Yes you read that right. We’re very excited to announce that we will be making Psychonauts 2, but we need your help to do it!
We’ve launched a new crowdfunding campaign on www.fig.co where we hope to raise $3.3m to put towards making the game! In addition to this, Double Fine will be putting up a significant portion of the development funds ourselves, and getting another piece of the budget from an external partner. None of these three parts on their own is enough, but together they add up to a sequel worthy of Psychonauts!
We’ve put together a collection of crowdfunding rewards we think Psychonauts fans will be really excited about! In addition to that we’re also excited to be the first crowdfunding campaign in history that is also able to allow investment from both accredited and unaccredited investors. That means you can choose rewards, or you can invest for a return of the profits.
We’ve often talked about making this game, but we’ve never been able to raise the budget we need to make it happen. Now with your help, we can finally get there! so please back Psychonauts 2 and help us make the game we’ve always wanted to make!
Check out all the rewards and information over here: www.fig.co
Day of the Devs fast approaches! Our annual gaming event that celebrates independent gaming falls on 7th November this year, up here in San Francisco.
The event is free to all to come to, but we’ve made some VIP tickets available through this Humble Bundle, which includes lots of great games from previous shows, such asGrim Fandango and Lumino City, and is raising money for Extra Life too! Hope to see you at the show!
Headlander is a retro-futuristic, side scrolling, action-adventure game set in a world inspired by 70’s science fiction. It is a world of automation, a utopia gone wrong in which all of humanity have transferred their minds into robotic imposter bodies and are ruled by a deranged computer. It’s being published by Adult Swim, and has Stacking’s Lee Petty at the helm here on the good ship Double Fine.
You are the last known human in the universe, and all that’s left of you is a disembodied head. Seeking clues to your fractured past, you must travel through a hostile world of machines, using a special helmet that allows you to dock into and take control of any robotic host body. As you launch from one body to the next, you’ll start to discover that things are not quite what they appear to be, and the fate of humanity has yet to be decided…
PAX Prime is upon us! We’ll be there in our usual spot, and we’re very much looking forward to seeing you all once again! As usual, we have lots of fun things for Double Fans to get involved with….
Yoo-hoo, Mr Tentacle guy…
Collect both of these special edition Day of the Tentacle posters, and get them signed by Tim!
Green Tentacle will be available at the PlayStation booth Friday 2pm and Sunday 2pm
Purple Tentacle will be available from our booth Saturday 2pm and Sunday 11:30am.
Double Fine Shop
Along with our official Pinny Arcade pins (see the news story before this one) we’ll be bringing a whole host of merchandise to the show with us - art books, vinyls, figurines, shirts etc. We’ll have quite a few new items this year, including some new Two Headed Baby shirts, and shirts from our new unannounced game, exciting!
Double Fine Presents
Come by the booth to play two of our Double Fine Presents games, and chat to their creators.
Stare into the many monster faces of Gnog, and enter into a Gang Beasts Tournament, with some new never-seen-before content.
A Most Excellent Fan Meetup!
Sunday night is party night, and you’re all invited!
We’ll be showing off our new game there live, plus our Double Fine presents games will be playable on the big screen - Get cerebral with colourful, monster puzzler Gnog and join an 8 player free-for-all Gang Beasts showdown, whilst one of the game’s composers, Doseone, plays some live music!
Who’s coming to PAX Prime this year? We’re just under two weeks away from the show, which means we’re in full organisational mode, which mainly involves panicking about things we might have forgotten to do.
As always we’ll have a booth at the show, and will have games to play, be hosting poster singings, some great new merch, and a fan meet on the Sunday night. We’ll update with more info on all of that stuff soon, for now though we wanted to show you these!
For the dual anniversaries of Psychonauts and Doublefine this year, we’ve made these official Pinny Arcade pins, which will be available exclusively at our booth!
We’ll announce and detail all of the things we’re up to over the course of this and next week, so stay tuned folks.
For 15 years now we’ve been advertising for the role of Bunny on our jobs page, and we’e happy to say that we’ve finally filled that position, with not one, but two bunnies! Please say hello to Little and Dipper, our newest hires here at Double Fine.
The final episode of the Double Fine Adventure documentary is here. Episode 20 “We did our job!” is a tear-jerking emotional ride, the end of a crazy three year journey featuring the launch of Broken Age, some deep reflections, and the arrival of a pretty darn attractive community manager.
The entire DFA documentary is now available for free on youtube, coming in at a mighty 12 hours. Don’t let that beefy length (oo-err) put you off watching though, we think it’s worth your time, and if you don’t believe us maybe you’ll believe one of these fine games industry dignitaries
“3 years & 20 episodes later, @2PProductions’s documentary on the making of BROKEN AGE is the most in-depth & honest look at making a game”.
- Josh Scherr, Naughty Dog
“The documentary for Double Fine Adventure is the best record of game dev ever put on screen”.
- George Broussard, Duke Nukem 3D
“All games are terrible until about 5 minutes before they’re finished and working on them is scary, grueling, frustrating and then scary again. And heartbreaking. This is the only account of making a game that actually captures that experience”.
- Erik Wolpaw, Portal