A Slice of Heaven
"A Slice of Heaven" is a space-themed rail shooter in the style of Starfox 64 by Brian Anderle. The player controls Frey, the commander of an elite squad of fighter pilots, as she flies across a plethora of beautiful, exotic landscapes, routing the enemy forces wreaking havoc. On your journey you'll be accompanied by your loyal crew. As you complete missions and overcome challenges, you'll get to upgrade your allies to make them better at taking out enemies, defending objectives, spawning items, finding weak points, or even finding new hidden paths that lead to entirely different missions!
Warning: this video may alter your perception of time and reality. Do not panic if you experience deja-vu. Repeat: DO ~ NOT ~ PANIC~
Amnesia Fortnight project lead Asif Siddiky chat with Heather as she plays "Armored Slug," a single or multiplayer base building game about protecting... well, a big armored slug.
Content and Community Manager Heather Alexandra chills with Amnesia Fortnight project lead Lauren Scott while exploring "The Way Down," a Metroidvania-esque adventure about *losing* your powers as you progress.
A brand new feature-length documentary diving into the fast-paced world of game design and the fresh challenges that come with turning ideas into reality. In a process called “Amnesia Fortnight,” anyone and everyone at the studio can pitch a game concept. The goal: turn those ideas into working prototypes.
In 2019, during their work in Psychonauts 2, Double Fine held another Amnesia Fortnight. The result? New projects embodying the studio’s ethos of comedic adventures and unique games.