comments/1.3668</id>
      <published>2013-01-29T00:41:52Z</published>
      <updated>2013-01-29T01:24:53Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>Have you been following the <a href="http://doublefine.tumblr.com/">Double Fine Action Microblog</a>? Perhaps you should! Wait, that was wrong. <i>Definitely</i> you should. Mandatorily you should, in fact. That seems like it might not be a sentence.</p>

<p><br />
<a href="http://doublefine.tumblr.com/"><img style="border:none;" src="http://static.tumblr.com/busda5t/eJomcrpvn/logotype.png" width="585" title="This is what the name of the website is." /></a></p>

<p><br />
It&#8217;s a Tumblr, so you can follow it using that if you&#8217;re all up in the hippest echelons of the web. But there&#8217;s also a <a href="http://doublefine.tumblr.com/rss">regular RSS feed</a> for boring old lame-os like the rest of us.</p>

<p>We&#8217;ve got all kinds of fun stuff up on there: Concept art, cool stuff created by fans, and embarrassing overheard Double Fine employee conversations! All that and more! <a href="http://doublefine.tumblr.com/">Check it out!</a>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #194</title>
              <id>tag:doublefine.com,2013:comics/Gabe_M/14.3667</id>
      <published>2013-01-24T18:21:16Z</published>
      <updated>2013-01-24T19:27:17Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_194.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>The Cave is here!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/the_cave_is_here/" />
      <id>tag:doublefine.com,2013:news/comments/1.3666</id>
      <published>2013-01-24T00:30:47Z</published>
      <updated>2013-01-24T00:34:48Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>The Cave has been released, and you can play it! Here are all the places that is possible:</p>

<p>- <a href="http://store.steampowered.com/app/221810/">Steam</a> (Mac and PC right now, with Linux support coming next week)<br />
- <a href="http://us.playstation.com/games-and-media/games/the-cave-ps3.html">PlayStation Network</a> for PS3<br />
- <a href="http://marketplace.xbox.com/Product/The-Cave/66acd000-77fe-1000-9115-d80258411238">Xbox Live Arcade</a> for Xbox 360<br />
- <a href="http://www.nintendo.com/games/detail/WQaA7w-yvWTrSVOJ9x5w-IfWq4ew1rrE">Nintendo eShop</a> for Wii U</p>

<p>That&#8217;s more platforms than we&#8217;ve ever shipped at once! And our first Nintendo platform ever. To celebrate, enjoy this final launch day trailer:</p>

<iframe width="585" height="329" src="http://www.youtube.com/embed/p5br6aYHmqU" frameborder="0" allowfullscreen><p></iframe>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>The Cave is coming! The Cave is coming!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/the_cave_is_coming_the_cave_is_coming/" />
      <id>tag:doublefine.com,2013:news/comments/1.3664</id>
      <published>2013-01-17T22:41:13Z</published>
      <updated>2013-01-17T23:01:14Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p><b>Welcome&#8230; to The Cave.</b></p>

<p>...is what you&#8217;ll be hearing in mere days, when our newest game The Cave appears on pretty much every gaming platform known to man. Yes, this game is coming January 22 to PlayStation 3 and Wii U, and January 23 to Steam (for PC, Mac, AND Linux!) and Xbox 360! It&#8217;s outrageous, really. (If someone tries to tell you there are other gaming platforms than those, they&#8217;re probably lying.)</p>

<p>In fact, you can preorder The Cave on Steam right now! Your steam copy will work on PC, Mac, or Linux. <a href="http://store.steampowered.com/app/221810/" title="So get on it!">So get on it!</a> It also comes with a nifty exclusive Team Fortress 2 hat which, based on the TF2 community&#8217;s hat obsession, probably has a dollar value that exceeds the entire budget of The Cave&#8217;s development. There&#8217;s also a beard and a teddy bear. So don&#8217;t miss out.</p>

<p><a href="http://store.steampowered.com/app/221810/"><img src="http://storefront.steampowered.com/v/gfx/apps/221810/extras/game_page_banner.png" width="575" /></a></p>

<p>Still not convinced? I think you&#8217;ll be whistling a different tune once you see this irresistible character trailer&#8230;</p>

<center><iframe width="560" height="315" src="http://www.youtube.com/embed/ow4uvykZksA" frameborder="0" allowfullscreen></iframe></center>

<p>STILL not convinced? Then please, just buy it for our sake. This is Ron Gilbert&#8217;s game, and if it sells millions of copies he&#8217;s promised to finally stop telling us all what to do.
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #193</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3661</id>
      <published>2012-12-24T18:07:31Z</published>
      <updated>2012-12-24T19:09:32Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_193.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Kinect Party is OUT NOW FOR FREE!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/kinect_party_is_out_now_for_free/" />
      <id>tag:doublefine.com,2012:news/comments/1.3659</id>
      <published>2012-12-18T20:53:21Z</published>
      <updated>2012-12-26T22:21:22Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>Our latest game, Kinect Party, is out now, and you can download it for free until December 31! Just <a href="http://marketplace.xbox.com/en-US/Product/Kinect-Party-Base-Game/66acd000-77fe-1000-9115-d8025841125c">head over to the game&#8217;s Xbox.com page</a> and download both &#8220;<b>Full Game - Kinect Party - Base Game</b>&#8221; and &#8220;<b>Kinect Party - Full Unlock.</b>&#8221;</p>

<p><br />
<img src="http://www.doublefine.com/kinectparty/images/kp_downloadhelp.png" width="578"></p>

<p><br />
Then sign into Xbox Live on your Xbox 360 and they&#8217;ll download automatically! Then you can play!</p>

<p>
</p><iframe width="585" height="325" src="http://www.youtube.com/embed/YdNnVqvXk2Y" frameborder="0" allowfullscreen></iframe>

<p><br />
Please note: Kinect Party is not currently available in all regions. If it doesn&#8217;t show up in your region&#8217;s Xbox Live Arcade: We&#8217;re sorry! :( Hopefully it can become available soon.<br />
The following list includes all regions where the game can be downloaded now:</p>

<p><b>Americas:</b><br />
Argentina<br />
Canada<br />
Chile<br />
Colombia<br />
Mexico<br />
United States<br />
 <br />
<b>Europe:</b><br />
Austria<br />
Belgium<br />
Czech Republic<br />
Denmark<br />
Finland<br />
France<br />
Germany<br />
Greece<br />
Hungary<br />
Republic of Ireland<br />
Italy<br />
Netherlands<br />
Norway<br />
Poland<br />
Portugal<br />
Russia<br />
Slovakia<br />
Spain<br />
Sweden<br />
Switzerland<br />
United Kingdom<br />
 <br />
<b>Middle East and Africa:</b><br />
Israel<br />
Saudi Arabia<br />
Turkey<br />
United Arab Emirates<br />
 <br />
<b>Asia and Oceania:</b><br />
India<br />
Singapore
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Middle Manager of Justice Available Now for Free!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/middle_manager_of_justice_available_now_for_free/" />
      <id>tag:doublefine.com,2012:news/comments/1.3658</id>
      <published>2012-12-13T12:00:29Z</published>
      <updated>2012-12-13T17:26:30Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

        scheme="http://www.doublefine.com/comics/{weblog_short_name/C2/}"
        label="News" />
      <content type="html"><![CDATA[
        <center><a href="https://itunes.apple.com/us/app/middle-manager-of-justice/id536013980?ls=1&amp;mt=8"><img src="http://www.doublefine.com/images/uploads/mmoj_logo.png" style="border: 0;" alt="image" width="300" /></a></center>

<p><br />
They said we couldn&#8217;t keep <a href="http://www.doublefine.com/news/comments/kinect_party_coming_december_18_free_for_2012/">giving games away for free</a>, but what do they know? NOTHING, it turns out.</p>

<p>Yes, <a href="https://itunes.apple.com/us/app/middle-manager-of-justice/id536013980?ls=1&amp;mt=8">Middle Manager of Justice is now available on the iOS App Store</a>, and you can download it for free! (Don&#8217;t worry, we released it on purpose this time.)</p>

<p>Middle Manager of Justice is a superhero-themed time management game: Run a busy crime-fighting corporation, hire and train your heroes, and fight to keep scum off the streets. And do it on your iPhone or iPad!</p>

<p>To celebrate, artist Mark Hamer created this MMOJ comic&#8212;the first of several! (It&#8217;s also free.)</p>

<p><br />
<a href="http://www.doublefine.com/images/uploads/mmoj_01.jpg"><img src="http://www.doublefine.com/images/uploads/mmoj_01.jpg" style="border: 0;" alt="image" width="585" /></a>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Kinect Party coming FREE on December 18!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/kinect_party_coming_december_18_free_for_2012/" />
      <id>tag:doublefine.com,2012:news/comments/1.3657</id>
      <published>2012-12-11T20:38:13Z</published>
      <updated>2012-12-11T20:58:14Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p><img src="http://www.doublefine.com/images/uploads/logo_transparent_png.png" style="border: 0;" alt="image" width="585" height="308" /></p>

<p>We hope you&#8217;ve been <a href="http://www.doublefine.com/bananas/">paying attention</a> to Kinect Party, the sequel to Double Fine Happy Action Theater, because it is <i>on the verge of being in your home</i>. It comes out <i>for free</i> on December 18, and it&#8217;ll stay free for the rest of the year. So don&#8217;t miss it! Tell your friends! After all, you&#8217;ll need people to <a href="https://www.youtube.com/watch?v=XHZXQy1oi18">dubstep with</a>.</p>

<p>I know, I know. &#8220;Free!?&#8221; you&#8217;re asking. &#8220;That&#8217;s can&#8217;t be true, not when Kinect Party includes 36 amazing reality-altering activities.&#8221; But it&#8217;s definitely true, because it was <a href="http://majornelson.com/2012/12/11/content-coming-soon-to-the-xbox-live-marketplace-21/">officially reported by Major Nelson</a>. You really have to know your stuff to reach Major in the Microsoft Accurate Information Corps, so you know it&#8217;s legit.</p>

<p>So download Kinect Party on Xbox Live Arcade starting December 18. After all, you can&#8217;t put a price on family-friendly holiday fun. And even if you could, this is free. What could be better?</p>

<iframe width="585" height="325" src="http://www.youtube.com/embed/YdNnVqvXk2Y" frameborder="0" allowfullscreen><p></iframe>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #192</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3655</id>
      <published>2012-12-05T02:32:33Z</published>
      <updated>2012-12-05T03:35:34Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_192.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Amnesia Fortnight is in full swing!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/amnesia_fortnight_is_in_full_swing/" />
      <id>tag:doublefine.com,2012:news/comments/1.3654</id>
      <published>2012-11-29T17:48:42Z</published>
      <updated>2012-12-05T02:54:43Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <center>
<object type="application/x-shockwave-flash" height="360" width="583" id="live_embed_player_flash" data="http://www.twitch.tv/widgets/live_embed_player.swf?channel=doublefine" bgcolor="#000000"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="movie" value="http://www.twitch.tv/widgets/live_embed_player.swf" /><param name="flashvars" value="hostname=www.twitch.tv&amp;channel=doublefine&amp;auto_play=false&amp;start_volume=25" /></object>
</center>

<p>With <a href="https://www.humblebundle.com/double-fine" title="Amnesia Fortnight voting complete">Amnesia Fortnight voting complete</a>, and the top five ideas chosen, yesterday the whole company divvied up into teams and started making our prototypes!</p>

<p>The winning ideas were these:<br />
Brandon Dillon&#8217;s <b>Hack &#8216;n&#8217; Slash</b><br />
JP LeBreton&#8217;s <b>Spacebase DF-9</b><br />
Andy Wood&#8217;s <b>The White Birch</b><br />
Lee Petty&#8217;s <b>Autonomous</b><br />
Levi Ryken&#8217;s <b>Black Lake</b></p>

<p>(Originally we were only going to make four, but it turns out we had the staff for an extra team!)</p>

<p>Every day, we&#8217;re live streaming team meetings and updates. Keep up with them at the <a href="https://www.humblebundle.com/double-fine" title="Humble Bundle site">Humble Bundle site</a>, <a href="http://www.twitch.tv/doublefine">our Twitch.tv channel</a>, or at the top of this post. 2 Player Productions will also be releasing daily highlight videos showing standout moments from the teams each day. The first of those should be out soon! If you&#8217;re an Amnesia Fortnight Bundle owner, you&#8217;ll be able to find them in your Humble Bundle account page.</p>

<p>Don&#8217;t forget&#8212;the bundle is still on sale even if you missed voting. It includes two past AF prototypes (<b>Costume Quest</b> and <b>Happy Song</b>), and the new prototypes when they&#8217;re complete. Plus, if you beat the average you also get a never-before-seen <b>BRAZEN</b> prototype, led by Brad Muir in a past Amnesia Fortnight! And three extra Brazen download keys so you can play co-op with your friends!</p>

<p>And if you want to dig into art updates and interact with the teams and your fellow video game connoisseurs,&nbsp; <a href="http://doublefine.tumblr.com/"><b>follow our Tumblr</b></a> and <a href="http://www.doublefine.com/forums/viewcategory/43/"><b>browse the Amnesia Fortnight forums</b></a>. There&#8217;s a forum for each game!</p>

<p>Phew, that&#8217;s a lot of updating! We hope you&#8217;re excited about AF as we are!</p>

<p><a href="http://www.humblebundle.com/double-fine"><img src="http://www.doublefine.com/images/uploads/af_games.png" style="border: 0;" alt="image" width="585" height="259" title="LOOK AT ALL THIS STUFF." /></a>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #191</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3653</id>
      <published>2012-11-24T01:20:09Z</published>
      <updated>2012-11-24T02:31:10Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_191.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Podcast: 2 Player Productions talks Double Fine Adventure</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/podcast_2_player_productions_talks_double_fine_adventure/" />
      <id>tag:doublefine.com,2012:news/comments/1.3648</id>
      <published>2012-11-20T18:55:44Z</published>
      <updated>2012-11-20T19:59:46Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p><img src="http://www.doublefine.com/images/uploads/banner.png" style="border: 0;" title="Double Fine Action Cast" width="585" height="300" /></p>

<p>The three guys behind 2 Player Productions toil ceaselessly as they create Double Fine Adventure!, the documentary telling the story of our upcoming crowdfunded adventure game. But what are they REALLY up to? In the new Double Fine Action Cast, I turn the microphone around to expose the unsavory motives and sinister machinations of this trio of scoundrels. (Actually they&#8217;re pretty nice guys.) </p>

<p>If you&#8217;re curious what all this DFA stuff is about, this page will help: <a href="http://www.doublefine.com/dfa">http://www.doublefine.com/dfa</a></p>

<p><i>Music credit: Terence Lee</i></p>

<p><a href="http://www.doublefine.com/dfactioncast" title="A page!">Double Fine Action Cast official page</a><br />
<a href="http://www.doublefine.com/rss/ActionCast/" title="Subscribe to the RSS feed!">Subscribe to the RSS feed!</a><br />
<a href="http://itunes.apple.com/us/podcast/double-fine-action-cast/id413892235" title="Visit the iTunes page!">Visit the iTunes page!</a><br />
<a href="http://www.doublefine.com/ActionCast/DoubleFineActionCast008_2PP.mp3" title="Download the MP3 directly!">Download the MP3 directly!</a>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Be part of the first&#45;ever public Amnesia Fortnight!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/be_part_of_the_first-ever_public_amnesia_fortnight/" />
      <id>tag:doublefine.com,2012:news/comments/1.3645</id>
      <published>2012-11-19T17:50:06Z</published>
      <updated>2012-11-19T20:02:07Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>Double Fine Productions is proud and not freaked out at all to announce that this year the <a href="http://www.humblebundle.com/double-fine" title="Amnesia Fortnight Project, its annual prototyping process, will be open to the public">Amnesia Fortnight Project, its annual prototyping process, will be open to the public</a>, and that there’s no reason to be absolutely, unbearably afraid of this.</p>

<p>This normally-secretive process is named “Amnesia” because the entire team at Double Fine forgets what they’re working on, and “Fortnight” because it lasts for two weeks. During this time the company is divided into smaller teams, and each team must make a game in those two weeks. This has been a very successful formula in the past, so changing it only makes sense.&nbsp; </p>

<p>For the first three Amnesia Fortnight Projects, the leaders of each team were hand-selected by Double Fine President and CEO, Tim Schafer. This year, the hopeful Project Leaders will be pitching their ideas directly to the public, who will then be able to vote for which games are selected for the prototype phase. Replacing Tim’s judgement and restraint with that of the internet is totally fine and really the same thing after all when you think about it!</p>

<p>After the winning projects are selected there will be two weeks of development. 2 Player Productions will be filming each team just as they have been with the acclaimed Double Fine Adventure documentary. This does not terrify anybody at Double Fine.</p>

<p>“It’s like walking through your high school naked,” said Double Fine’s Director of Product Development Isa Stamos, “It’s mostly just embarrassing the first time. And also, it’s the stuff of dreams!”</p>

<p>When the two weeks are up, the prototypes will be available for download from the Humble Bundle website. These unfinished, rough sketches of games will be handed over to the internet to be thoughtfully judged and respectfully seen in the appropriate context. HA HA HA! That’s my happy laugh and not manic!</p>

<p>When you purchase the bundle you will immediately receive two historical prototypes from past AF projects. Thanks to the generous cooperation of our partners at Autodesk, Firelight, Valve, and RAD Tools. From AF #2, the two week prototype of Costume Quest, and from AF #1, Happy Song&#8212;an early prototype that was inspiration for Once Upon a Monster.These are very simple, unfinished mockups of the award-winning games they would someday become, and people’s judgement of them will surely be informed by that&#8230;oh god where is my paper bag for breathing?</p>

<p>No matter what happens, it’s okay, because you can chose what you pay, and how much goes to charity. </p>

<p>Everyone from Double Fine was invited to pitch a game. Twenty three of our bravest souls came forward, and you can see all of their pitches and vote for your favorites here: <a href="http://www.humblebundle.com/double-fine" title="www.humblebundle.com/double-fine">www.humblebundle.com/double-fine</a></p>

<p>Oh god, it’s starting.
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Double Fine Shop Clearance! Cheap Stuff! Get It!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/double_fine_shop_clearance_cheap_stuff_get_it/" />
      <id>tag:doublefine.com,2012:news/comments/1.3643</id>
      <published>2012-11-13T18:18:48Z</published>
      <updated>2012-11-20T02:29:49Z</updated>
      <author>
            <name>Laura from the DF Shop</name>
            <email>info@doublefine.com</email>
            <uri>http://shop.doublefine.com</uri>      </author>

      <content type="html"><![CDATA[
        <p><i><u><b>EDIT:</b></u> The clearance sale is over! The items went much faster than expected&#8212;sorry if you missed out! The links below have been removed. The super news is, our new store is here! <a href="http://shop.doublefine.com">Check it out!</a> It&#8217;s prettier!</i></p>

<p>Hi Everyone! Laura from the Double Fine Shop here in the Action News! </p>

<p>We&#8217;ve got some fun changes coming to our online store that I can’t talk about just yet, but it’s going to be super. Super awesome, super smart, and of course super fine. Actually, I just love the word super. In fact, I’m going to say it again! Our new online store is going to be SUPER!!</p>

<p>But before that happens, I’ve got another announcement. We now have a CLOTHING CLEARANCE section in our shop! That’s right: You can get awesome DF merchandise for super cheap. It&#8217;s all more than 70% off! SUPER CHEAP! But hear me now: The sizes listed for clothing in the clearance section are the only sizes still left. We are not planning to reorder any of the clearance products so what we have left is all there is. GET THEM WHILE YOU CAN. (EDIT: YOU CAN&#8217;T ANYMORE. We sold out.)</p>

<p>So go ahead, check out the awesome items we have now on clearance and prepare yourself for a SUPER end to 2012. :-D</p>

<p><3<br />
Laura
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Double Fine Adventure Slacker Backer Price Increase&#8212;Soon!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/double_fine_adventure_slacker_backer_price_increase_--_soon/" />
      <id>tag:doublefine.com,2012:news/comments/1.3642</id>
      <published>2012-11-09T22:54:59Z</published>
      <updated>2012-11-10T00:10:00Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>Earlier this year, we did <a href="http://www.kickstarter.com/projects/doublefine/double-fine-adventure" title="that whole Kickstarter thing">that whole Kickstarter thing</a>. And for months now, we&#8217;ve let people who missed the campaign get in on the action as &#8220;Slacker Backers.&#8221; </p>

<p>We&#8217;ve been charging $15 for a subscription to new documentary episodes as they&#8217;re released, ongoing development updates from the team, private backer forum discussions, and eventual access to the beta on PC and released game on PC, Mac, or Linux. The money contributed by those backers goes right into making the game.</p>

<p>It&#8217;s gone really well! We have racked up <a href="http://www.doublefine.com/dfa" title="a whole ton of content">a whole ton of content</a> so far, all of which is available to Kickstarter backers and Slacker Backers. There are more than a dozen videos from 2 Player Productions, and nearly two dozen in-depth dev writeups. We think there&#8217;s a lot of valuable material there, and we think it proves out the concept of ongoing backer access.</p>

<p>When the game comes out, it&#8217;s likely to cost at least $15 on PC/Mac/Linux, and then the documentary will be sold by 2PP on top of that. So backers are getting a sweet deal even before all the extra stuff comes into play!</p>

<p>So now, the news: We will be increasing the backer access price to $30 in a week, on November 16. We think that better reflects not only what backers will receive with the beta and the game, but also the many hours of material available right this second.</p>

<p>BUT! If you&#8217;re already a backer, DON&#8217;T WORRY. You are TOTALLY SET. We&#8217;re not asking you to up your pledge. Thank you for helping this project exist! You are great.</p>

<p>AND! If you&#8217;re not a backer, you still have a week to get in at $15! Check out this <a href="http://www.doublefine.com/dfa" title="ridiculous list of content">ridiculous list of content</a> you could be enjoying. (It&#8217;s all super good.)</p>

<p>If you&#8217;re interested, <a href="http://www.doublefine.com/dfapay">head on over to the signup page</a>. If you&#8217;re not interested, what&#8217;s the deal with that?
</p>
      ]]></content>
    </entry>

    <entry>
      <title>The Origins of Middle Manager of Justice</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/the_origins_of_middle_manager_of_justice/" />
      <id>tag:doublefine.com,2012:news/comments/1.3641</id>
      <published>2012-11-08T21:43:31Z</published>
      <updated>2012-11-09T00:06:32Z</updated>
      <author>
            <name>DF Kee</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
        <p>Hello!&nbsp; This is Kee, the project lead for <a href="http://www.middlemanagerofjustice.com/">Middle Manager of Justice</a>.</p>

<p>You may be asking questions like, “Hey, where is that Middle Manager of Justice game?”, “Didn’t that come out like a month ago?”, or “What should I have for lunch?”.&nbsp; </p>

<p>The answer to one of those questions, clearly, is ribs.&nbsp; You’ll never go wrong with ribs, guys.&nbsp; Ribs.&nbsp; Also, the Middle Manager of Justice team is hard at work killing bugs (the virtual kind, not the real kind. Be nice to the environmentm folks!&nbsp; Unless it’s creepy looking), polishing the game, and reacting to the feedback we’ve gotten from when some folks got a sneak peek due to my itchy trigger finger.&nbsp; It’s coming soon, and thanks for being so patient!&nbsp; Superheroes will be filing paperwork on your iOS devices in no time!!!</p>

<p>For the time being, I want to share with you, the Internet, the SECRET ORIGINS of Middle Manager of Justice.&nbsp; No, it doesn’t involve radioactive spiders, although it would’ve been pretty rad if it did.&nbsp; First off, a tiny bit about myself.&nbsp; Double Fine is my first game industry job where I’ve worked as a gameplay programmer. I contributed in that capacity to Psychonauts (I may or may not have worked on Meat Circus, depending on whether you liked it), Brutal Legend, Stacking, and have helped out on a bunch of the other titles.&nbsp; One of my first tasks here was to work on Fred Bonaparte’s idle behavior in the asylum in Psychonauts.</p>

<p>As you may know, Double Fine periodically divides up into teams to work on new two-week prototype games. We call it Amnesia Fortnight. For the last AF, I wanted to make a superhero management game for mobile devices. When trying to come up with a clever name, I thought of the soccer sim Football Manager.&nbsp; From that, Superhero Manager (boring!) evolved to Middle Manager of Justice!&nbsp; Then I realized how fun it would be to juxtapose all the superhero stuff with the everyday humdrum life of a corporate office.&nbsp; Tim greenlit the idea for AF prototyping, but there was on tiny wrinkle.&nbsp; I would not be in the office for the meeting where we introduced our AF idea to the rest of the team.&nbsp; So I improvised…</p>

<p>
</p><iframe width="560" height="315" src="http://www.youtube.com/embed/Oi3RQJRCPZw" frameborder="0" allowfullscreen></iframe>

<p><br />
I had initially envisioned the game with a lot of nondescript superheroes, with simple palette swaps to differentiate them.&nbsp; With a small team, this seemed to be the most conservative and economical way to go.&nbsp; However, prototype team&#8217;s animator, Dave Gardner, just went crazy (the good kind of crazy) with an assortment of unique and awesome characters that may or may not break copyright laws. (Bear in mind, all the artwork in this post was created during that two-week prototype phase. The real game is much more polished, featuring the <a href="http://www.doublefine.com/news/comments/the_art_of_middle_manager_of_justice/">amazing artwork of Mark Hamer</a>.)</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/mmoj_origins_01.jpg" style="border: 0;" alt="image" width="585" height="106" /></p>

<p><br />
This showed me that we should focus on unique characters with their own backgrounds and story arcs for the game&#8212;the stuff that we here at Double Fine enjoy doing!&nbsp; The game itself had heroes patrolling territories, training, socializing, and fighting crime.&nbsp; The goal of the game was to bring each territory down to zero crime level.</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/mmoj_origins_03.jpg" style="border: 0;" alt="image" width="585" height="439" /><img src="http://www.doublefine.com/images/uploads/mmoj_origins_04.jpg" style="border: 0;" alt="image" width="585" height="437" /></p>

<p><br />
This prototype was built in two weeks using the MOAI engine and was tuned to play well for AF, meaning playtime for an average player would be about an hour.&nbsp; When the decision was made to create the full game, one of the challenges was to bring the experience to a longer game without losing what worked well in the prototype.&nbsp; More on that later!</p>

<p>Thanks for reading, and thanks again for your continued interest in Middle Manager of Justice!!</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/mmoj_origins_05.jpg" style="border: 0;" alt="image" width="255" height="383" /></p>

<p><br />
Man, I could really go for some ribs right now…
</p>
      ]]></content>
    </entry>

    <entry>
      <title>A Very Double Fine Halloween</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/a_very_double_fine_halloween/" />
      <id>tag:doublefine.com,2012:news/comments/1.3639</id>
      <published>2012-10-31T22:47:54Z</published>
      <updated>2012-11-01T00:01:55Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>Not every Double Fine employee was willing to brave the judgment of his or his peers and appear today dressed in full costume. But nine of them were, and now they will be subjected to the withering scrutiny of the internet. That&#8217;s what you get for showing off your creativity: the impassive collective critical eye of the world casting its steely gaze onto your efforts.</p>

<p><a href="http://www.doublefine.com/images/uploads/groupshot.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/groupshot.jpg','popup','width=3279,height=2463,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/groupshot_thumb.jpg" style="border: 0;" alt="image" width="585" height="438" /></a></p>

<p>Fortunately, they all did a super good job! Phew!</p>

<p>Our own Allison Thomas diligently photographed each costumed Double Finer. And here they are, using that wacky Instagram thing the kids like. We&#8217;ve got one of those now! Because we&#8217;re hip and cool.</p>

<p><br />
<a href="http://instagram.com/p/RdrcG4P6t6/"><img src="http://www.doublefine.com/images/uploads/halloween_jane.jpg" style="border: 0;" alt="image" width="585" height="585" /></a></p>

<p><i>Jane Ng as Amy Pond from Doctor Who.</i></p>

<p><br />
<a href="http://instagram.com/p/Rdurspv6iI/"><img src="http://www.doublefine.com/images/uploads/halloween_levi.jpg" style="border: 0;" alt="image" width="585" height="585" /></a></p>

<p><i>Levi Ryken as the 10th Doctor from Doctor Who.</i></p>

<p><br />
<a href="http://instagram.com/p/Rdkcaev6k2/"><img src="http://www.doublefine.com/images/uploads/halloween_johnswisshelm.jpg" style="border: 0;" alt="image" width="585" height="585" /></a></p>

<p><i>John Swisshelm as that dead terrorist from Die Hard.</i></p>

<p><br />
<a href="http://instagram.com/p/Rdfv_zP6vt/"><img src="http://www.doublefine.com/images/uploads/halloween_justinh.jpg" style="border: 0;" alt="image" width="585" height="585" /></a></p>

<p><i>Justin Honneger as Business Viking.</i></p>

<p><br />
<a href="http://instagram.com/p/Rdcirdv6rq/"><img src="http://www.doublefine.com/images/uploads/halloween_daveg.jpg" style="border: 0;" alt="image" width="585" height="585" /></a></p>

<p><i>Dave Gardner as Coach Taylor from Friday Night Lights.</i></p>

<p><br />
<a href="http://instagram.com/p/RdUs_4v6j8/"><img src="http://www.doublefine.com/images/uploads/halloween_brad.jpg" style="border: 0;" alt="image" width="585" height="585" /></a></p>

<p><i>Brad Muir as Dapper Chestburster Host.</i></p>

<p><br />
<a href="http://instagram.com/p/RdQnHGv6go/"><img src="http://www.doublefine.com/images/uploads/halloween_elliott.jpg" style="border: 0;" alt="image" width="585" height="585" /></a></p>

<p><i>Elliott Roberts as Batman.</i></p>

<p><br />
<a href="http://instagram.com/p/RdL0SmP6sR/"><img src="http://www.doublefine.com/images/uploads/halloween_laura.jpg" style="border: 0;" alt="image" width="585" height="585" /></a></p>

<p><i>Laura O&#8217;Brien as a retro lady!</i></p>

<p><br />
And now, dear readers, I must burden your eyes and souls with this final image:</p>

<p><a href="http://instagram.com/p/RdZPzRv6nv/"><img src="http://www.doublefine.com/images/uploads/halloween_geoff.jpg" style="border: 0;" alt="image" width="585" height="585" title="Oh god. Oh god oh god oh god."/></a></p>

<p><i>Geoff Soulis as the most terrifying Evil Queen yet imagined. As if that weren&#8217;t bad enough, <a href="https://twitter.com/MaxPower13124/status/263733953138139137/photo/1">he has an internet counterpart</a>.</i></p>

<p><br />
On that, I leave you. Enjoy your nightmares. After all, <i>it&#8217;s Halloween!</i>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #190</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3638</id>
      <published>2012-10-29T23:31:52Z</published>
      <updated>2012-10-30T00:33:53Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_190.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Celebrate Rocktober with Tim! On the internet!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/celebrate_rocktober_with_tim_on_the_internet/" />
      <id>tag:doublefine.com,2012:news/comments/1.3632</id>
      <published>2012-10-11T19:14:50Z</published>
      <updated>2012-10-11T22:34:51Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        Let's keep this quick, because this is all you need to know:<br /><br />

Tim is going to be playing <b>Brütal Legend on Xbox Live and PlayStation Network this Saturday, Rocktober 13, starting at 4pm Pacific (that's 23:00 GMT)</b>, and he wants to play with YOU. Yes, you specifically. He told me so. So keep an eye out for the username TimOfLegend; he'll be online for about two hours.<br /><br />

And practice up! You could earn some achievements! Perhaps even the greatest achievement of all: <s>love</s> <a href="http://brutallegend.wikia.com/wiki/Six_Degrees_of_Schafer">this one</a>.
      ]]></content>
    </entry>

    <entry>
      <title>Double Fine Mega&#45;Action Mega&#45;Sale!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/double_fine_mega-action_mega-sale/" />
      <id>tag:doublefine.com,2012:news/comments/1.3631</id>
      <published>2012-10-09T15:59:49Z</published>
      <updated>2012-10-10T18:35:50Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>October is a special month for Double Fine, because it is simultaneously ROCKTOBER, the month of Brütal Legend&#8217;s release, as well as the month containing Halloween, which augurs the release of Costume Quest. We knew we needed to put one of these essential games on sale, but which one? Factions formed among the Double Fine staff, battling mightily on behalf of their chosen game, one side using a turn-based RPG-style interface and the other using RTS-style controls. </p>

<p>Eventually both sides collapsed from exhaustion, and it looked like there would be no sale at all. But then, the weary warriors picked themselves up and realized that there was only one real option: PUT EVERYTHING ON SALE.</p>

<p>Yes, every Double Fine game is on sale this week, starting RIGHT NOW. Just take a look:</p>

<p><b>Double Fine Bundle:</b><br />
- <a href="http://store.steampowered.com/sub/13701/">Steam (50% off)</a><br />
- <a href="http://www.amazon.com/Oh-So-Fine-Bundle-Download/dp/B007Z5Y9G4/">Amazon (50% off)</a></p>

<p><b>Costume Quest:</b> <br />
- <a href="http://store.steampowered.com/app/115100/">Steam, inc. Grubbins on Ice (50% off)</a><br />
- <a href="http://www.amazon.com/Costume-Quest-Online-Game-Code/dp/B007XWHLQ4/">Amazon, inc. Grubbins on Ice (50% off)</a><br />
- <a href="http://marketplace.xbox.com/en-US/Product/Costume-Quest/66acd000-77fe-1000-9115-d80258410a79">Xbox Live Arcade (50% off)</a><br />
- <a href="http://marketplace.xbox.com/en-US/Product/Costume-Quest-Grubbins-on-Ice/e86d840b-a3f7-4566-90f2-d88bd7b39375">Grubbins on Ice, Xbox Live Arcade (50% off)</a></p>

<p><b>Brütal Legend:</b><br />
- <a href="http://shop.doublefine.com/branduumltallegend-xbox360.aspx">Xbox 360, Double Fine Shop (81% off)</a><br />
- <a href="http://shop.doublefine.com/branduumltallegend-xbox360signed.aspx">Xbox 360 SIGNED, Double Fine Shop (69% off)</a><br />
- <a href="http://shop.doublefine.com/branduumltallegend-ps3.aspx">PS3, Double Fine Shop (81% off)</a><br />
- <a href="http://shop.doublefine.com/branduumltallegend-ps3signed.aspx">PS3 SIGNED, Double Fine Shop (69% off)</a></p>

<p><b>Psychonauts:</b><br />
- <a href="http://store.steampowered.com/app/3830/">Steam (50% off)</a><br />
- <a href="http://www.amazon.com/Double-Fine-Productions-41025Psychonauts1-Psychonauts/dp/B007XWH75O/">Amazon (50% off)</a><br />
- <a href="http://itunes.apple.com/us/app/psychonauts/id459476769">Mac App Store (50% off)</a><br />
- <a href="http://store.steampowered.com/app/3838/">Original Soundtrack, Steam (50% off)</a><br />
- <a href="http://store.steampowered.com/app/3839/">Original Score, Steam (50% off)</a></p>

<p><b>Stacking:</b><br />
- <a href="http://store.steampowered.com/app/115110/">Steam, inc. The Lost Hobo King (50% off)</a><br />
- <a href="http://www.amazon.com/Double-Fine-Productions-41025Stacking3-Stacking/dp/B007XWHO98/">Amazon, inc. The Lost Hobo King (50% off)</a><br />
- <a href="http://marketplace.xbox.com/en-US/Product/Stacking/66acd000-77fe-1000-9115-d80258410a73">Xbox Live Arcade (50% off)</a><br />
- <a href="http://marketplace.xbox.com/en-US/Product/Stacking/66acd000-77fe-1000-9115-d80258410a73">The Lost Hobo King, Xbox Live Arcade (50% off)</a></p>

<p><b>Iron Brigade:</b><br />
- <a href="http://store.steampowered.com/app/115120/?snr=1_7_7_230_150_1">Steam, inc. Rise of the Martian Bear (33% off)</a><br />
- <a href="http://marketplace.xbox.com/en-US/Product/Iron-Brigade/66acd000-77fe-1000-9115-d80258410a95">Xbox Live Arcade (50% off)</a><br />
- <a href="http://marketplace.xbox.com/en-US/Product/Rise-of-the-Martian-Bear/c3d157d4-6a0e-404a-b286-4219f12021d1">Rise of the Martian Bear, Xbox Live Arcade (50% off)</a></p>

<p><b>Double Fine Happy Action Theater:</b><br />
- <a href="http://marketplace.xbox.com/en-US/Product/Double-Fine-Happy-Action-Theater/66acd000-77fe-1000-9115-d802584111f3">Xbox Live Arcade (50% off)</a></p>

<p><b>Once Upon a Monster:</b><br />
- <a href="http://www.amazon.com/Sesame-Street-Once-Monster-Xbox-360/dp/B004OCK9KG">Amazon (18% off)</a></p>

<p><br />
You&#8217;re probably having trouble deciding which of these ridiculous deals to take advantage of. Let us help: <i>all of them.</i>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #189</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3630</id>
      <published>2012-10-08T22:22:26Z</published>
      <updated>2012-10-09T00:47:27Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_189.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #188</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3627</id>
      <published>2012-09-29T04:46:00Z</published>
      <updated>2012-09-29T05:52:01Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_188.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Double Fine Adventure Lumberjack: The Print</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/double_fine_adventure_lumberjack_the_print/" />
      <id>tag:doublefine.com,2012:news/comments/1.3624</id>
      <published>2012-09-20T19:23:12Z</published>
      <updated>2012-09-20T22:05:13Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>Look, I&#8217;m not saying you aren&#8217;t rugged, necessarily. You don&#8217;t have to explain yourselves to us. We work for a video game company, for crying out loud. All I&#8217;m saying is that it probably wouldn&#8217;t hurt to have evidence of your ruggedness. Especially if it can be displayed in a highly visible location in your home. Say, pinned to your front door. With an axe. And what better symbol of said ruggedness than a high-quality print of everyone&#8217;s favorite lumberjack from the Double Fine Adventure pre-vis concepts and videos? Think that over with your weathered, leathery noggin.</p>

<p><br />
<a href="http://www.doublefine.com/images/uploads/Cabin_small.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/Cabin_small.jpg','popup','width=2015,height=515,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/Cabin_small_thumb.jpg" style="border: 0;" title="He's bummed because you haven't bought his print." width="585" height="146" /></a></p>

<p><br />
<a href="http://shop.doublefine.com/redsprint.aspx">Go get it!</a></p>

<p>Oh, you aren&#8217;t a backer? You have no idea why we&#8217;re selling a gorgeous print featuring such a rugged-yet-hip lumberjack? <a href="http://www.doublefine.com/dfapay/">Educate yourself.</a>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Double Fine Action Cast #7: PAX &amp;amp; Middle Manager of Justice</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/double_fine_action_cast_7_pax_middle_manager_of_justice/" />
      <id>tag:doublefine.com,2012:news/comments/1.3622</id>
      <published>2012-09-18T20:41:28Z</published>
      <updated>2012-09-18T21:51:29Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p><img src="http://www.doublefine.com/images/uploads/banner.png" style="border: 0;" title="Double Fine Action Cast" width="585" height="300" /></p>

<p>Brace yourself. This Double Fine Action Cast contains a double serving of hearty podcast comfort food: first, a tantalizing appetizer of PAX wrap-up discussion, followed by a filling stew of Middle Manager of Justice. Breathe in the aroma. Let the cast simmer in your ears. Okay, this metaphor is getting weird. But the podcast is excellent. It features Double Fine&#8217;s Tim Schafer, Chris Remo, Drew Skillman, Greg Rice, Kee Chi, Gabe Miller, and Mark Hamer.</p>

<p><i>Music credits: Austin Wintory, Paul Lipson, Jon Shamieh (Kinect Party); Brian Min (Middle Manager of Justice)</i></p>

<p>Also, check out our new dedicated podcast page, which we probably should have made earlier: <a href="http://www.doublefine.com/dfactioncast">http://www.doublefine.com/dfactioncast</a> </p>

<p><a href="http://www.doublefine.com/rss/ActionCast/" title="Subscribe to the RSS feed!">Subscribe to the RSS feed!</a><br />
<a href="http://itunes.apple.com/us/podcast/double-fine-action-cast/id413892235" title="Visit the iTunes page!">Visit the iTunes page!</a><br />
<a href="http://www.doublefine.com/ActionCast/DoubleFineActionCast007_PAX-MMOJ.mp3" title="Download the MP3 directly!">Download the MP3 directly!</a><br />
<a href="http://www.doublefine.com/dfactioncast" title="A page!">Double Fine Action Cast official page</a>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>The Art of Middle Manager of Justice</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/the_art_of_middle_manager_of_justice/" />
      <id>tag:doublefine.com,2012:news/comments/1.3619</id>
      <published>2012-09-07T18:20:19Z</published>
      <updated>2012-09-12T01:23:20Z</updated>
      <author>
            <name>DF Mark</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
        <p>Hi, my name is Mark Hamer, and I’m the art director for Middle Manager of Justice! Since the game <a href="http://www.doublefine.com/news/comments/middle_manager_of_justice/">has been announced</a> and discussed a bit online, I thought I’d post something about the art style of the game and how it developed. It’s been a lot of fun working on MMoJ and I’m really excited for everyone to play it when it’s released. (Soon!)</p>

<p>A little bit about myself&#8212;I’m an artist with a background in traditional animation and almost 20 years of experience in the games industry. I’ve worked on lots of different platforms and games, including a 2D isometric game for LucasArts called Herc’s Adventures:</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/mmoj_art1_01.jpg" style="border: 0;" alt="image" width="493" height="345" /></p>

<p><br />
I went on to work with Tim Schafer on Grim Fandango and have worked with him ever since! Here’s one of the scenes I animated for Grim:</p>

<iframe width="585" height="360" src="http://www.youtube.com/embed/4hUEzKdeORI" frameborder="0" allowfullscreen></iframe>

<p>Now on to MMoJ! But first, a disclaimer: Some of this art is very early and rough work that doesn’t reflect the final game. I share it here just to show how things developed.</p>

<p>MMoJ started as an Amnesia Fortnight prototype which was completed in 2 weeks to get funding for the final project. I wasn’t involved in the prototype, but here’s a glimpse at how the game looked at that point:</p>

<p><br />
<a href="http://www.doublefine.com/images/uploads/mmoj_art1_02.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/mmoj_art1_02.jpg','popup','width=703,height=399,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/mmoj_art1_02_thumb.jpg" style="border: 0;" alt="image" width="585" height="326" /></a></p>

<p><br />
When we decided to go ahead and make a full iOS game, our team was assembled and I came on as AD. With a small team (averaging about four people) and a short production cycle, we decided to keep things simple and go 2D with a heavily stylized look to keep things interesting. The first thing to do was to come up with a new visual style and redesign the game around it. Hopefully this look would be different from all the other free-to-play games out there.</p>

<p>The prototype had more of a standard superhero base feel to it and was rather stiff. I felt there wasn’t enough of an office vibe and I really wanted to create a quirky, inviting office with a personality and warmth of its own. In other words, I wanted the environment to be a character itself. I tried to develop this world, adding lots of detail and humor everywhere I could. One challenge in doing this was the isometric top-down view&#8212;how to inject personality in such a rigid format? I did this mainly through props and detail in the world, using wonky perspective and humor to break up the seriousness and rigidity of the isometric view:</p>

<p><br />
<a href="http://www.doublefine.com/images/uploads/mmoj_art1_03.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/mmoj_art1_03.jpg','popup','width=784,height=527,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/mmoj_art1_03_thumb.jpg" style="border: 0;" alt="image" width="585" height="389" /></a></p>

<p><br />
(By the way, I’ve been working at Double Fine for more than ten years and have worked on almost every game made here, so you’ll find lots of references to our other games and artists sprinkled throughout the world just for fun.)</p>

<p>Developing the characters was a similar challenge&#8212;how do we treat the serious and highly defined world of superheroes? How do we make it ours? We decided to build our heroes as characters with fully developed personalities and quirks. Like in other DF projects, the writing comes first and we used it to develop the characters and bring them to life. So once we started to come up with characters that interested us, how do we draw them visually? What is the art style for these guys? They have to fit in this weird, wonky world, and they have to be be appealing and warm, not just caricatures. Their look went through some dev phases until we came up with a style that felt right and also worked well in the isometric perspective.</p>

<p>Here are some early character roughs, exploring different looks, body types and styles:</p>

<p><br />
<a href="http://www.doublefine.com/images/uploads/mmoj_art1_04.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/mmoj_art1_04.jpg','popup','width=1215,height=586,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/mmoj_art1_04_thumb.jpg" style="border: 0;" alt="image" width="585" height="278" /></a></p>

<p><br />
Everyone liked the direction of “A” from that sheet so I developed him more, making him less “doofy” and more heroic (and deciding to stay away from any Superman comparisons) his look was refined to his final state:</p>

<p><br />
<a href="http://www.doublefine.com/images/uploads/mmoj_art1_05.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/mmoj_art1_05.jpg','popup','width=1015,height=302,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/mmoj_art1_05_thumb.jpg" style="border: 0;" alt="image" width="585" height="167" /></a></p>

<p><br />
One of the biggest challenges was designing the Middle Manager himself. How do you make an appealing and heroic character out of someone usually portrayed as a shlubby, wimpy, or obnoxious character? Again we talked out his personality and developed him as a character first, until we ended up with our initial MM design:</p>

<p><br />
<a href="http://www.doublefine.com/images/uploads/mmoj_art1_06.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/mmoj_art1_06.jpg','popup','width=1015,height=315,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/mmoj_art1_06_thumb.jpg" style="border: 0;" alt="image" width="585" height="175" /></a></p>

<p><br />
His expression was refined and his grey hair was eventually replaced with dark hair that had more contrast in-game, and was more dynamic/heroic but still read true as a middle manager. Here’s his final look:</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/mmoj_art1_07.jpg" style="border: 0;" alt="image" width="240" height="475" /></p>

<p><br />
Besides the office and the heroes, I also needed to create our supervillains and the environments where fights would take place. For the fight environments I wanted to break out of the isometric confines and be a little freer, while still fitting in the same world. I kept it cartoony but tried to maintain the humor, level of detail and inviting feeling:</p>

<p><br />
<a href="http://www.doublefine.com/images/uploads/mmoj_art1_08.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/mmoj_art1_08.jpg','popup','width=834,height=500,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/mmoj_art1_08_thumb.jpg" style="border: 0;" alt="image" width="585" height="346" /></a></p>

<p><br />
Here are some villain concepts and secondary character designs:</p>

<p><br />
<a href="http://www.doublefine.com/images/uploads/mmoj_art1_09.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/mmoj_art1_09.jpg','popup','width=1015,height=289,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/mmoj_art1_09_thumb.jpg" style="border: 0;" alt="image" width="585" height="160" /></a></p>

<p><br />
And some damage done to the unsuspecting town by our heinous super villains!</p>

<p><br />
<a href="http://www.doublefine.com/images/uploads/mmoj_art1_10.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/mmoj_art1_10.jpg','popup','width=1015,height=607,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/mmoj_art1_10_thumb.jpg" style="border: 0;" alt="image" width="585" height="346" /></a></p>

<p><br />
Thanks for reading! There’s plenty more stuff to see in the final game. I hope you enjoy playing the game as much as we did making it. Any questions or comments are welcome! <img src="http://www.doublefine.com/images/smileys/smile.gif" width="19" height="19" alt="smile" style="border:0;" /></p>

<p><i><a href="http://www.doublefine.com/forums/viewthread/7649/">Discuss this post over in the Double Fine Action Forums!</a></i>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #187</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3612</id>
      <published>2012-09-05T15:16:37Z</published>
      <updated>2012-09-05T16:35:38Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_187.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>MIDDLE MANAGER OF JUSTICE!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/middle_manager_of_justice/" />
      <id>tag:doublefine.com,2012:news/comments/1.3611</id>
      <published>2012-08-30T15:56:16Z</published>
      <updated>2012-08-30T17:27:18Z</updated>
      <author>
            <name>Tim Schafer</name>
            <email>info@doublefine.com</email>
            <uri>http://www.doublefine.com</uri>      </author>

      <content type="html"><![CDATA[
        <p><img src="http://www.middlemanagerofjustice.com/images/mmoj01.jpg" width=530/></p>

<p>Biff! Kapow!!</p>

<p>That&#8217;s the sound of Double Fine bursting onto the mobile scene with <b>Middle Manager of Justice</b>!</p>

<p>That’s right. The superhero management game you’ve been waiting for is here! And it’s just the first title to be announced of an all new, three-game partnership with our pals at Dracogen Inc.<br />
It’s going to be FREE to play on iOS and will be available soon on iTunes.</p>

<p>“Somewhere between GOOD and EVIL… Between ORDER and CHAOS… Between UPPER MANAGEMENT and the SENIOR STAFF… You’ll find the glue that holds it all together: The Middle Manager… of Justice!” said Kee Chi, the game’s creator, dramatically reading from the marketing text.</p>

<p>“Congratulations!” he continued, “You have been promoted to Middle Manager.. of Justice! You have been chosen to whip the latest branch of Justice Corp into shape! Train and manage your team of superheroes to thwart crime and save citizens around the city! Increase efficiency in your branch by building new facilities and upgrading the equipment! Could it be done without you? Yeah, probably, but it would be sloppy, costly, and demotivating!”</p>

<p>“Wow, a game about Superheroes AND middle management! That’s what I’ve always wanted!” said a soot-covered orphan we hadn’t noticed before hiding in the shadows. “But, surely, a penniless, adorable ragamuffin like myself could never afford an amazing game like that…” He looked despairingly at his iOS device.</p>

<p>“Sure you can,” said Kee, “It’s free!”</p>

<p>“Free? Well then&#8230;Looks like it’s HERO TIME!” the orphan declared with a sly wink. Then he kicked aside his crutch, wiped the coal streaks from his face, and stood tall to reveal that he was actually Steven Dengler of Dracogen Inc., stalwart ally of Double Fine Productions!</p>

<p>“All I ask is that you release it in Canada first, so I have a chance to get to the top of the Leaderboards,” added Steve, as he went back to watching that game where the ice skaters fight over the ashtray with sticks.</p>

<p>Now check out our awesome <a href="http://www.middlemanagerofjustice.com/" title="Website of Justice">Website of Justice</a>!
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #186</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3610</id>
      <published>2012-08-28T15:35:00Z</published>
      <updated>2012-08-28T16:42:01Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_186.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Double Fine at PAX: Panel, booth, activities, more!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/double_fine_at_pax_panel_booth_activities_more/" />
      <id>tag:doublefine.com,2012:news/comments/1.3609</id>
      <published>2012-08-24T16:59:32Z</published>
      <updated>2012-08-24T18:28:33Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p><img src="http://www.doublefine.com/images/uploads/df_pax2012.gif" style="border: 0;" title="Hey, babies aren't supposed to have that much hair!" width="585" height="503" /></p>

<p>Double Fine is going to PAX.</p>

<p>Wait, that’s not quite right. Let me try again:</p>

<p>Double Fine is <i>all over PAX.</i></p>

<p>It’s our first year attending the show as an exhibitor, so come say hi! Check out this bountiful list of Double Fine-related excellence going on throughout the show:
</p><ul>
<li>We’re Booth #3010 on Level 4. Be there!
<li>The Cave and the Happy Action Theater sequel will be playable at our booth! Come get your hands all over them.
<li>The Cave will also be playable at the Sega booth. If you play it there, you&#8217;ll get one of The Cave figurines shown below!
<li>Tim and Ron will be signing autographs at the booth at various points throughout the weekend. Check at the booth for specific times.
<li>We’ll have new merchandise available for the first time at the booth, including some items that will only be sold at PAX!
<ul>
<li>PAX 2-Headed Baby shirts featuring the new image at the top of this post <span style="font-size: 8px; color: red; text-transform: uppercase; font-weight: bold;">PAX Exclusive</span>
<li>Double Fine Adventure lumberjack art print
<li>The Cave art print <span style="font-size: 8px; color: red; text-transform: uppercase; font-weight: bold;">PAX Exclusive</span>
<li>The Cave character figurines shown below
</ul></ul><p>
<img src="http://www.doublefine.com/images/uploads/thecave_figurines.jpg" style="border: 0;" title="These weirdos will all be at PAX! WILL YOU??" width="585" height="244" />
</p><ul>
<li>We’re holding a fan meet-up! Join us at the Hard Rock Cafe on Sunday from 5pm to 9pm, and wear your backer shirt if you have one! Tim and other Double Fine team members will be there, and the Happy Action Theater sequel will be playable.
<ul>
<li>The Hard Rock Cafe is at <a href="http://goo.gl/maps/S4zTN">116 Pike Street</a>, about a 15 minute walk from the convention center.
<li><a href="https://www.facebook.com/events/495496103812937/"><b>Sign up for the meetup on Facebook!</b></a> This isn&#8217;t necessary for admittance, but it helps us get a sense of how many folks will show up.
</ul>
<li><p>Double Fine folks are on lots of panels! Check these out:
</p><ul>
<li><a href="http://prime.paxsite.com/schedule/panel/the-double-fine-adventure-adventure"><b>The Double Fine Adventure Adventure!</b></a> Double Fine’s Tim Schafer and Greg Rice, 2 Player Productions’ Paul Levering, and Kickstarter’s Cindy Au will talk about Double Fine Adventure, show some documentary highlights, and answer audience questions.
<li><a href="http://prime.paxsite.com/schedule/panel/cancelled-prototype-game-fiestathon"><b>Canceled and Prototype Game Fiestathon!</b></a> Iron Brigade lead Brad Muir and devs from Supergiant, Twisted Pixel, and PopCap will show off never-before-seen prototypes, including “Custodians of the Clock,” the precursor to Iron Brigade.
<li><a href="http://prime.paxsite.com/schedule/panel/plot-vs-play-the-duality-of-modern-game-design-the-sequel"><b>Plot vs Play: The Duality of Modern Game Design -The Sequel!</b></a> Tim and Psychonauts co-writer Erik Wolpaw (now of Valve) will discuss the tension between narrative and gameplay, and will probably be funny. (That’s what those guys do.)
<li><a href="http://prime.paxsite.com/schedule/panel/idle-thumbs-podcast-live-rising"><b>Idle Thumbs Podcast Live: Rising:</b></a> Double Fine’s Chris Remo and other industry folks will talk about video games, take audience questions, and maybe play some goofy music!
</ul></ul><p>
Be sure to come by and play The Cave and the Happy Action Theater sequel! This is the first time either game has been unleashed upon the public. (The Happy Action Theater sequel was, however, unleashed upon Giant Bomb last week. <a href="http://www.youtube.com/watch%3Fv%3DoEcYdtq9yFY">You should watch that</a>.) See you there!</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap  &#45; #185</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3608</id>
      <published>2012-08-24T15:01:01Z</published>
      <updated>2012-08-24T16:17:02Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_185.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Iron Brigade PC is out! Livestream on Wednesday!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/iron_brigade_pc_is_out_livestream_on_wednesday/" />
      <id>tag:doublefine.com,2012:news/comments/1.3606</id>
      <published>2012-08-13T20:02:57Z</published>
      <updated>2012-08-14T01:54:58Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>Iron Brigade PC is here! <a href="http://store.steampowered.com/app/115120/">On Steam!</a> It includes the Rise of the Martian Bear DLC! And it&#8217;s 20% off for the first week!</p>

<p>To celebrate, this Wednesday at 4pm Pacific, Brad and I will be joined by four key Iron Brigade team members for a <a href="http://www.twitch.tv/doublefine">livestream of the game</a>! We&#8217;ll be playing through the co-op campaign and taking questions from viewers, which hopefully includes you. <a href="http://www.doublefine.com/forums/viewthread/7468/">More details here!</a></p>

<p>It gets better, though&#8212;<i>four times better</i>. Steam has an <a href="http://store.steampowered.com/app/115120/">Iron Brigade quad-pack</a> for only $34.99, which is only $8.99 per copy. Get some friends together! With all that money you save, you could splurge on a <a href="http://shop.doublefine.com/ironbrigadei-shirt.aspx">totally sweet Iron Brigade t-shirt</a>, which is currently 25% off! </p>

<p>Oh, and speaking of quads, look how utterly pumped Brad is about all of this:</p>

<p><img src="http://www.doublefine.com/images/uploads/ibpc_bradpumped.jpg" style="border: 0;" title="Brad scored a 9.4 on the Pumpometron 3000." width="585" height="438" /></p>

<p>Wait, you can&#8217;t see his quads in that shot. Well, trust me on this four-pack of knowledge: 1) Brad wasn&#8217;t wearing pants that day, 2) Brad&#8217;s quads are pumped, 3) <a href="http://store.steampowered.com/app/115120/">Iron Brigade PC</a> is awesome and you should buy it, and 4) I can&#8217;t look Brad in the eyes anymore.
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Iron Brigade is Coming to PC!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/iron_brigade_is_coming_to_pc/" />
      <id>tag:doublefine.com,2012:news/comments/1.3602</id>
      <published>2012-08-06T19:50:43Z</published>
      <updated>2012-08-07T17:43:44Z</updated>
      <author>
            <name>DF Brad</name>
            <email>info@doublefine.com</email>
            <uri>http://www.ironbrigadegame.com</uri>      </author>

      <content type="html"><![CDATA[
        <p>Hey everyone!</p>

<p>The Iron Brigade community has been super awesome.&nbsp; I love you guys.&nbsp; A lot.&nbsp; Thanks for supporting the game and building a great, positive multiplayer community around it! <3</p>

<p>But!  So far the game has been limited to Xbox Live Arcade.  The most frequently asked question that we get is about bringing Iron Brigade to more people who don’t have Xboxes.</p>

<p>Is that the right way to pluralize Xbox?  Can you even do it?  Xboxs?  Xboxen?  Maybe it needs a completely different word, like mouse/mice. Goose/geese.  Xbox/Xbeex.</p>

<p>Well, however you choose to pluralize that sucker, we’re super interested in getting the game into the hands of more gamers!  On top of making the Xbox, Microsoft knows quite a bit about what is known colloquially as the “PERSONAL COMPUTER.”  I’m super excited to announce that on August 13th you’ll be able to fire up Steam and play Iron Brigade on your very own PC.  Woo!  :D!</p>

<p>Check out these top-shelf screenshots from the PC version:</p>

<p><center><br />
<a href="http://www.doublefine.com/images/uploads/ibpc01.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/ibpc01.jpg','popup','width=1695,height=1065,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/ibpc01_thumb.jpg" style="border: 0;" alt="image" width="300" height="187" /></a></p>

<p><a href="http://www.doublefine.com/images/uploads/ibpc02.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/ibpc02.jpg','popup','width=1695,height=1065,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/ibpc02_thumb.jpg" style="border: 0;" alt="image" width="300" height="187" /></a></p>

<p><a href="http://www.doublefine.com/images/uploads/ibpc03.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/ibpc03.jpg','popup','width=1695,height=1065,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/ibpc03_thumb.jpg" style="border: 0;" alt="image" width="300" height="187" /></a></p>

<p><a href="http://www.doublefine.com/images/uploads/ibpc04.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/ibpc04.jpg','popup','width=1695,height=1065,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/ibpc04_thumb.jpg" style="border: 0;" alt="image" width="300" height="187" /></a><br />
</center></p>

<p>It’s also worth noting that the PC version of the game will include the DLC expansion, Rise of the Martian Bear!&nbsp; Yeah! And if you do have an Xbox sans Iron Brigade, the game has been discounted to 800 Microsoft Points as of today.</p>

<p>To celebrate, <a href="http://shop.doublefine.com/ironbrigadei-shirt.aspx">we’re putting our Iron Brigade t-shirts on sale</a>!&nbsp; Right now!&nbsp; Observe out one of our awesome sound designers, Camden Stoddard, modeling this shirt.&nbsp; What a fine specimen of American manliness.</p>

<p><br />
<center><a href="http://shop.doublefine.com/ironbrigadei-shirt.aspx"><img src="http://www.doublefine.com/images/uploads/ibpc_camden_thumb.jpg" style="border: 0;" alt="image" width="585" height="438" /></a></center></p>

<p><br />
We hope you dig Iron Brigade on PC.&nbsp; We had a blast making the game.&nbsp; I can’t wait to see some new players get their hands on it!&nbsp; :D!</p>

<p>Love,<br />
Brad (Iron Brigade project lead)
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Coke vs. Pepsi vs. Humans at Double Fine</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/coke_vs._pepsi_vs._humans_at_double_fine/" />
      <id>tag:doublefine.com,2012:news/comments/1.3558</id>
      <published>2012-07-18T17:24:34Z</published>
      <updated>2012-07-18T19:09:35Z</updated>
      <author>
            <name>DF Brandon</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
        <p><i>Last week, Double Fine Productions was host to a critical scientific research event. It was documented by programmer Brandon Dillon. Here are his findings.</i></p>

<p><br />
<b>Abstract</b><br />
Many humans claim to have a preference between the soft drinks Coca-Cola® and Pepsi-Cola® (hereafter referred to as Coke and Pepsi). We conducted an experiment on humans in the employ of Double Fine Productions to look for evidence that humans are even capable of distinguishing between the two sodas.</p>

<p><br />
<b>Hypothesis</b><br />
Participant convictions towards their capacity for soda differentiation will be consistently strong, but will not be borne out by empirical trials. In layman’s terms, everyone is full of crap.</p>

<p><br />
<b>Experimental Apparatus</b><br />
Analysis proceeded via a double-blind taste test.</p>

<p>Two eight-packs of 8-oz cans of Coke and Pepsi were purchased from a local grocery store and refrigerated side-by-side in Double Fine’s drink refrigerator for a period of 24 hours.</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/cokepepsi_backroom.jpg" style="border: 0;" alt="image" width="585" height="260" /></p>

<p><br />
The trials were run by two experimenters.</p>

<p>The first experimenter labeled five otherwise unmarked cups A-E. The experimenter then flipped a fair coin and recorded the results of the flip. For each corresponding “head” flip, a finger of Coke was poured into one cup; Pepsi was poured for each tail. Precise measuring tools were not necessary because the experimenter has a master bartender’s pour.</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/cokepepsi_logbook.jpg" style="border: 0;" alt="image" width="585" height="280" /></p>

<p><br />
The trial setup was done in a room separate to the other experimenter and all trial participants. To heighten the quality of the experiment, the room featured dimly lit mood lighting and a large collection of rad black velvet paintings.</p>

<p>Once a trial was prepared, the other experimenter was called in, transferred the five glasses to the testing chamber (known colloquially as “the lunch room”) and administered the test to a participant.</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/cokepepsi_drinking1.jpg" style="border: 0;" alt="image" width="585" height="355" /></p>

<p><br />
Participants were free to approach the tasting via means of their choosing for any length of time.</p>

<p>Techniques chosen by participants included judging exclusively by smell, drinking carbonated water as a palette cleanser between sips, and a number of different wine tasting-derived swirling motions.</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/cokepepsi_recording.jpg" style="border: 0;" alt="image" width="585" height="324" /></p>

<p><br />
Participants would then record which product they believed were contained in each cup. Some participants chose to place question marks (?) next to guesses to express a lower relative confidence level of a given claim.</p>

<p><br />
<b>Results and Analysis</b></p>

<p><br />
Trial configurations:
</p><table border=1 cellpadding=3>
	<tr>
		<td><b>Trial</b></td>
		<td><b>Cup A</b></td>
		<td><b>Cup B</b></td>
		<td><b>Cup C</b></td>
		<td><b>Cup D</b></td>
		<td><b>Cup E</b></td>
	</tr>
	<tr>
		<td>1</td>
		<td>Coke</td>
		<td>Coke</td>
		<td>Pepsi</td>
		<td>Pepsi</td>
		<td>Coke</td>
	</tr>
	<tr>
		<td>2</td>
		<td>Pepsi</td>
		<td>Pepsi</td>
		<td>Pepsi</td>
		<td>Pepsi</td>
		<td>Coke</td>
	</tr>
	<tr>
		<td>3</td>
		<td>Pepsi</td>
		<td>Pepsi</td>
		<td>Coke</td>
		<td>Coke</td>
		<td>Pepsi</td>
	</tr>
	<tr>
		<td>4</td>
		<td>Pepsi</td>
		<td>Pepsi</td>
		<td>Pepsi</td>
		<td>Coke</td>
		<td>Coke</td>
	</tr>
	<tr>
		<td>5</td>
		<td>Pepsi</td>
		<td>Coke</td>
		<td>Pepsi</td>
		<td>Pepsi</td>
		<td>Pepsi</td>
	</tr>
	<tr>
		<td>6</td>
		<td>Pepsi</td>
		<td>Coke</td>
		<td>Pepsi</td>
		<td>Coke</td>
		<td>Pepsi</td>
	</tr>
	<tr>
		<td>7</td>
		<td>Pepsi</td>
		<td>Pepsi</td>
		<td>Coke</td>
		<td>Pepsi</td>
		<td>Coke</td>
	</tr>
	<tr>
		<td>8</td>
		<td>Coke</td>
		<td>Pepsi</td>
		<td>Coke</td>
		<td>Coke</td>
		<td>Pepsi</td>
	</tr>
	<tr>
		<td>9</td>
		<td>Pepsi</td>
		<td>Pepsi</td>
		<td>Coke</td>
		<td>Coke</td>
		<td>Pepsi</td>
	</tr>
</table>

<p><br />
Participant survey results:
</p><table border=1 cellpadding=3>
	<tr>
		<td><b>Trial</b></td>
		<td><b>Participant</b></td>
		<td><b>Cup A</b></td>
		<td><b>Cup B</b></td>
		<td><b>Cup C</b></td>
		<td><b>Cup D</b></td>
		<td><b>Cup E</b></td>
	</tr>
	<tr>
		<td>1</td>
		<td><b>Gabe Miller</b></td>
		<td><font color="green">Coke</font></td>
		<td><font color="green">Coke</font></td>
		<td><font color="green">Pepsi</font></td>
		<td><font color="red">Coke?</font></td>
		<td><font color="green">Coke</font></td>
	</tr>
	<tr>
		<td>2</td>
		<td><b>Jeremy Natividad</b></td>
		<td><font color="green">Pepsi</font></td>
		<td><font color="red">Coke</font></td>
		<td><font color="red">Coke</font></td>
		<td><font color="green">Pepsi</font></td>
		<td><font color="green">Coke</font></td>
	</tr>
	<tr>
		<td>3</td>
		<td><b>Kjeld Pedersen</b></td>
		<td><font color="green">Pepsi</font></td>
		<td><font color="red">Coke</font></td>
		<td><font color="green">Coke</font></td>
		<td><font color="red">Pepsi</font></td>
		<td><font color="red">Coke</font></td>
	</tr>
	<tr>
		<td>4</td>
		<td><b>Ray Crook</b></td>
		<td><font color="green">Pepsi</font></td>
		<td><font color="red">Coke</font></td>
		<td><font color="red">Coke</font></td>
		<td><font color="red">Pepsi</font></td>
		<td><font color="red">Pepsi</font></td>
	</tr>
	<tr>
		<td>5</td>
		<td><b>Patrick Hackett</b></td>
		<td><font color="green">Pepsi</font></td>
		<td><font color="red">Pepsi</font></td>
		<td><font color="red">Coke</font></td>
		<td><font color="red">Coke</font></td>
		<td><font color="green">Pepsi</font></td>
	</tr>
	<tr>
		<td>6</td>
		<td><b>Paul Du Bois</b></td>
		<td><font color="green">Pepsi</font></td>
		<td><font color="green">Coke</font></td>
		<td><font color="red">Coke</font></td>
		<td><font color="red">Pepsi</font></td>
		<td><font color="green">Pepsi</font></td>
	</tr>
	<tr>
		<td>7</td>
		<td><b>Dan McGarry</b></td>
		<td><font color="red">Coke</font></td>
		<td><font color="red">Coke</font></td>
		<td><font color="green">Coke</font></td>
		<td><font color="green">Pepsi</font></td>
		<td><font color="red">Pepsi</font></td>
	</tr>
	<tr>
		<td>8</td>
		<td><b>Drew Skillman</b></td>
		<td><font color="green">Coke?</font></td>
		<td><font color="red">Coke?</font></td>
		<td><font color="green">Coke?</font></td>
		<td><font color="red">Pepsi?</font></td>
		<td><font color="green">Pepsi?</font></td>
	</tr>
	<tr>
		<td>9</td>
		<td><b>Matt Hansen</b></td>
		<td><font color="red">Coke</font></td>
		<td><font color="red">Coke</font></td>
		<td><font color="red">Pepsi</font></td>
		<td><font color="green">Coke</font></td>
		<td><font color="red">Coke</font></td>
	</tr>
</table>

<p><br />
All participants expressed confidence in their ability to distinguish brands prior to trials.</p>

<p>No single participant correctly guess every cup’s contents in their trial.</p>

<p>Furthermore, no participant incorrectly guessed every cup’s contents. This result would correlate with the ability to effectively distinguish between the products, despite an ability to correctly assign differentiated tastes, which would have been evidence in opposition to the hypothesis. That is to say, a participant who incorrectly guessed every single cup&#8217;s contents would still have consistently identified a difference between the two products.</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/cokepepsi_drinking2.jpg" style="border: 0;" alt="image" width="585" height="329" /></p>

<p><br />
Participants offered excuses including the following (not an exhaustive list):<br />
• “I could definitely distinguish the first two, but then the flavors mixed too much in my mouth.”<br />
• “I’m sure I could’ve done it if I had a reference can of Coke or Pepsi with me while doing the trial.”<br />
• “If I keep practicing, I can get good enough to tell the difference.”<br />
• “I went to the dentist this morning and the fluoride is messing with my taste buds.”</p>

<p>The most successful participant was Gabe Miller, who correctly analyzed all cups but one, and expressed less confidence in his single incorrect answer.</p>

<p><br />
<b>Conclusion</b><br />
Gabe Miller is not human.
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Brütal Legend art book announced! Brütal Legend on sale!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/brutal_legend_art_book_announced_brutal_legend_on_sale/" />
      <id>tag:doublefine.com,2012:news/comments/1.3557</id>
      <published>2012-07-16T20:59:51Z</published>
      <updated>2012-07-18T00:45:52Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>There is no Weekly Double Fine Action Sale of the Week this week. The normal sale has been ruthlessly trampled underfoot by the enormous lumbering mass of MUCH MORE IMPORTANT NEWS (and also another sale).</p>

<p>Remember back in 2009 when there was supposed to be a Brütal Legend art book coming out soon? You don&#8217;t, because nobody remembers anything that almost happened that long ago. That doesn&#8217;t matter. Because Udon Entertainment has <a href="http://www.udonentertainment.com/blog/udon/udon-2012-sdcc-panel-announcements/">just announced</a> <i>The Art of Brütal Legend</i> in hardcover and paperback, coming November or December of this year.</p>

<p>It&#8217;s packed with only the most metal artwork, from Double Fine artists (and friends of Double Fine) including Scott Campbell, Peter Chan, Mark Hamer, Razmig Mavlian, Lee Petty, Levi Ryken, Nathan &#8220;Bagel&#8221; Stapley, and others&#8212;if you&#8217;re a <a href="http://www.doublefine.com/dfa/" title="Double Fine Adventure">Double Fine Adventure</a> backer, you may recognize many of those names. We kept them around because they&#8217;re good at arting things, and this book is proof. Here&#8217;s the cover:</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/artofbrutallegend_cover.jpg" style="border: 0;" alt="image" width="585" height="557" /></p>

<p><br />
And here&#8217;s a sample of spreads from inside:</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/artofbrutallegend_sample.gif" style="border: 0;" alt="image" width="585" height="294" /></p>

<p><br />
The book is still four months away, so break out your copy of Brütal Legend and relive the metal.</p>

<p>What&#8217;s that? You lost the copy of Brütal Legend that you had obviously once owned? I guess we can mark down copies of the game to $10 this week. Just for you. Wait, you want it signed? By Tim?? Alright, we&#8217;ll discount that as well. Sheesh.</p>

<p>- <a href="http://shop.doublefine.com/branduumltallegend-xbox360.aspx" title="Brutal Legend for Xbox 360">Brütal Legend for Xbox 360</a><br />
- <a href="http://shop.doublefine.com/branduumltallegend-xbox360signed.aspx" title="Brutal Legend for Xbox 360 (signed!)">Brütal Legend for Xbox 360 (signed!)</a><br />
- <a href="http://shop.doublefine.com/branduumltallegend-ps3.aspx" title="Brutal Legend for PS3">Brütal Legend for PS3</a><br />
- <a href="http://shop.doublefine.com/branduumltallegend-ps3signed.aspx" title="Brutal Legend for PS3 (signed!)">Brütal Legend for PS3 (signed!)</a></p>

<p>Stay tuned for more exciting book-related news!
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap  &#45; #184</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3556</id>
      <published>2012-07-16T13:13:53Z</published>
      <updated>2012-07-16T14:31:54Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_184.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>DFAC #829</title>
                        <link rel="alternate" type="text/html" href="http://www.doublefine.com/comics/Scott_C/dfac_829/" />
              <id>tag:doublefine.com,2012:comics/Scott_C/12.3555</id>
      <published>2012-07-13T19:41:10Z</published>
      <updated>2012-07-13T20:42:11Z</updated>
      <author>
            <name>Scott C</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/sc/sc_829.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>The Weekly Double Fine Action Sale of the Week: YO&#45;YOs.</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/the_weekly_double_fine_action_sale_of_the_week_yo-yos/" />
      <id>tag:doublefine.com,2012:news/comments/1.3554</id>
      <published>2012-07-10T00:22:46Z</published>
      <updated>2012-07-10T18:50:47Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p><img src="http://www.doublefine.com/images/uploads/newsbanner.png" style="border: 0;" alt="image" width="585" height="124" /></p>

<p>If there&#8217;s anything Tim Schafer knows how to do, it&#8217;s <span style="text-decoration: line-through;">designing video games</span> <span style="text-decoration: line-through;">running a video game company</span> executing sick yo-yo maneuvers. He frequently saunters around the office attempting baffling and astounding yo-yo tricks, dangerously close to fragile game development equipment and humans. Here&#8217;s proof:</p>

<center><iframe style="display: inline; position: relative;" width="290" height="527" src="http://www.youtube.com/embed/U6_W0uhkkD0" frameborder="0" allowfullscreen></iframe>

<p><a href="http://shop.doublefine.com/psychonautsyo-yo.aspx" title="Psychonauts/Razputin yo-yo"><img src="http://www.doublefine.com/images/uploads/razyoyo_wide.jpg" style="border: 0;" alt="image" width="360" height="200" /></a><br />
<a href="http://shop.doublefine.com/doublefine2hbyo-yo.aspx" title="Two-Headed Baby yo-yo"><img src="http://www.doublefine.com/images/uploads/2hbyoyo_wide.jpg" style="border: 0;" alt="image" width="360" height="200" /></a>
</p></center>

<p>We offer no fewer than two different yo-yo designs. Usually selling for $15 apiece, our <a href="http://shop.doublefine.com/doublefine2hbyo-yo.aspx" title="Two-Headed Baby yo-yo">Two-Headed Baby yo-yo</a> and <a href="http://shop.doublefine.com/psychonautsyo-yo.aspx" title="Psychonauts/Razputin yo-yo">Psychonauts/Razputin yo-yo</a> are this week each 50% off! That means you can get both of them together for the price of one! Madness!</p>

<p>So please, for the sake of the employees of Double Fine and our ability to continue making games for you, help us get these beautiful, high-quality yo-yos out of our office. Help us feel safe again.
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Finest Employee: Ray Crook</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/finest_employee_ray_crook/" />
      <id>tag:doublefine.com,2012:news/comments/1.3551</id>
      <published>2012-07-09T19:27:06Z</published>
      <updated>2012-07-13T20:27:07Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p><img src="http://www.doublefine.com/images/uploads/finestemployee_header.png" style="border: 0;" alt="image" width="585" height="152" /></p>

<p><br />
Many people work at Double Fine Productions, and they are all individually the best, which seems physically impossible but is easily understood when you are here. Because that is true, we are going to start profiling some of our excellent people for you here on this website. First up is lead animator Ray Crook (he was promoted today!), who has been a Double Fine animator for more than a decade, and whom I tried to mug with this terrifying laser pistol, until Ray realized it was just the microphone I was using to record the interview.</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/finestemployee_ray_01.jpg" style="border: 0;" alt="image" width="585" height="508" /></p>

<p><br />
<b>You&#8217;ve been here much longer than most people.</b><br />
It was 11 years in April.</p>

<p><b>That&#8217;s almost the age of the studio. [Double Fine recently reached its 12th anniversary.]</b><br />
Well, I&#8217;m going to quit on my 12th. Tim promised I&#8217;d get a golden watch then. Well, maybe he didn&#8217;t promise. But he said.</p>

<p><b>You&#8217;re just waiting around for that?</b><br />
Yeah. I want the golden watch.</p>

<p><b>Okay, so you&#8217;re an animator.</b><br />
Yes, but at Double Fine the animators tend to do different things as well. It&#8217;s a small company, and culturally we&#8217;ve all tended to do different things. So I do some character rigging, character modeling, and animating. Some of the animators also do texture painting. Most animators have multiple skills, because the teams are small.</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/finestemployee_ray_04.jpg" style="border: 0;" alt="image" width="585" height="495" /></p>

<blockquote><p>Ray being a big old nerd with his son Elliot.</p></blockquote>

<p><br />
<b>Yeah, it definitely feels like a more multidisciplinary studio than most. </b><br />
Right, so on Double Fine Adventure there&#8217;s one animator for preproduction&#8212;me&#8212;so I&#8217;m also doing rigging and some simple modeling.</p>

<p><b>You&#8217;re pretty new to the Reds [codename for Double Fine Adventure] team&#8212;one of the most recent additions.</b><br />
Yep. Lee [Petty] had already done a lot of visual experimentation with [Nathan] Bagel [Stapley], and it was time to start getting the animation pipeline in place. I&#8217;m working mostly with Oliver [Franzke], who&#8217;s implementing that. It&#8217;s fun! So far, so good. We&#8217;ve been putting up some of those animation tests for backers. </p>

<p><b>What did you work on before Reds?</b><br />
I worked on Psychonauts and Brutal Legend of course. On Amnesia Fortnight, I worked with Nathan Martz on the prototype that became Once Upon a Monster, so I was on that game from the very beginning, which was cool. I also worked on the downloadable content for that in more of an art director role, which was a good experience. </p>

<p>Then I worked with Lee on the AF prototype of Stacking. I feel bad for Lee about that, because it was hard for him to find animators who wanted to work on his game. And it&#8217;s nothing against Lee! It&#8217;s that the Russian stacking dolls have no limbs. So it was a challenge, because you had to get personality out of a super simple shape with just two parts, a top and a bottom. Actually, in animation school, they make you animate a flour sack, to try and coax personality out of something really simple, but even that has multiple areas of articulation. With the stacking dolls it&#8217;s just one point of articulation. </p>

<p><b>It&#8217;s funny, because that&#8217;s something I really loved about that game, that these really simple models had so much character to them.</b><br />
Yeah, it actually turned out really well. Dave Russell led the group that animated that. I think during the Amnesia Fortnight period of the project, we proved we could get personality out of something so simple. But it&#8217;s still fun to have arms and legs and a mouth and eyeballs that move around. I like to do a lot of eye work. </p>

<p>I worked on Costume Quest as well&#8212;they needed some extra combat animation, so I pitched in. There&#8217;s an unannounced project Kee Chi is leading too, and I did some work on that. And I don&#8217;t think anything I did on Iron Brigade actually made it into the game, but I&#8217;ve touched most projects somewhere along the line. Except The Cave. I kind of want to do one animation for The Cave, just to get my mark in there. I don&#8217;t know if I have time, but I just want to do one thing.</p>

<p><b>The Cave is your white whale.</b><br />
That&#8217;s so weird you would say that. Were you listening to our conversation over lunch?</p>

<p><b>No. What?</b><br />
[Producer] Gabe [Miller] was saying how going to see Louis C.K. is his white whale.</p>

<p><b>Okay. When you were in animation school, was your focus 2D or 3D?</b><br />
Well, we did both. You start out with traditional animation, maybe to weed people out, before they let you touch the computer. You also had to learn basic modeling and rigging skills before you started animating. But Dave Russell and I worked on a short film together in school, and I used that to apply for my job here as a rigger. They didn&#8217;t need an actual animator at the time. But once I got in and did rigging and modeling, eventually I got to animate a cutscene and from there I got to do more animation.</p>

<p><b>What made you want to be an animator? How did you end up here?</b><br />
I grew up in Ogden, Utah, and I remember asking an art teacher in junior high, &#8220;What if I want to do special effects? How can I do that?&#8221; I think everyone who saw Star Wars as a kid loved special effects. I loved Fangoria and I had all these Freddy Krueger posters, which kept my sister away. So anyway, my teacher said, &#8220;Uh, I think you have to go to California.&#8221; So that was the end of it, because California was far away. </p>

<p>When I got to college, I got into an accounting class, and I hated it more than anything. I couldn&#8217;t even get through Accounting 101. I couldn&#8217;t figure it out. So I withdrew. I ran into a friend who was out in California studying animation, and he told me about it, so I flew out there to check it out and I said, &#8220;I have to figure out how to do this.&#8221; But I had already been accepted to this internship in Japan to study information technology, which I was not interested in. I was a horrible intern, because I didn&#8217;t know how to program, but I met some great friends.</p>

<p>Anyway, I came back and decided to go to art school at Cogswell College in California, and I loved it. When I was almost done at school, they did a gallery showing for Grim Fandango, and I was blown away by it. I didn&#8217;t know who Tim was at the time. Growing up I played PC games like Wing Commander, and MechWarrior, and Duke Nukem, and Dark Forces, which blew me away, but I hadn&#8217;t played Tim&#8217;s games. So I played Grim because of that show, and I was really affected by the world. </p>

<p>Then one of my instructors told me about Double Fine, which was started by that guy who made Grim Fandango, and she gave them my name. They called me, and I showed up with a red bowtie on because my wife said I should wear a tie. [laughs] I had lunch with the whole company, and [artist] Scott Campbell also had a friend who just came along who asked me questions too for some reason. And they called me back. I lucked out.</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/finestemployee_ray_02.png" style="border: 0;" alt="image" width="585" height="374" /></p>

<blockquote><p>Double Fine artist Razmig Mavlian made this illustration of Ray&#8217;s interview. From left to right: Chris Shultz (still a Double Fine employee), Eric Ingerson, Gaurav Mathur, Tim Schafer, Ray Crook. Raz explains: &#8220;I was working at LucasArts at the time and Chris Shultz told me about a new employee. I was fascinated with Double Fine so I asked Chris to describe this person. Chris gave me some physical characteristics and I drew what, in my mind, was this man. He described him as looking Austrian or German so I gave my drawing some lederhosen and made Ray speak with an accent. What I drew that day is almost exactly the way I draw Raymond Crook nowadays. Not much has changed, and he still looks Austrian/German every time I draw him.&#8221;</p></blockquote>

<p><br />
<b>You were telling me earlier you had a story about your NES.</b><br />
Oh yeah. My friends had an NES so whenever I went over to their houses, all I wanted to do was play Super Mario Bros., or Mike Tyson&#8217;s Punch-Out. So one year my sister was going to get an NES for Christmas, and I knew where my parents hid our presents. So I would stay home sick from school, and I knew where the presents were hidden, and I would get it out, and undo every single little bit of packaging and all the twist-ties, and play it all day long, then I would put all the packaging back on and wrap it up and put it back under the bed. I did this for months. So I was already an expert at Super Mario Bros. 2 before my sister even got it for Christmas.</p>

<p><b>That&#8217;s really impressive!</b><br />
Yeah. Nobody ever found out. And now my son is eight years old, and he loves video games. As an adult I know that I do actually have to go to bed and not play video games all night, but I have to remember that he has the same impulses I did at his age. I want to be like, &#8220;Just read a book!&#8221; but he just wants to play Plants vs. Zombies. So I have to remember he has all those same feelings I did.</p>

<p><b>I wasn&#8217;t allowed to have video games as a kid, but my mom had to learn how to use Lotus 1-2-3 and WordPerfect for her job, so she brought a computer home and I would secretly put PC games on it. The first game I played I think was this gorilla game that came with QBasic.</b><br />
Yeah, it makes you feel empowered to have that experience.</p>

<p><b>Having been here so long, what are your thougths on how Double Fine has changed over the years?</b><br />
I hate it!!! </p>

<p>No, just kidding. There&#8217;s a culture here that&#8217;s almost like family. I know people who go to work who have nothing to do with the people they work with, but here I really enjoy hanging out with people after work as well. I think Tim tries to look for that when we hire people&#8212;finding people who would get along with the group. It&#8217;s part of the culture of the company. </p>

<p>As far as how it&#8217;s changed, the biggest change was going from one big project at a time to multiple small projects. We used to have one big animation department, with seven or eight animators who all sat together on the same game. On the small projects, it&#8217;s harder for us to feel like one animation department, but we still try and get together as animators for lunch or occasional outings, to get that feeling of being a core animation group. </p>

<p>Another change is that some of us are old now. When I started, Tim wasn&#8217;t married&#8212;very few of us were married. I didn&#8217;t have kids. Now a lot of us have families and we&#8217;re fat and I&#8217;ve lost hair. So, I&#8217;ve changed, I guess. Physically. [laughs] I got hired here right out of school, so this has been my whole career in games. I don&#8217;t actually have any plans to leave.</p>

<p><b>Even after you get that gold watch?</b><br />
Oh right, I forgot about that. Yeah I&#8217;m definitely out of here after that. I can&#8217;t wait for that, Tim.</p>

<p><b>Do you have any weird hobbies or anything?</b><br />
Hmmm&#8230; What do I like?</p>

<p><b>You apparently like the Millenium Falcon, because you were pointing to that big Millenium Falcon model.</b><br />
Yes. That belonged to Tasha [Harris], one of our animators who used to work here [and now works at Pixar]. I think I still owe her $100 for that. Don&#8217;t put that part in. The animators built it together. It&#8217;s something like 5000 Lego pieces. </p>

<p>I also like to skateboard, but I&#8217;ve had trouble finding other Double Fine people to do it with. I think they&#8217;re afraid. So I do it with my son.</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/finestemployee_ray_03.jpg" style="border: 0;" alt="image" width="585" height="375" /></p>

<blockquote><p>From left to right: Chris Shultz, Dave Russell, Raz, Tasha, Ray. Producer Gabe Miller recalls: &#8220;That was a big event. It took them months.&#8221;</p></blockquote>

<p><br />
<b>Do you do art outside of work as well?</b><br />
I like to paint. I&#8217;ve been doing watercolors lately. I go to figure drawing as well. It&#8217;s good to touch pencil and paint to paper. And there are a lot of great artists here, so it&#8217;s good to be around that. </p>

<p>I don&#8217;t play any music. I tried playing the piano when I was 21. I was like &#8220;I never took lessons. Maybe I&#8217;m a musical genius and I just never tapped into it!&#8221; After eight months I realized I&#8217;m not a musical genius.</p>

<p><b>I always wonder about that. Like, are there born genius pole vaulters who were just never introduced to the sport so they have no idea?</b><br />
Yeah, there&#8217;s probably a bunch of them out there. Probably the greatest pole vaulter in the universe was just never handed a pole. You might be the greatest pole vaulter in the universe. I&#8217;m not the greatest piano player, though. Now I know.</p>

<p><b>I was a music major in college and I&#8217;m also not the greatest piano player. That&#8217;s hard to be.</b><br />
Yeah, but you can play it. You were playing it at that bar we were at. That&#8217;s better than me.</p>

<p><b>Well, you&#8217;re a better animator than I am.</b><br />
I better be! I&#8217;m a professional!</p>

<p><b>What&#8217;s your biggest regret?</b><br />
Not getting my Eagle Scout. That&#8217;s my biggest regret in all my life. I&#8217;m just putting that down for the record. People think I&#8217;m an Eagle Scout because I can build fires really well.</p>

<p><b>That lie is coming crashing down.</b><br />
I&#8217;m ALMOST an Eagle Scout. But I have the fire skills. Also, if anyone wants to take me surfing, please take me surfing. I want to try surfing.</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/finestemployee_ray_05.jpg" style="border: 0;" alt="image" width="585" height="439" /></p>

<blockquote><p>The sharpest-dressed animation team in the industry photographed at the 2006 Annie Awards after Psychonauts was nominated for Best Animated Video Game.</p></blockquote>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #183</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3553</id>
      <published>2012-07-09T15:53:59Z</published>
      <updated>2012-07-09T16:58:00Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_183.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>The Weekly Double Fine Action Sale of the Week: LILI T&#45;SHIRT.</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/the_weekly_double_fine_action_sale_of_the_week_lili_t-shirt/" />
      <id>tag:doublefine.com,2012:news/comments/1.3550</id>
      <published>2012-07-02T16:37:25Z</published>
      <updated>2012-07-05T18:18:26Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p><img src="http://www.doublefine.com/images/uploads/newsbanner.png" style="border: 0;" alt="image" width="585" height="124" /></p>

<p><i><b>UPDATE!!!</b> To further assist in combating rampant over-masculinity, we are discounting the Lili t-shirt EVEN MORE. Its price has been slashed a full 50% down to $9! <a href="http://shop.doublefine.com/lilit-shirt1.aspx" title="Get on that!">Get on that!</a></i></p>

<p>Hey manly men. Do you sometimes worry you are TOO manly? That your raw, intimidating masculinity and power is interfering with the normal operation of your life?</p>

<p>The blue Lili guy&#8217;s-cut shirt is for you. It complements your otherwise overwhelming manliness with a touch of tasteful, sky-blue restraint. It makes life livable again. Just ask Justin here. </p>

<p><br />
<a href="http://shop.doublefine.com/lilit-shirt1.aspx" title="That axe handle is actually steel. That is how powerful Justin is."><img src="http://www.doublefine.com/images/uploads/lilishirt_justin.jpg" style="border: 0;" alt="image" width="585" height="585" /></a></p>

<p><br />
Yes, it&#8217;s another Weekly Double Fine Action Sale of the Week. This blue tee featuring Lili from Psychonauts is <span style="text-decoration: line-through;">33%</span> 50% off, meaning peace of mind is only <span style="text-decoration: line-through;">$12</span> $9 away.</p>

<p><a href="http://shop.doublefine.com/lilit-shirt1.aspx" title="GO GET IT.">GO GET IT.</a>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Fan Art Roundup: Pixel Art</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/fan_art_roundup_pixel_art/" />
      <id>tag:doublefine.com,2012:news/comments/1.3549</id>
      <published>2012-06-29T15:52:08Z</published>
      <updated>2012-06-29T16:53:09Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p><img src="http://www.doublefine.com/images/uploads/fanart_header.jpg" style="border: 0;" alt="image" width="585" height="300" /></p>

<p>Here at Double Fine, we employ a number of extremely talented artists who produce an amazing range of artwork for our games. It&#8217;s a pretty great situation, except they make us pay them, which is a bummer. That&#8217;s why we love the <a href="http://www.doublefine.com/forums/viewforum/19/" title="Double Fine Action Forums Fan Art Subforum">Double Fine Action Forums Fan Art subforum</a>, whose denizens are heroes of Double Fine-related art creation and also heroes of not demanding paychecks from us.</p>

<p>Thus, the Double Fine Fan Art Roundup, where we can take some of the impressive works on display in the Fan Art subforum and show them to the world. This edition of the Roundup is dedicated to pixel art. It&#8217;s impressive how these artists have managed to take characters originally conceived in a variety of different styles and interpret them by way of a very specific aesthetic without losing the character of the original work. Future Roundups will be based around different themes, like particular Double Fine games. Enjoy!</p>

<p><img src="http://www.doublefine.com/images/uploads/fanart_120629_Captain_Question.png" style="border: 0;" alt="image" width="584" height="1183" /></p>

<p><b><a href="http://www.doublefine.com/forums/viewreply/219769/" title="Captain Question">Captain Question</a></b> - Boyd (Psychonauts), Manny Calavera (Grim Fandango), Fred Bonaparte (Psychonauts), D&#8217;Artagnan (original pre-Raz Psychonauts protagonist), Phoebe (Psychonauts), Quentin (Psychonauts)</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/fanart_120629_Grimm_Ninja.png" style="border: 0;" alt="image" width="585" height="683" /></p>

<p><b><a href="http://www.doublefine.com/forums/viewthread/7254/" title="Grimm_Ninja">Grimm_Ninja</a></b> - Coach Oleander, Boyd, Raz (Psychonauts)</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/fanart_120629_rbmdf.png" style="border: 0;" alt="image" width="452" height="348" /></p>

<p><b><a href="http://www.doublefine.com/forums/viewthread/3128/P75/#225293" title="rbmdf">rbmdf</a></b> - Domino Hurley, Salvador Limones, Mercedes Colomar, Manny Calavera, Glottis (Grim Fandango)</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/fanart_120629_Tutankhgeek.png" style="border: 0;" alt="image" width="244" height="496" /></p>

<p><b><a href="http://www.doublefine.com/forums/viewthread/6559/" title="Tutankhgeek">Tutankhgeek</a></b> - Manny Calavera (Grim Fandango)</p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/fanart_120629_Dreweyes.png" style="border: 0;" alt="image" width="585" height="483" /></p>

<p><b><a href="http://www.doublefine.com/forums/viewthread/5819/" title="Dreweyes">Dreweyes</a></b> - Tim Schafer (reality, some claim)</p>

<p><br />
Holy moly, now that&#8217;s what I call art! If you&#8217;re an artist, <a href="http://www.doublefine.com/forums/viewforum/19/" title="head over to the subforum">head over to the subforum</a> and art some art! Hopefully this post has caused you to parse the word “art” so many times that it has lost its discrete meaning and become merely an abstract syllable. Bye!</p>

<p>P.S. The photo in this post&#8217;s title image is of the office fan art and letter wall, which we maintain separately to the forum because we&#8217;re concerned the internet might just be some sort of fad.
</p>
      ]]></content>
    </entry>

    <entry>
      <title>The Weekly Double Fine Action Sale of the Week: SIGNED SCOTT C. BOOK.</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/the_weekly_double_fine_action_sale_of_the_week_signed_scott_c._book/" />
      <id>tag:doublefine.com,2012:news/comments/1.3548</id>
      <published>2012-06-25T19:04:23Z</published>
      <updated>2012-06-25T20:21:24Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p><img src="http://www.doublefine.com/images/uploads/newsbanner.png" style="border: 0;" alt="image" width="585" height="124" /></p>

<p><br />
Double Fine Action Comics can be enjoyed just fine <a href="http://www.doublefine.com/comics/Scott_C/" title="on the internet">on the internet</a>. That is, after all, their home. </p>

<p>But for the most lavish and luxuriant DFAC experience, you&#8217;ll be wanting them in printed form. Artist Scott C. believes this so fervently that he has signed his name to the rest of our inventory of Double Fine Action Comics by Scott C. Volume 1, which is <a href="http://shop.doublefine.com/dfacpremiumpack.aspx" title="now on sale for 25% off the standard signed price">now on sale for 25% off the standard signed price</a>. (We have very few of these left!)</p>

<p>While he was signing these rare tomes, we definitely remembered to take a photo. We didn&#8217;t forget to take a photo, which would have required us to forge unconvincing documentation of said signing. What follows is clearly a picture of Scott C. himself signing his book. It is absolutely not anything other than what I just described. Scott C. is a handsome, rugged, manly man.</p>

<p><br />
<a href="http://shop.doublefine.com/dfacpremiumpack.aspx"><img src="http://www.doublefine.com/images/uploads/Scott_signing.jpg" style="border: 0;" title="oh god oh god oh god" width="585" height="529" /></a></p>

<p><br />
<a href="http://shop.doublefine.com/dfacpremiumpack.aspx">GO GET IT.</a>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #182</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3546</id>
      <published>2012-06-20T05:15:31Z</published>
      <updated>2012-06-20T06:16:32Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_182.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Double Fine Action Cast #6: The Cave</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/double_fine_action_cast_6_the_cave/" />
      <id>tag:doublefine.com,2012:news/comments/1.3544</id>
      <published>2012-06-19T18:59:29Z</published>
      <updated>2012-06-19T20:44:30Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

        scheme="http://www.doublefine.com/comics/{weblog_short_name/C5/}"
        label="Action Cast" />
      <content type="html"><![CDATA[
        <p><img src="http://www.doublefine.com/images/uploads/banner.png" style="border: 0;" title="Double Fine Action Cast" width="585" height="300" /></p>

<p>IT HAS RETURNED.</p>

<p>Welcome back to the Double Fine Action Cast. This podcast episode is devoted to The Cave, our most recently announced game and arguably our most sultry. It features creator Ron Gilbert, whom you may also know as the creator of <i>Monkey Island, Maniac Mansion</i>, and <i><a href="http://grumpygamer.com/" title="a very grumpy blog">a very grumpy blog</a></i>. Backing him up are The Cave team members JP LeBreton and Chris Remo. In these 37 minutes, mysteries are revealed, fan questions are answered, and an awkward theme song is sung. All this and more awaits you in the latest Double Fine Action Cast.</p>

<p>We promise to make these things more frequently!</p>

<p><a href="http://www.doublefine.com/rss/ActionCast/" title="Subscribe to the RSS feed!">Subscribe to the RSS feed!</a><br />
<a href="http://itunes.apple.com/us/podcast/double-fine-action-cast/id413892235" title="Visit the iTunes page!">Visit the iTunes page!</a> (episodes generally take a day or so to show up on the public iTunes page, but if you subscribe you&#8217;ll get them immediately)<br />
<a href="http://www.doublefine.com/ActionCast/DoubleFineActionCast006_TheCave.mp3" title="Download the MP3 directly!">Download the MP3 directly!</a><br />
<a href="http://thecavegame.com/" title="Check out The Cave!">Check out The Cave!</a><br />
<a href="http://zombo.com/" title="Do anything!">Do anything!</a>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>The Weekly Double Fine Action Sale of the Week: 2HB SHIRT.</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/the_weekly_double_fine_action_sale_of_the_week_2hb_shirt/" />
      <id>tag:doublefine.com,2012:news/comments/1.3541</id>
      <published>2012-06-18T16:45:50Z</published>
      <updated>2012-06-18T17:45:52Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>When it&#8217;s time to pull off a stylish two-person heist by way of stealthy rooftop entry, there are only two garments appropriate for the job: a black and green 2HB logo t-shirt, and a pair of dark sunglasses. </p>

<p>Black, because you&#8217;re going to want to keep a low profile as you dodge lasers and do that thing where you hide on the ceiling of the elevator and your nemesis doesn&#8217;t notice you&#8217;re there even though you&#8217;re literally inches above his head and he could probably hear you breathing. Green, for the color of all that cash you&#8217;re going to possess after this job goes precisely according to plan. And dark sunglasses, because have you seen how sunny it is in San Francisco right now? Just look at this picture.</p>

<p><br />
<a href="http://shop.doublefine.com/df2hbshirt-blackmens.aspx"><img src="http://www.doublefine.com/images/uploads/2hb_black-green.jpg" style="border: 0;" title="Greg isn't standing on anything. He really is that freakishly tall." width="585" height="438" /></a></p>

<p><br />
Welcome back to the Weekly Double Fine Action Sale of the Week, where we discount one item from the Double Fine Shop from Monday to Friday. This time it’s 25% off the black and green 2HB T-Shirt. And I don&#8217;t know if you noticed this, but that baby has TWO heads, so this is a pretty sweet deal.</p>

<p><a href="http://shop.doublefine.com/df2hbshirt-blackmens.aspx" title="GO GET IT.">GO GET IT.</a>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>We&#8217;ve Been Honored</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/weve_been_honored/" />
      <id>tag:doublefine.com,2012:news/comments/1.3540</id>
      <published>2012-06-14T20:06:56Z</published>
      <updated>2012-06-14T23:26:57Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>One dangerous thing about working at Double Fine is that we&#8217;re constantly tripping over all of the awards people keep giving us. We keep most of them on the floor because we ran out of award cases, and because sometimes awards come in the shape of little statues and walking over them makes me feel like a huge monster rampaging through a crowded metropolis.</p>

<p>Anyway, we just got awarded a couple more times. Neither of these awards are the little statue kind though.</p>

<p>Game Informer gave us two Best of E3 awards for The Cave, <a href="http://www.gameinformer.com/b/features/archive/2012/06/13/game-informer-39-s-best-of-e3-2012-awards.aspx" title="Best Adventure Game">Best Adventure Game</a> and <a href="http://www.gameinformer.com/b/features/archive/2012/06/13/game-informer-39-s-best-of-e3-2012-awards.aspx?PostPageIndex=4" title="Best Downloadable Game">Best Downloadable Game</a>. They only gave us one plaque, and they didn&#8217;t tell us which award it corresponds to, so I guess we&#8217;ll just have to decide which award we love more and hope the other award doesn&#8217;t grow up and become bitterly estranged.</p>

<p><br />
 <a href="http://www.doublefine.com/images/uploads/120614_pinata.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/120614_pinata.jpg','popup','width=2463,height=3279,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/120614_pinata_thumb.jpg" style="border: 0;" alt="image" width="585" height="780" /></a></p>

<p><br />
When choosing how to display this award, we took heed of that old saw, &#8220;If you run out of space on the floor, hang it from the ceiling on a piñata.&#8221;</p>

<p>Plus, how about this? G4 has named Psychonauts the 79th best video game <i>of all time</i>. We talked to some of their tech guys about the empirical method they used to determine this figure, and most of it was pretty complicated, but they did explain that the calculation has a margin of error of 78.</p>

<p>
</p><object classId="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="480" height="418" id="VideoPlayerLg59227"><param name="movie" value="http://www.g4tv.com/lv3/59227" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.g4tv.com/lv3/59227" type="application/x-shockwave-flash" name="VideoPlayer" width="585" height="382" allowScriptAccess="always" allowFullScreen="true" /></object><div style="margin:0;text-align:center;width:585px;font-family:Arial,sans-serif;font-size:12px;color:#FF9B00;"><a href="http://www.g4tv.com/games/pc/index" style="color:#FF9B00;" target="_blank">PC Games</a> - <a href="http://www.g4tv.com/e3-2012/" style="color:#FF9B00;" target="_blank">E3 2012</a> - <a href="http://www.g4tv.com/games/pc/26726/psychonauts" style="color:#FF9B00;" target="_blank">Psychonauts</a></div>

<p><br />
Thanks a bunch to everyone at G4 and Game Informer! You guys are awesome!
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Double Fine Conquers E3, World</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/double_fine_conquers_e3_world/" />
      <id>tag:doublefine.com,2012:news/comments/1.3539</id>
      <published>2012-06-13T17:32:49Z</published>
      <updated>2012-06-13T18:29:50Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>As you <a href="http://www.doublefine.com/news/comments/its_about_to_get_real_at_the_caves_e3_booth/" title="may have noticed">may have noticed</a>, we were out at E3 last week! Well, I wasn&#8217;t. I was here. SOME people have real work to do. (I&#8217;m referring specifically to me, who wasn&#8217;t at E3, but was here at the office.)</p>

<p>Ron was at the show with producer Matt Hansen to show off The Cave, and pretty much everyone agreed that The Cave is a hilarious video game of inestimable quality. And we can prove it! A bunch of websites said so, and the internet is never wrong. <a href="http://thecavegame.com/press.html" title="Read all about it">Read all about it</a>! Huge thanks to everyone who stopped by to see the game&#8212;it went over really well, and Ron had a great time.</p>

<p>Tim was there too, with producer Greg Rice and project lead Brad Muir, doing super secret stuff that I don&#8217;t think we can&#8217;t talk about. They ran into a lot of Double Fine Adventure backers, who were all incredibly nice. It&#8217;s always great to meet backers and fans&#8212;you guys are actually the best fans, considerably moreso than the fans of those OTHER game companies. <a href="http://www.doublefine.com/images/uploads/120613_pins.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/120613_pins.jpg','popup','width=815,height=612,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false">We gave out a bunch of pins</a> as an acknowledgement of that fact.</p>

<p>Oh, and we pretty much CONQUERED THE WORLD, also. The Guiness Book of World Records gave us a certificate for most worlds conquered. (The record is currently 1, set by us.)</p>

<p><br />
<a href="http://www.doublefine.com/images/uploads/120613_guiness.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/120613_guiness.jpg','popup','width=1551,height=1704,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/120613_guiness_thumb.jpg" style="border: 0;" title="Wait, where is Greg's hand headed??" width="585" height="643" /></a></p>

<p>Don&#8217;t squint too hard at the text on that certificate though, because the words are pretty small and you might damage your eyes. But trust me, it&#8217;s for the thing I said it was for.</p>

<p>Now that your head has exploded from the greatness of that honor bestowed upon us, please acquire a replacement head in order to peruse this gallery of images documenting Double Fine&#8217;s E3 antics and shenanigans: </p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/120613_billy_thumb.jpg" style="border: 0;" title="We didn't include the picture of Tim crying after Billy pointed out how bad Tim is at everything." width="585" height="436" /><br />
<i>Tim hangs out with Billy Mitchell and Walter Day, the actual guys who were in <a href="http://en.wikipedia.org/wiki/The_King_of_Kong:_A_Fistful_of_Quarters" title="The King of Kong">The King of Kong</a>, which you have obviously seen because it&#8217;s great.</i></p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/120613_wheaton1_thumb.jpg" style="border: 0;" title="Why is he the one doing the interviewing?" width="585" height="389" /><br />
<i>Hey, it&#8217;s Wil Wheaton!</i></p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/120613_wheaton2_thumb.jpg" style="border: 0;" title="Wil employs a staff to ensure he is always able to don a hockey jersey in under four seconds." width="580" height="432" /><br />
<i>This was taken literally seconds after the previous picture.</i></p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/120613_lowe_thumb.jpg" style="border: 0;" title="Please contact Amnesty International if you can identify the men in this picture." width="585" height="436" /><br />
<i>This photograph was digitally blurred to protect the identities of adventure game legends Ron Gilbert and Al Lowe.</i></p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/120613_fargo_thumb.jpg" style="border: 0;" title="Please ignore the directive given in the previous image." width="585" height="457" /><br />
<i>This photograph was digitally enhanced to clarify the identities of Kickstarter success stories Brian Fargo and Tim Schafer.</i></p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/120613_hotelfig_thumb.jpg" style="border: 0;" title="I MEAN COME ON" width="585" height="438" /><br />
<i>&#8220;Boy, it sure is nice hanging out at the Hotel Figueroa&#8217;s poolside bar. Good thing Chris isn&#8217;t here, and is instead ensuring the Double Fine office doesn&#8217;t burn down or anything.&#8221;</i></p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/tim_jenova.gif" style="border: 0;" title="????????" width="400" height="290" /><br />
<i>Flower and Journey designer Jenova Chen is known for the rich sensory experience evoked by his games. Now that Tim has destroyed one of his five senses, the sense of smell, he will have a diminished reservoir of experience from which to gain inspiration. But hey, creativity is all about constraints.</i></p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/120613_theep_thumb.jpg" style="border: 0;" title="His name is Chris Jurney, because he likes to take journeys away from great places to work." width="585" height="335" /><br />
<i>Pictured here: Brad, Matt, and a man who tore out all of our hearts and stomped on them.</i></p>

<p><br />
<img src="http://www.doublefine.com/images/uploads/120613_lost_thumb.jpg" style="border: 0;" title="*sob*" width="585" height="438" /><br />
<i>Here you can see Matt, Ron, Greg, and Brad getting lost in LA, and never ever finding their way back to Double Fine, where the REALLY cool people stay even when E3 is happening. The end.</i>
</p>
      ]]></content>
    </entry>

    <entry>
      <title>The Weekly Double Fine Action Sale of the Week: COSTUME QUEST SHIRT.</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/the_weekly_double_fine_action_sale_of_the_week_costume_quest_shirt/" />
      <id>tag:doublefine.com,2012:news/comments/1.3538</id>
      <published>2012-06-11T18:01:03Z</published>
      <updated>2012-06-11T19:04:04Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p><img src="http://www.doublefine.com/images/uploads/newsbanner.png" style="border: 0;" alt="image" width="585" height="124" /></p>

<p><br />
Psst. Hey, buddy. Over here. Don&#8217;t let &#8216;em see you. We&#8217;ve got a new weapon to take down the bots. Get a load of this.</p>

<p>What? Okay, yeah, it&#8217;s a t-shirt. We found it in the long-decayed rubble of a company that used to make something called &#8220;video games.&#8221; It must be made out of pretty high-quality fabric to have survived all that. But check it out&#8212;there&#8217;s a robot blueprint on there! We got bots of our own now! We can win this thing!</p>

<p>I know, I know&#8212;it&#8217;s all aluminum foil and cardboard and stuff. But it&#8217;ll work! I swear! Hey, buddy, where&#8217;re you going? Come back! Just gimme a chance!</p>

<p><a href="http://shop.doublefine.com/costumequestrobott-shirt.aspx" title="GO GET IT.">GO GET IT.</a></p>

<p>Yes, it&#8217;s another Weekly Double Fine Action Sale of the Week, where we discount one item from the Double Fine Shop from Monday to Friday. This time it&#8217;s the Costume Quest Robot T-Shirt, which is already a pretty amazing deal because it <i>contains the blueprint for a robot that you can build</i>. And now it&#8217;s 25% off! (Temporarily!) If you <a href="http://www.doublefine.com/news/comments/the_weekly_double_fine_action_sale_of_the_week_floaty_pens/" title="took advantage of last week's sale">took advantage of last week&#8217;s sale</a>, you&#8217;ll be building up a pretty sweet robot occupation survival kit at this point.*</p>

<p><a href="http://www.doublefine.com/images/uploads/Robot_surgery.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/Robot_surgery.jpg','popup','width=1615,height=1215,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/Robot_surgery_thumb.jpg" style="border: 0;" title="As you can see, this works. Obviously." width="585" height="438" /></a></p>

<p>*Double Fine Productions makes no guarantee as to the efficacy of any of its products in combating a ruthlessly efficient robotic enslavement of your, or any, species.
</p>
      ]]></content>
    </entry>

    <entry>
      <title>It&#8217;s about to get real at The Cave&#8217;s E3 booth</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/its_about_to_get_real_at_the_caves_e3_booth/" />
      <id>tag:doublefine.com,2012:news/comments/1.3535</id>
      <published>2012-06-07T18:49:54Z</published>
      <updated>2012-06-07T20:12:55Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>My friends, it is a dire time. Photographic evidence of truly catastrophic events has been transmitted to the Double Fine offices from the Electronic Entertainment Expo in Los Angeles. Witness this meeting of Tim Schafer, Brad Muir, and Ron Gilbert, and tremble.</p>

<p><br />
<a href="http://www.doublefine.com/images/uploads/cavebooth_timbradron.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/cavebooth_timbradron.jpg','popup','width=1039,height=780,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/cavebooth_timbradron_thumb.jpg" style="border: 0;" alt="Collectively known as Timbradron." title="Collectively known as Timbradron." width="500" height="373" /></a></p>

<p><br />
&#8220;Why, those are just the talented project leads of Double Fine Adventure, Iron Brigade, and The Cave respectively,&#8221; you say, &#8220;set against The Cave&#8217;s tastefully decorated booth.&#8221;</p>

<p>But have you ever asked yourself <i>why</i> these formidable forces of game development have been kept in charge of separate projects? The truth is that we have always gone to great effort and expense to keep them apart&#8212;for when they join, woe betide humanity, and also emus. Observe Ron&#8217;s glowing eyes and steely gaze&#8212;his dark transformation is already underway.</p>

<p><br />
<a href="http://www.doublefine.com/images/uploads/cavebooth_matt1.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/cavebooth_matt1.jpg','popup','width=1039,height=780,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/cavebooth_matt1_thumb.jpg" style="border: 0;" title="Matt always stays properly hydrated." alt="Matt always stays properly hydrated." width="500" height="373" /></a></p>

<p><br />
Only one man, The Cave producer Matt Hansen, pictured here with appropriately dramatic underlighting, has the strength and sheer willpower necessary to do battle with this fearsome trio.</p>

<p><br />
<a href="http://www.doublefine.com/images/uploads/cavebooth_matt2.jpg" onclick="window.open('http://www.doublefine.com/images/uploads/cavebooth_matt2.jpg','popup','width=1039,height=780,scrollbars=no,resizable=yes,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"><img src="http://www.doublefine.com/images/uploads/cavebooth_matt2_thumb.jpg" style="border: 0;" title="Believe in your dreams, Matt." alt="Believe in your dreams, Matt." width="500" height="373" /></a></p>

<p><br />
Don&#8217;t worry, Matt. You&#8217;ll do fine. Go get &#8216;em.</p>

<p>(We&#8217;ve been showing The Cave at E3 and it&#8217;s been fun. Have you <a href="http://thecavegame.com/" title="seen the trailer">seen the trailer</a>?)
</p>
      ]]></content>
    </entry>

    <entry>
      <title>DFAC #828</title>
                        <link rel="alternate" type="text/html" href="http://www.doublefine.com/comics/Scott_C/dfac_828/" />
              <id>tag:doublefine.com,2012:comics/Scott_C/12.3534</id>
      <published>2012-06-06T16:23:13Z</published>
      <updated>2012-06-06T17:26:14Z</updated>
      <author>
            <name>Scott C</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/sc/sc_828.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>The Weekly Double Fine Action Sale of the Week: FLOATY PENS.</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/the_weekly_double_fine_action_sale_of_the_week_floaty_pens/" />
      <id>tag:doublefine.com,2012:news/comments/1.3532</id>
      <published>2012-06-04T17:01:55Z</published>
      <updated>2012-06-07T20:13:56Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p><img src="http://www.doublefine.com/images/uploads/newsbanner.png" style="border: 0;" alt="image" width="585" height="124" /></p>

<p><br />
Picture the scene. The internet is down, the power is out, that EMP shockwave has disabled all smartphones&#8212;right when you were in the middle of logging the day&#8217;s meager rations and munitions that will, with a pinch of luck and a healthy serving of fighting spirit, win the resistance one more day of precious freedom. We&#8217;ve all been there. But while the Fourth High Robotic Conclave may have squashed all network communication, there&#8217;s one thing they didn&#8217;t count on: Double Fine Floaty Pens. Advanced ballpoint technology allows these writing utensils to function without any external power source, even when our species is facing its darkest hour. Also, they are floaty.</p>

<p><a href="http://shop.doublefine.com/doublefinefloatypen.aspx" title="GO GET THEM.">GO GET THEM.</a></p>

<p>Welcome to the Weekly Double Fine Action Sale of the Week. Every Monday through Friday, one item from the Double Fine Shop will get a deep discount, so mark your calendar. Mark every single Monday on your calendar, until the end of time. Or until our world is subjugated by the cold immutable logic of the machines.</p>

<p><br />
<img style="margin-left: auto; margin-right: auto; display: block;" title="It's actually the pens that are on sale, not the bricks. Or me." src="http://www.doublefine.com/images/uploads/pensurprise_585.gif" style="border: 0;" alt="It's actually the pens that are on sale, not the bricks. Or me." width="295" height="200" />
</p>
      ]]></content>
    </entry>

    <entry>
      <title>DFAC #827</title>
                        <link rel="alternate" type="text/html" href="http://www.doublefine.com/comics/Scott_C/dfac_827/" />
              <id>tag:doublefine.com,2012:comics/Scott_C/12.3531</id>
      <published>2012-05-31T19:13:52Z</published>
      <updated>2012-05-31T20:13:53Z</updated>
      <author>
            <name>Scott C</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/sc/sc_827.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Psychonauts is bundled humbly!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/psychonauts_is_bundled_humbly/" />
      <id>tag:doublefine.com,2012:news/comments/1.3529</id>
      <published>2012-05-31T16:23:04Z</published>
      <updated>2012-05-31T17:32:05Z</updated>
      <author>
            <name>DF Chris Remo</name>
            <email>info@doublefine.com</email>
            <uri>http://www.twitter.com/chrisremo</uri>      </author>

      <content type="html"><![CDATA[
        <p>When the guys from Humble Bundle said they had a way to make the Most Excellent Game Psychonauts even more excellent, we were dubious, because it&#8217;s already (obviously) the Most Excellent Game. But then they told us their idea: to bundle Psychonauts in Humble Indie Bundle V with games from other awesome independent developers: Bastion, Amnesia: The Dark Descent, Limbo, and Superbrothers: Sword &amp; Sworcery EP. And they said all the games would be DRM-free on Windows, Mac, and Linux, with soundtracks included. And this would all benefit charity somehow. </p>

<p>So we realized they were right, and this was even more excellent, which proves that the Humble Bundle guys are wizards, and the laws of nature are basically meaningless.</p>

<p><a href="http://www.humblebundle.com/" title="Humble Indie Bundle V">Go get it.</a></p>

<div style="margin: 0 auto; align: center; text-align: center;"><iframe scrolling='no' frameBorder='0' style="margin:0 auto; border:none;" src="http://www.humblebundle.com/_widget/html" width="410" height="150"></iframe><iframe width="585" height="329" src="http://www.youtube.com/embed/zwANFc7D1ac" frameborder="0" allowfullscreen></iframe></div>

<p><img src="http://www.doublefine.com/images/uploads/banner_550x878.jpg" style="border: 0;" alt="That's right. Raz is a LADY. Oh wait, that's not Raz. Sorry." title="That's right. Raz is a LADY. Oh wait, that's not Raz. Sorry." width="550" height="878" />
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #181</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3528</id>
      <published>2012-05-31T15:49:55Z</published>
      <updated>2012-05-31T17:03:56Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_181.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Bylines!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/bylines/" />
      <id>tag:doublefine.com,2012:news/comments/1.3527</id>
      <published>2012-05-31T00:13:05Z</published>
      <updated>2012-05-31T02:09:06Z</updated>
      <author>
            <name>Tim Schafer</name>
            <email>info@doublefine.com</email>
            <uri>http://www.doublefine.com</uri>      </author>

      <content type="html"><![CDATA[
        <p>Hey, check out that byline. Yeah, this post is BY me, Tim Schafer. And I ain&#8217;t line. Get it?</p>

<p>Double Fine Trivia: All of these amazing posts so far on this news page have been by me, Tim Schafer. But not by choice. I used to dream about having a lot of different people post to the news here, and having different bylines from different authors. Artists, programmers, tall people, bearded ladies&#8230; such a crazy dream! But whenever somebody who wasn&#8217;t me tried to post to the Double Fine Action News I would get jealous and have them killed! (Yes, that is one of the powers of the CEO. It&#8217;s a horrible duty, but someone has to do it.)<br />
I was hoping Erik Wolpaw would start posting back when he worked here, but he just made <a href="http://www.doublefine.com/news/comments/wednesday_march_10_2004/" title="one post">one post</a> and then said he needed to lie down because all the typing made him fainty. (After I went to all the trouble of finding out how to recreate ugly, Old Man Murray colors in FrontPage!) Then he saw how jealous I was getting so he sneaked out to save his own life.</p>

<p>But now the dream is finally a reality. Like most dreams, it has been made possible by our new community manager, Chris Remo. He has hacked a byline in there, using Unix and imaginary numbers, and soon will start making posts. Then I will get jealous and start making more posts of my own, or take other measures! I haven&#8217;t decided yet!<br />
Exciting!
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Announce! Announce!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/the_cave_has_risen/" />
      <id>tag:doublefine.com,2012:news/comments/1.3524</id>
      <published>2012-05-24T16:06:21Z</published>
      <updated>2012-05-31T15:58:22Z</updated>
      <author>
            <name>Tim Schafer</name>
            <email>info@doublefine.com</email>
            <uri>http://www.doublefine.com</uri>      </author>

      <content type="html"><![CDATA[
        <p><a href="http://thecavegame.com/" title="The Cave"><img src="http://www.doublefine.com/images/uploads/THE_CAVE_small.jpg" style="border: 0;" title="Hi Acefox!!!" width="525" height="2034" /></a>
</p><object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/GGHPgdSMWNc?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/GGHPgdSMWNc?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>
      ]]></content>
    </entry>

    <entry>
      <title>Something awesome just kicked in my door and demanded acknowledgement</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/something_awesome_just_kicked_in_my_door_and_demanded_aknowledgement/" />
      <id>tag:doublefine.com,2012:news/comments/1.3523</id>
      <published>2012-05-17T05:15:47Z</published>
      <updated>2012-05-17T06:30:48Z</updated>
      <author>
            <name>Tim Schafer</name>
            <email>info@doublefine.com</email>
            <uri>http://www.doublefine.com</uri>      </author>

      <content type="html"><![CDATA[
        <p>New Whispering rock shirts in <a href="http://shop.doublefine.com/whisperingrockshirtinpsychogreen-1.aspx" title="PINK">PINK</a> and <a href="http://shop.doublefine.com/whisperingrockshirtinpsychogreen.aspx" title="GREEN">GREEN</a>!<br />
<a href="http://shop.doublefine.com/shirts.aspx" "><img src="http://www.doublefine.com/images/uploads/pink_and_green.jpg" style="border: 0;" title="Knock knock. Who's there? SHIRTS!" width="500"  /> </a><br />
Green for the lush grass and evergreen pines of Whispering Rock Psychic Summer Camp!<br />
Pink for the blood of our ancestors, who died to keep Whispering Valley free, plus snow! <br />
See, snow is white.<br />
Combined with the red blood of our ancestors, that makes pink. <br />
Actually, none of my ancestors died there. But still, it&#8217;s a good rule to remember: don&#8217;t eat pink snow. <br />
I&#8217;m not sure if I&#8217;m helping to sell T-shirts right now, so I&#8217;ll stop talking.
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #180</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3522</id>
      <published>2012-05-16T17:26:54Z</published>
      <updated>2012-05-16T18:52:55Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_180.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #179</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3521</id>
      <published>2012-05-11T19:38:49Z</published>
      <updated>2012-05-11T20:41:50Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_179.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Amazing Stacking Poster revealed! (plus free giveaway!)</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/amazing_stacking_poster_revealed_plus_free_giveaway/" />
      <id>tag:doublefine.com,2012:news/comments/1.3519</id>
      <published>2012-05-07T23:14:09Z</published>
      <updated>2012-05-08T00:28:10Z</updated>
      <author>
            <name>Tim Schafer</name>
            <email>info@doublefine.com</email>
            <uri>http://www.doublefine.com</uri>      </author>

      <content type="html"><![CDATA[
        <p><a href="http://shop.doublefine.com/stackingposter-1.aspx"><img src="http://shop.doublefine.com/images/products/detail/PosterFinalPreview.jpg" width=500/></a><br />
Getting to that age where people make fun of the Rob Lowe poster hanging over your bed? Even your own wife wants you to take it down? Well, now you don&#8217;t have to. Just cover it up with this amazing STACKING POSTER! Stacking had approximately five million characters in it. Or maybe ten million. I can&#8217;t remember. Anyway, it&#8217;s enough to fill up a knickknack shelf, and that&#8217;s just what we&#8217;ve done for you here. Lee Petty, Stacking&#8217;s creator, wanted us to make this poster scratch &#8216;n&#8217; sniff, and even offered to contribute many of the smells himself. We&#8217;re not going to do that, but we didn&#8217;t tell him, so he&#8217;s in the back conference room, filling tiny bottles with lord knows what. Ha ha. <br />
Eyw.</p>

<p>Anyway, <a href="http://shop.doublefine.com/stackingposter.aspx" title="buy this poster">buy this poster</a>!</p>

<p>Or <a href="http://shop.doublefine.com/stackingposter-1.aspx" title="buy it SIGNED">buy it SIGNED</a> by Lee Petty his own self!</p>

<p>Or be one of the first five people to comment on this post and get a FREE SIGNED POSTER!!!</p>

<p>Yeah, you heard me.
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #178</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3517</id>
      <published>2012-05-03T05:16:03Z</published>
      <updated>2012-05-03T06:30:04Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_178.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Chris Remo Action News</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/community_manager/" />
      <id>tag:doublefine.com,2012:news/comments/1.3516</id>
      <published>2012-04-25T00:50:53Z</published>
      <updated>2012-04-25T23:29:54Z</updated>
      <author>
            <name>Tim Schafer</name>
            <email>info@doublefine.com</email>
            <uri>http://www.doublefine.com</uri>      </author>

      <content type="html"><![CDATA[
        <p>Do you remember that time back in 2004 when the Game Developer&#8217;s Conference was in San Jose and I was walking down the street and stumbled into the well-known Marek Bronstring walking with a young fellow in a Full Throttle T-shirt? Oh, wait, you weren&#8217;t there? Well good thing I took a picture!</p>

<p><img src="http://www.doublefine.com/images/uploads/marekNremio.jpg" width="500" title="Get ready, America, for your new favorite BOY BAND!" /></p>

<p>&#8220;There&#8217;s something I like about that young man,&#8221; I said, assuming it was just his awesome, limited edition T-Shirt.</p>

<p>Then we initiated a Volunteer Tester Army to help us get Psychonauts out the door, and guess who showed up? CHRIS REMO. <a href="http://www.doublefine.com/news/comments/shiftless_loners_drifters_tortured_at_df/" title="I welcomed him">I welcomed him</a> to Double Fine in the traditional way of my people. </p>

<p><a href="http://www.doublefine.com/news/comments/shiftless_loners_drifters_tortured_at_df/"><img src="http://www.doublefine.com/images/uploads/tester-torture-1-1.jpg" title="My people are all Japanese ear doctors." width="500" /></a></p>

<p>&#8220;I love this game,&#8221; he said, &#8220;But this last level should be harder, and the kid should scream more about his face!&#8221; I knew this guy had the magic touch, and so I briefly renamed the Double Fine Action news after him.</p>

<p><img src="http://www.doublefine.com/images/uploads/REMO-NEWS-BANNER.jpg" style="border: 0;" alt="image" width="500" title="Oh man, remember these?"/> </p>

<p>Alas, Chris Remo then burrowed back underground and dissapeared for six years, like a cicada. Sleeping, and chirping, and growing and podcasting. Until finally, driven by a mysterious, primal instinct, he dug his way back up to the surface again. Slowly, he made his way back into the offices of Double Fine&#8212;navigating by the stars or magnetic fields, scientists do not know exactly. But he returned.</p>

<p>And guess what? We finally hired him for real! </p>

<p>Chris Remo is now Double Fine&#8217;s official COMMUNITY MANAGER!!! </p>

<p>Hear that, unmanaged Double Fine community? You&#8217;re about to be managed into a whole new dimention of gaming satisfaction. Your problems? Managed. Your fears? Managed. Your hopes, dreams, expectations, aspirations, rants, questions, Screamwagon videos, slash fiction, bloody Christmastree ornaments, WWI Haiku, Halloween Costume Polaroids, and erotic nesting doll art?</p>

<p>&nbsp;  &nbsp;  &nbsp;  &nbsp;   M A N A G E D !</p>

<p><img src="http://www.doublefine.com/images/uploads/remo_happy.JPG" style="border: 0;" alt="image" width="400" height="535" title="Hell yeah I'm managing that stuff!" /></p>

<p>I have to tell you, it was extremely fun to hire Chris after all these years.</p>

<p>But then we decided to make him the fall guy for some videos that leaked out. Sorry, Chris! Rules of seniority and all that.</p>

<p><img src="http://www.doublefine.com/images/uploads/remo_sad.JPG" style="border: 0;" alt="image" width="400" height="535" title="Ha ha, you guys are just kidding, right?"/></p>

<p>So long, Chris Remo. Good luck underground! See you in six years!
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #177</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3515</id>
      <published>2012-04-23T13:46:10Z</published>
      <updated>2012-04-23T15:24:11Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_177.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Nathan S &#45; #531</title>
              <id>tag:doublefine.com,2012:/11.3514</id>
      <published>2012-04-16T19:19:27Z</published>
      <updated>2012-04-16T21:23:28Z</updated>
      <author>
            <name>DF Bagel</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/ns/ns_531.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #176</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3513</id>
      <published>2012-04-11T04:34:37Z</published>
      <updated>2012-04-11T05:38:38Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_176.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #175</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3512</id>
      <published>2012-04-03T00:16:43Z</published>
      <updated>2012-04-03T01:21:44Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_175.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Mystery Shirts Revealed! Also, FOR SALE!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/mystery_shirts_revealed_also_for_sale/" />
      <id>tag:doublefine.com,2012:news/comments/1.3511</id>
      <published>2012-03-26T21:28:23Z</published>
      <updated>2012-03-26T22:35:24Z</updated>
      <author>
            <name>Tim Schafer</name>
            <email>info@doublefine.com</email>
            <uri>http://www.doublefine.com</uri>      </author>

      <content type="html"><![CDATA[
        <p>What was that amazing Double Fine t-shirt the team was wearing all throughout our live stream the other week? With the simple 2hb logo in <a href="http://shop.doublefine.com/df2hbshirt-blackmens.aspx" title="bright green on a black shirt">bright green on a black shirt</a>, or <a href="http://shop.doublefine.com/df2hbshirt-blackmens-2.aspx" title="orange on a gray shirt">orange on a gray shirt</a>? What was it and how can I buy one immediately? Are these questions you or someone you love has asked? <br />
I hope you did, because the answer is AWESOME: <br />
<a href="http://shop.doublefine.com/shirts.aspx"><img src="http://www.doublefine.com/images/uploads/2HB_SHIRTS.jpg" style="border: 0;" title="CLICK IT!!!" width="520" height="520" /></a><br />
If you are reading this part then you went too far. The awesome answer was above.
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #174</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3509</id>
      <published>2012-03-15T05:17:00Z</published>
      <updated>2012-03-17T15:53:01Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_174.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>The Party&#8217;s Over but the Adventure has Just Begun!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/the_partys_over_but_the_adventure_has_just_begun/" />
      <id>tag:doublefine.com,2012:news/comments/1.3507</id>
      <published>2012-03-14T00:48:06Z</published>
      <updated>2012-03-14T19:23:07Z</updated>
      <author>
            <name>Tim Schafer</name>
            <email>info@doublefine.com</email>
            <uri>http://www.doublefine.com</uri>      </author>

      <content type="html"><![CDATA[
        <p><img src="http://www.doublefine.com/images/uploads/ron_starter.jpg" style="border: 0;" alt="image" width="525" height="392" /><br />
Raised on Kickstarter: $3,336,371<br />
Premium Backers: $110,000<br />
Total raised for Double Fine&#8217;s Kickstarter Adventure: $3,446,371!!!!!!!</p>

<p>Holy cow people, I can&#8217;t even believe it. I don&#8217;t know what to say. Except THANK YOU!! People are mailing in congratulations to us, but I really have to say congratulations to all the backers because you really sent a message around the industry! And you really made your voices heard loud and clear!</p>

<p>We&#8217;ll put up more information soon about what the next steps are. There are some things we have to wait for&#8212;The whole kickstarter/amazon machinery still has to grind and churn for another week or so. Then backer forums will be set up and we&#8217;ll be sending out surveys to get everyone&#8217;s mailing addresses, etc.</p>

<p>We will do a video update to the backers tomorrow with more information! For now there&#8217;s nothing to do but sit back and marvel at what a bunch of regular people can accomplish if they get organized!</p>

<p>Love bomb!<br />
Ka-bloooxxoxoxoxoxoxoxooo!</p>
      ]]></content>
    </entry>

    <entry>
      <title>Important Lesson in International Finance!!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/important_lesson_in_international_finance/" />
      <id>tag:doublefine.com,2012:news/comments/1.3506</id>
      <published>2012-03-13T03:55:59Z</published>
      <updated>2012-03-13T05:22:00Z</updated>
      <author>
            <name>Tim Schafer</name>
            <email>info@doublefine.com</email>
            <uri>http://www.doublefine.com</uri>      </author>

      <content type="html"><![CDATA[
        <p>Try not to be distracted by my hair in this video, because if you think about it too much you&#8217;ll realize that it&#8217;s wet, and you&#8217;ll then realize that&#8217;s probably because I had recently emerged from the shower, and then you&#8217;ll just be thinking about me naked the whole time you&#8217;re watching and you won&#8217;t learn anything!
</p><object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/gbXygxSObUQ?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/gbXygxSObUQ?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object><p>
If you want more info or have info to share about credit card-less backing of our kickstarter, please contribute to <a href="http://www.doublefine.com/forums/viewthread/5981" title="this awesome forum thread">this awesome forum thread</a>!
</p>
      ]]></content>
    </entry>

    <entry>
      <title>DFA UPDATE #4: Adventure Backer t&#45;shirt plus a cardboard box!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/dfa_update_4_adventure_backer_t-shirt_plus_a_cardboard_box/" />
      <id>tag:doublefine.com,2012:news/comments/1.3505</id>
      <published>2012-03-10T01:46:34Z</published>
      <updated>2012-03-10T04:20:35Z</updated>
      <author>
            <name>Tim Schafer</name>
            <email>info@doublefine.com</email>
            <uri>http://www.doublefine.com</uri>      </author>

      <content type="html"><![CDATA[
        <p><img src="http://oi44.tinypic.com/v3ekvm.jpg" width = 500/><br />
Read all the details on our <a href="http://www.kickstarter.com/projects/66710809/double-fine-adventure/posts/187612" title="Kickstarter Update Page">Kickstarter Update Page</a>, or just watch this video in which I use up the last of my GDC-ravaged voice:
</p><object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/ycZhmnfJgtY?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ycZhmnfJgtY?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>
      ]]></content>
    </entry>

    <entry>
      <title>Always Bet on Blackmore!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/always_bet_on_blackmore/" />
      <id>tag:doublefine.com,2012:news/comments/1.3504</id>
      <published>2012-03-07T00:21:57Z</published>
      <updated>2012-03-07T02:13:58Z</updated>
      <author>
            <name>Tim Schafer</name>
            <email>info@doublefine.com</email>
            <uri>http://www.doublefine.com</uri>      </author>

      <content type="html"><![CDATA[
        <p>Stacking is BACK and this time it&#8217;s on your PC! Go <a href="http://store.steampowered.com/app/115110" title="get it on steam">get it on steam</a> right now because it&#8217;s 33% off! OMG LIMITED TIME OFFER!<br />
<a href="http://store.steampowered.com/app/115110"><img src="http://www.doublefine.com/images/uploads/StackingPC.jpg" style="border: 0;" alt="image" width="500" height="286" /></a><br />
Also there is a sale on the Steam Double Fine Bundle&#8212;Psychonauts, Costume Quest, and Stacking all for $19.99 until March 13.<br />
Now is the time to spend that twenty you found on the street. Jam it into your computer and lets get started!
</p>
      ]]></content>
    </entry>

    <entry>
      <title>The REAL Update #3! &#8220;Three Cheers for the Documenteers!&#8221;</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/the_real_update_3_three_cheers_for_the_documenteers/" />
      <id>tag:doublefine.com,2012:news/comments/1.3503</id>
      <published>2012-03-03T22:05:11Z</published>
      <updated>2012-03-03T23:14:12Z</updated>
      <author>
            <name>Tim Schafer</name>
            <email>info@doublefine.com</email>
            <uri>http://www.doublefine.com</uri>      </author>

      <content type="html"><![CDATA[
        <p>It&#8217;s time to hear from 2 Player Productions and <a href="http://www.kickstarter.com/projects/66710809/double-fine-adventure/posts/183370" title="get their thoughts">get their thoughts</a> on the making of the Double Fine Adventure Kickstarter Pitch video!<br />
And behold, the parts of the video that ended up on the cutting room floor:
</p><object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/Yo5eIQ51Rn8?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Yo5eIQ51Rn8?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object><p>
 (they really shouldn&#8217;t keep their hard drives on the floor, but they do.)
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #173</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3502</id>
      <published>2012-03-02T16:56:16Z</published>
      <updated>2012-03-02T18:22:17Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_173.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Double Fine Kickstarter Adventure Update #2!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/double_fine_kickstarter_adventure_update_2/" />
      <id>tag:doublefine.com,2012:news/comments/1.3501</id>
      <published>2012-02-25T01:17:13Z</published>
      <updated>2012-02-25T02:22:14Z</updated>
      <author>
            <name>Tim Schafer</name>
            <email>info@doublefine.com</email>
            <uri>http://www.doublefine.com</uri>      </author>

      <content type="html"><![CDATA[
        <p>More updates! More rewards! More video! More Ron Gilbert!<br />
Check out our <a href="http://www.kickstarter.com/projects/66710809/double-fine-adventure/posts/180150" title="Kickstarter update page">Kickstarter update page</a> to hear all about new rewards! Or if you don&#8217;t care about awesome rewards, just watch this video in which Ron Gilbert teaches you how to make the Lady Gaga Monster Claw! 
</p><object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/XsfHmeXeIJc?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/XsfHmeXeIJc?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #172</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3500</id>
      <published>2012-02-21T15:31:18Z</published>
      <updated>2012-02-21T16:57:19Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_172.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #171</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3499</id>
      <published>2012-02-16T04:58:26Z</published>
      <updated>2012-02-16T06:01:27Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_171.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Hello, Backers of ADVENTURE!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/hello_backers_of_adventure/" />
      <id>tag:doublefine.com,2012:news/comments/1.3498</id>
      <published>2012-02-15T23:27:19Z</published>
      <updated>2012-02-16T00:35:20Z</updated>
      <author>
            <name>Tim Schafer</name>
            <email>info@doublefine.com</email>
            <uri>http://www.doublefine.com</uri>      </author>

      <content type="html"><![CDATA[
        <p>Sorry I look so sleepy in this video. It&#8217;s only due to the fact that I&#8217;m incredibly, incredibly sleepy. Because I was up all night pre-spending our kickstarter money on partying! (J/K I was catching up on The Walking Dead. Man, what got in to Rick all of a sudden?)
</p><object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/TFKwplDBmgg?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/TFKwplDBmgg?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object><p>
For more info, go to <a href="http://www.tinyurl.com/doublekick">http://www.tinyurl.com/doublekick</a>.
</p>
      ]]></content>
    </entry>

    <entry>
      <title>The Double Fine Adventure&#45;Adventure is here!</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/the_double_fine_adventure-adventure_is_here/" />
      <id>tag:doublefine.com,2012:news/comments/1.3497</id>
      <published>2012-02-09T00:34:20Z</published>
      <updated>2012-02-10T08:25:21Z</updated>
      <author>
            <name>Tim Schafer</name>
            <email>info@doublefine.com</email>
            <uri>http://www.doublefine.com</uri>      </author>

      <content type="html"><![CDATA[
        <p>Publishers tell us that adventure games are dead. Our fans tell us they aren’t. <br />
Who is right? Well, I think it’s about time we found out! <br />
Into the THUNDERDOME!</p>

<p>And by THUNDERDOME, I mean KICKSTARTER!</p>

<p>Kickstarter allows regular people to pool their money to make awesome things happen. </p>

<p>Please check out our video, and make a pledge. But before you do, please check out our PREMIUM PLEDGES listed below!</p>

<p><a href="http://www.kickstarter.com/projects/66710809/double-fine-adventure"><img src="http://www.doublefine.com/images/uploads/LOGO3_thumb.jpg" style="border: 0;" alt="image" width="500" height="375" /></a><br />
 <br />
You see, some pledges are so premium, they break the Kickstarter system. They’re just that good. So we have to post them here. These are the Premium Rewards. The Glengary Rewards. These Rewards are for Closers.</p>

<p>If you want to make a premium pledge, just mail kickstarter at doublefine.com. I put the at in there to totally fool the spam bots. I hope it didn’t fool you.</p>

<p>Anyway:</p>

<p>Pledge $15,000 or more:<br />
Dinner with Tim Schafer and key members of the dev team.</p>

<p>Pledge $20,000 or more: <br />
Dinner and BOWLING with Tim Schafer and key members of the dev team.</p>

<p>Pledge $30,000 or more:<br />
Picture of Ron Gilbert smiling.</p>

<p>Pledge $35,000 or more:<br />
Undoctored picture of Ron Gilbert smiling.</p>

<p>Pledge $50,000 or more:<br />
Become an actual character in the game.</p>

<p>Pledge $150,000 or more:<br />
Tim Schafer (that’s me) will give up ONE of his last four remaining Triangle-Boxed Day of the Tentacles, in original shrink-wrap.&#8221; (Limit of 1) (Holy crap, what am I thinking? I only have four of those!)</p>

<p>That’s all there is to it! Think it will work? I hope so, because I would rather work directly for the fans than for anyone else. If the Double Fine Kickstarter Adventure is a success, it could open the doors for all sorts of new funding possibilities, and all kinds of new games that could never happen in the old system. So basically I’m just talking about changing the entire world forever for the better. And getting a game out of it.
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Double Fine Day of Overdelivery, pt. 1: Happy Action Theater</title>
        <link rel="alternate" type="text/html" href="http://www.doublefine.com/news/comments/double_fine_day_of_overdelivery_pt._1_happy_action_theater/" />
      <id>tag:doublefine.com,2012:news/comments/1.3495</id>
      <published>2012-02-03T22:48:56Z</published>
      <updated>2012-02-04T00:14:58Z</updated>
      <author>
            <name>Tim Schafer</name>
            <email>info@doublefine.com</email>
            <uri>http://www.doublefine.com</uri>      </author>

      <content type="html"><![CDATA[
        <p>Double Fine Happy Action Theater is NOW AVAILABLE on Xbox Live Arcade!!!</p>

<p><a href="http://marketplace.xbox.com/en-US/Product/Double-Fine-Happy-Action-Theater/66acd000-77fe-1000-9115-d802584111f3" title="Here is a handy link you can use to buy it!">Here is a handy link you can use to buy it!</a></p>

<p> It has 18 completely different activities, many of which involve you performing bizzare acts in front of your television. We don&#8217;t force you to performs these acts. But when we turn the game on, people do it themselves! Look what happend when we took the game across the street to Bar Basic and let people check out the Clone-O-Matic(tm):</p>

<object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/oDfynlIfPRk?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/oDfynlIfPRk?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object><p>
(Music by Paul O’Rourke!)</p>

<p><a href="http://marketplace.xbox.com/en-US/Product/Double-Fine-Happy-Action-Theater/66acd000-77fe-1000-9115-d802584111f3" title="Here is a second, even more handy link you can use to buy it!">Here is a second, even more handy link you can use to buy it!</a></p>

<p>Here is Happy Action Theater being reviewed on IGN by KIDS:</p>

<object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/-HMUm4HRgmw?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-HMUm4HRgmw?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>

<p><a href="http://marketplace.xbox.com/en-US/Product/Double-Fine-Happy-Action-Theater/66acd000-77fe-1000-9115-d802584111f3" title="Here is a third, possibly unnecessary, but still pretty handy link you can use to buy it!">Here is a third, possibly unnecessary, but still pretty handy link you can use to buy it!</a></p>

<p>And here is a fancy trailer that our friends at Microsoft made for us:</p>

<object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/UfCutx5qeyk?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/UfCutx5qeyk?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>

<p><a href="http://marketplace.xbox.com/en-US/Product/Double-Fine-Happy-Action-Theater/66acd000-77fe-1000-9115-d802584111f3" title="That trailer was so fancy I think it calls for an even handier link you can use to buy it!">That trailer was so fancy I think it calls for an even handier link you can use to buy it!</a></p>

<p><a href="http://marketplace.xbox.com/en-US/Product/Double-Fine-Happy-Action-Theater/66acd000-77fe-1000-9115-d802584111f3" title="Ah heck, why not one more, just to be safe?">Ah heck, why not one more, just to be safe?</a></p>

<p>So, in conclusion I think the safest thing to say is that Double Fine Happy Action Theater is the thing your life has been missing all this time.</p>

<p><a href="http://marketplace.xbox.com/en-US/Product/Double-Fine-Happy-Action-Theater/66acd000-77fe-1000-9115-d802584111f3" title="Also, you can buy it here.">Also, you can buy it here.</a></p>

<p>(Next post: Get ready for some MARTIAN BEARS!)<br />
(<a href="http://marketplace.xbox.com/en-US/Product/Rise-of-the-Martian-Bear/c3d157d4-6a0e-404a-b286-4219f12021d1" title="Which you can buy here!">Which you can buy here!</a>)
</p>
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #170</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3494</id>
      <published>2012-02-02T16:28:24Z</published>
      <updated>2012-02-02T17:34:25Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_170.jpg">
      ]]></content>
    </entry>

    <entry>
      <title>Dirt Nap &#45; #169</title>
              <id>tag:doublefine.com,2012:comics/Gabe_M/14.3489</id>
      <published>2012-01-12T04:45:22Z</published>
      <updated>2012-01-12T05:48:23Z</updated>
      <author>
            <name>DF Gabe Miller</name>
            <email>info@doublefine.com</email>
                  </author>

      <content type="html"><![CDATA[
<img src="http://www.doublefine.com/themes/site_themes/default/images/comics/gm/gm_169.jpg">
      ]]></content>
    </entry>


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