Tim’s legendary adventure game Grim Fandango turned 20 this week! To celebrate we’ve partnered with our friends iam8bit and LucasFilm to release a a physical edition of the game for PS4, and a vinyl soundtrack, both shipping early next year.
The special physical edition is region free for PS4. It has a fancy cardboard outer sleeve featuring the new artwork Peter Chan created for the remastered release, and the game case itself has reversible artwork from Lee Petty and Holly Rothrock. Inside the case you’ll find a golden train ticket for the Number Nine, which will take you all the way to the land of eternal rest speedily, and in style.
The Grim Fandango Remastered Vinyl Soundtrack is a special 20th Anniversary Director’s Cut from Peter McConnell, spread across two LPs, and featuring the many faces of Manny on a special Die-cut record sleeve.
We’re very excited to announce a new Double Fine Presents title - a very special sequel, it’s Samurai Gunn 2, from Beau Blyth!
In Samurai Gunn 2, a mad emperor pushes to expand the city at a ridiculous pace, while an epidemic of gunpowder overdoses is on the rise, and old spirits are creeping back into the world. A princess, a golem, a samurai knight, and a homeless girl all have a part in rewriting the fate of Gunn City forever.
Samurai Gunn 2 will feature a new, expansive adventure mode and an updated versus mode. Players will venture with a friend through a medieval metropolis on the brink of crisis, armed with only a sword, a gunn, and three bullets per life. They’ll have to fight or fly past their foes to discover the mystery behind Gunn City’s ghostly threat… or battle together with a group of two to four friends in versus mode with improved controls, new levels and new characters. Every decision matters, since one hit is all that separates victory from defeat.
The original Samurai Gunn was prized for its simplicity and depth. Samurai Gunn 2 expands on that depth with a new mechanic that makes every encounter even more exciting. Crush a bullet between your teeth to send yourself flying in a plume of smoke. “Good design means the player always has a meaningful choice to make,” said Beau Blyth. “The game immediately became so much more fun when the gunnpowder dash was added. There’s a Rock-Paper-Scissors effect now. Sword beats Gun beats Dash beats Sword.”
Samurai Gunn 2 will feature Trigger Soul, a full-length graphic novel by acclaimed French comic creator Valentin Seiche in collaboration with PEOW Studio. It will also feature a new soundtrack composed by legendary rapper/producer/poet Adam “Doseone” Drucker (Samurai Gunn, Enter the Gungeon, Gang Beasts).
Samurai Gunn 2 is heading to Nintendo Switch and PC early next year!
KO_OP’s vivid multicolored puzzle adventure game GNOG is out today for PC and Mac, with VR support for Rift and Vive!
GNOG is one of our Double Fine Presents titles; a 3D tactile puzzle game that’s a virtual toy filled with happy, colorful kaleidoscopic secrets. Players explore a series of worlds, each with stunningly vibrant visuals accompanied by entrancing beats from composer Marskye (Boyfriend Dungeon).
Each level takes place inside a uniquely charming and delightful monster head, waiting to be prodded, poked, grabbed, pulled, and flipped around to reveal all the stories and mysteries within. Fill your screen with the vivid world of GNOG on PC or Mac, or get some face-to-face time by immersing yourself in VR. Either way, get ready to turn some heads!
Pick it up today for a 10% discount, and note that GNOG is already available PS4, PSVR and iOS with AR support!
Last night, as part of E3 Coliseum, the original voice cast of Grim Fandango reunited for a live table reading to celebrate the game’s 20th anniversary.
This special one-off event was presented and narrated by Tim, accompanied by music from Peter McConnell and Clint Bajakian, and supported by Jack Black who brought along his very best accents to play various side characters throughout.
It was a truly magical evening which brought together actors who hadn’t all met before, let alone performed together, and felt like a true celebration of a game that is very close to our hearts. We’re incredibly grateful for the opportunity to put this together, and for the support given to us by Geoff Keighley and his team. Thank you!
The whole thing is now available to watch online, and we highly recommend you dive in right away - you don’t want to be late to the poisoning do you?
We’re very happy to announce that we are bringing KIDS into the Double Fine Family!
KIDS is an experimental project about the psychology of the group, allowing players to move with and against crowds until everyone is gone. It’s the second collaboration from Playables; director and animator Michael Frei and game designer Mario von Rickenbach after their award-winning animated short film and short game Plug & Play. It’ll be out later this year for computers and mobile device things!