Symphonic Strife is a 2-D action platformer by Zach Baharov in which you control a classical composer creating his latest symphony. Imagine a ninja Beethoven doing parkour and dispatching scores of enemies in tempo to the music he is inventing. You have a set of free-running moves and musical attacks at your disposal. Each level features a unique composer and is set to a piece of music of his or her creation. You must climb, jump, slide, vault, roll, and fight your way through a dark environment full of obstacles and Insecurity Guards. You’re guided around the darkness only by Muses - glowing fairy-like creatures.
Warning: this video may alter your perception of time and reality. Do not panic if you experience deja-vu. Repeat: DO ~ NOT ~ PANIC~
It's time to dive into our final AF 2019 games, the Cthulhu-inspired puzzle game "The Hideous", and chat with project lead/Psychonauts 2 Art Director Lisette Titre-Montgomery!
Amnesia Fortnight project lead Asif Siddiky chat with Heather as she plays "Armored Slug," a single or multiplayer base building game about protecting... well, a big armored slug.
Content and Community Manager Heather Alexandra chills with Amnesia Fortnight project lead Lauren Scott while exploring "The Way Down," a Metroidvania-esque adventure about *losing* your powers as you progress.
A brand new feature-length documentary diving into the fast-paced world of game design and the fresh challenges that come with turning ideas into reality. In a process called “Amnesia Fortnight,” anyone and everyone at the studio can pitch a game concept. The goal: turn those ideas into working prototypes.
In 2019, during their work in Psychonauts 2, Double Fine held another Amnesia Fortnight. The result? New projects embodying the studio’s ethos of comedic adventures and unique games.