Cloud Prix Pitch 2012!
Cloud Prix is a multiplayer racing game by John Swisshelm set on the clouds with magnet-like repel and grapple mechanics. Cloud Prix's gameplay is inspired by physical racers Wave Race 64 and Jet Moto. It's world is influenced by classic Miyazaki films Castle in the Sky, Porco Rosso, and Nausicaä of the Valley of the Wind.
Content and Community Manager Heather Alexandra chats with Amnesia Fortnight project lead Asif Siddiky while playing "Armored Slug," a single or multiplayer base building game about protecting... well, a big armored slug.
Content and Community Manager Heather Alexandra chats with Amnesia Fortnight project lead Lauren Scott while exploring "The Way Down," a Metroidvania-esque adventure about *losing* your powers as you progress.
A brand new feature length documentary diving into the fast-paced world of game design and the fresh challenges that come with turning ideas into reality. In a process called “Amnesia Fortnight,” anyone and everyone at the studio can pitch a game concept. The goal: turn those ideas into working prototypes.
In 2019, during their work in Psychonauts 2, Double Fine held another Amnesia Fortnight. The result? New projects embodying the studio’s ethos of comedic adventures and unique games.