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Amnesia Fortnight

Every few years the crew here at Double Fine mysteriously forgets all about the games they are supposed to be working on, and instead spend two crazy sleepless weeks working on small prototypes for new games. Sometimes we document this process and It's all here, year after year: the pitches, the process, the power!

The Amnesia Fortnight Movie

A brand new feature-length documentary diving into the fast-paced world of game design and the fresh challenges that come with turning ideas into reality. In a process called “Amnesia Fortnight,” anyone and everyone at the studio can pitch a game concept. The goal: turn those ideas into working prototypes.
In 2019, during their work in Psychonauts 2, Double Fine held another Amnesia Fortnight. The result? New projects embodying the studio’s ethos of comedic adventures and unique games.

Get Out Of Detention — The Amnesia Fortnight Movie Prototype Playthrough

Artists Gianna Ruggiero and Emily Johnstone explore their frankly indescribable game "Get Out Of Detention."

The Way Down — The Amnesia Fortnight Movie Prototype Playthrough

Content and Community Manager Heather Alexandra chills with Amnesia Fortnight project lead Lauren Scott while exploring "The Way Down," a Metroidvania-esque adventure about *losing* your powers as you progress.

Amnesia Fortnight 2014 - Launch Video

Double Fine' s launch video for Amnesia Fortnight 2014! Amnesia Fortnight has generated many of the studio's game ideas over the past five years, including Spacebase DF-9, Hack 'n' Slash, Costume Quest, Stacking and more.

Amnesia Fortnight 2012 - Day 0

Day zero of 2 Player Productions' extensive video coverage of the 2012 Amnesia Fortnight event at Double Fine. Five teams of developers have two weeks to build their game ideas into functioning prototypes.

Amnesia Fortnight 2017 - Day 0

"I don't think we are honing in on some perfect formula. I think every time we kind of want something different out of it, and it evolves and it flips around and changes into different things."

Get Out Of Detention Behind the Scenes

Warning: this video may alter your perception of time and reality. Do not panic if you experience deja-vu. Repeat: DO ~ NOT ~ PANIC~

Amnesia Fortnight 2017 - Kiln Multiplayer Livestream!

We played one of our Amnesia Fortnight prototypes, "Kiln," during a lunch time livestream on Friday, June 2 at 12:00 pm Pacific time. Watch players join the game to throw pots and smash your enemies alongside the dev team!


Psychonauts! The game that started it all, our first and most beloved title - This channel is a Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen.

Double Fine Prevue

Only the very finest in Double Fine trailers, both upcoming and of recent years. Look into the past or gaze into the future with Double Fine Prevue!

Double Fine Adventure

An adventure 65 million words in the making. For three years, 2 Player Productions captured the once-secretive process of video game development, chronicling the creation of “Broken Age” from a Kickstarter pitch to a finished game and beyond. All the episodes, sidequests, commentaries and other bonus content can be found here.

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