Silent but Deadly Pitch 2012!
Silent but Deadly is one of 23 prototypes being pitched for Double Fine's public Amnesia Fortnight created by Duncan Boehle! You are the sole IT worker in the deepest basement of a massive office building, and after eating a burrito that's been sitting in the fridge for too long, you soil your pants. An incriminating cloud of gas surrounds your body as you walk, so in order to escape the building without being caught, you'll have to be stealthy.
Content and Community Manager Heather Alexandra chats with Amnesia Fortnight project lead Asif Siddiky while playing "Armored Slug," a single or multiplayer base building game about protecting... well, a big armored slug.
Content and Community Manager Heather Alexandra chats with Amnesia Fortnight project lead Lauren Scott while exploring "The Way Down," a Metroidvania-esque adventure about *losing* your powers as you progress.
A brand new feature length documentary diving into the fast-paced world of game design and the fresh challenges that come with turning ideas into reality. In a process called “Amnesia Fortnight,” anyone and everyone at the studio can pitch a game concept. The goal: turn those ideas into working prototypes.
In 2019, during their work in Psychonauts 2, Double Fine held another Amnesia Fortnight. The result? New projects embodying the studio’s ethos of comedic adventures and unique games.