Every few years the crew here at Double Fine mysteriously forgets all about the games they are supposed to be working on, and instead spend two crazy sleepless weeks working on small prototypes for new games. Sometimes we document this process and It's all here, year after year: the pitches, the process, the power!
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Content and Community Manager Heather Alexandra chats with Amnesia Fortnight project lead Lauren Scott while exploring "The Way Down," a Metroidvania-esque adventure about *losing* your powers as you progress.
A brand new feature length documentary diving into the fast-paced world of game design and the fresh challenges that come with turning ideas into reality. In a process called “Amnesia Fortnight,” anyone and everyone at the studio can pitch a game concept. The goal: turn those ideas into working prototypes.
In 2019, during their work in Psychonauts 2, Double Fine held another Amnesia Fortnight. The result? New projects embodying the studio’s ethos of comedic adventures and unique games.
We played one of our Amnesia Fortnight prototypes, "Kiln," during a lunch time livestream on Friday, June 2 at 12:00 pm Pacific time. Watch players join the game to throw pots and smash your enemies alongside the dev team!
Join us as we play the games produced by this year's Amnesia Fortnight teams - Double Fine's "Kiln", "The Gods Must be Hungry", "Darwin's Dinner", and "I Have No Idea What I'm Doing"; community developed game "Pong Ball" and special guest games "BLOWIN UP", "Engie", "Writer's Block", and "Glopters".
The team leads for the selected Amnesia Fortnight 2017 projects will present a more developed pitch of their game to Double Fine. Through this process the staff of Double Fine will pick the game they want to work on most and project teams will be decided.
Based on the trick-taking card game of the same name, Taroky is a game by Amy Price as much about tradition and relationships as it is about cards. Learn to navigate the rules of one family’s take on a centuries old game, and the varied personalities of that family who is playing with you.
Jiffy Nuke is a 2D couch co-op platformer by Jared Millsin which two teams will attempt to obliterate each other by quickly assembling and launching a nuclear missile. To assemble the missile, each team member will grab a component, platform up to a stage of the rocket and attempt to jam it in.
Oota's Songs of Happiness is a musical action RPG by Miyuki Richardson where you need to save the world through the power of song. Our hero, Oota, is the last good-hearted person alive with the ability to sing, and must face the evil singing monsters to restore the peace to the planet.
The Lunar Gazette is a game by Matt Enright! These are turbulent times on the Moon, and the colonists look to The Lunar Gazette to report on the daily happenings. As the Editor-in-Chief, you set the tone of the pivotal paper, deciding what news graces the front page and what gets forgotten.
Iron Legion is an Action RPG brawler by Geoffrey Soulis in which the player will be able to move freely between piloting a giant Knight and delving into dungeons on foot. Pairs slower, tactical combat in 3rd person when in the Knight with frantic brawling when fighting on the ground.
Liz Miserable is a modern adventure game musical by James Marion about Liz, a creative girl in a world without creativity. As Liz discovers the effect her creative impulses have on the world and the people around her, players will make narrative decisions ranging from slow, thoughtful choices to impulsive choices in the middle of a song!