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Grim Fandango PAX Panel

Looking for more info on Grim Fandango Remastered? Well, we have just the thing for you. We’re having a panel at PAX Prime entitled Grim Fandango: Bringing the Dead Back to Life! Join Tim Schafer, Peter Chan, Peter McConnell, Matt Hansen and moderator Sony’s Gio Corsi for a conversation on development of both the original game and the new remastered version. We’ll also be unveiling a new development documentary episode from 2 Player Productions!

The panel is Saturday, August 30th at 4:30 in the Main Theater. Hopefully we’ll see you there!

Details here

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08/15/2014 - 01:53 PM

Reap your heart out! Grim Fandango available on PC, Mac, Linux, PS4, and Vita!

Double Fine is pleased to announce that, along with the console exclusive PlayStation 4 and Vita versions of Grim Fandango, Manny will also reap once again on PC, Mac, and Linux!

And that’s not all, folks! All versions will be launching simultaneously, so everyone can play on day one and not have to worry about those spoilers you’ve been successfully avoiding for the past fifteen years. (Pro-tip: stay off Twitter.)

But hopefully, after all those years of patience, you can hold out just a BIT longer.

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07/09/2014 - 08:49 AM
09/15/14 - 04:23 PM
jack89:
"Great ....ps4 provide best grafic game this website weddingsuper"
08/30/14 - 05:18 AM
SickBoy:
"And of course by point-and-click I mean adventure game. Too used to calling them that, when plenty *aren't* PNC."
08/30/14 - 05:09 AM
SickBoy:
"Super stoked for this. GF is one of my all-time favorite point-and-clicks, and while I still play it to this day, those controls+camera switches make it very frustrating to navigate. Hoping the relaunch addressed that, as it was the only complaint most fans had, as far as I remember. Also, THANK YOU for continuing to support PC (Linux support is pretty awesome too). There are still tons of us that exclusively game with a keyboard and mouse!"
07/30/14 - 10:29 PM
math:
"I absolutely love all this mac & linux support."
07/19/14 - 06:58 AM
Vodia:
"Where to pre order?"

Double Fine Presents: Mountain

We’re really pleased to announce our next Double Fine Presents title, David OReilly’s Mountain. You may know David’s work from his amazing animated short films, his crazytown Adventure Time episode, or most recently the incredible hologram video game sequences in Spike Jonze’s film Her.

Mountain is David’s first step into the interactive world and it’s beautiful, relaxing, and most definitely unlike anything you’ve played before. It is a completely procedural terrarium of sorts that provides an ambient, minimalist, zen-like experience full of secrets and mysteries. It’s something that is begging to live in a small window of your desktop at all times and be taken in passively over time.

The game is now available on iOS and PC, Mac, and Linux for $.99. Launch trailer of pretty mountain scenery below!

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07/01/2014 - 08:07 AM

Broken Age Now Available on iPad!

Broken Age Act 1 for iPad is now available on the App Store!

We’re really pleased with how the game looks and plays on the device, with beautiful hi-res art and all the fancy touch controls we added to the PC build a few months back. Here’s a new iPad trailer we put together to help spread word about the new version:

We’ve also released Broken Age on the Mac App Store as a $24.99 season pass. This will include Act 2 when it’s done, just like Steam!

NOW, back to work on the next documentary episode and Act 2 development!!!

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06/16/2014 - 10:01 AM

Hack ‘n’ Slash now on Steam Early Access!

Hack ‘n’ Slash, brainchild of Brandon Dillon and birthed during Amnesia Fortnight 2012, is now available to the public on Steam Early Access riiiiiiiight here:

LINK

Garnering more votes than any other Amnesia Fortnight pitch to date, Hack ‘n’ Slash follows the story of a young elf named Alice as she uses her computer hacking skills to cheat her way through a classic action-adventure game. Check it out in this fancy new gameplay video!

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05/06/2014 - 11:08 AM

Double Fine at PAX East!

For our friends out on the east coast, there’s much PAX East fun to be had in Boston this weekend. While we’re not running around trying to play all of the amazing stuff on display, we will be at our booth publicly demoing builds of a bunch of new stuff! We’ll have Hack ‘n’ Slash on hand to be shown publicly for the very first time. And just in time, as we’re looking to launch this thing on Steam Early Access in just a matter of weeks! More info can be found at hacknslashthegame.com, but check out the funky fresh launch trailer here:

We also will have a demo on hand of our newly announced second Double Fine Presents game, LAST LIFE from Sam Farmer at Rocket Science Amusements. LAST LIFE is a sci-fi noir adventure game for PC, Mac and Linux about a transhumanist colony on Mars. When a murdered detective is 3D printed back into existence, he reopens his last case to uncover what he missed—a hunt that reveals AI corruption, corporate espionage, and the conspiracy that may have led to Earth’s doom. And its Kickstarter project is live RIGHT NOW: https://www.kickstarter.com/projects/1717469366/last-life

 

We’ve also got DF representation on a few rad panels. Tim will be joining the always charming Greg Miller for The GameOverGreggy Show panel Sunday at noon in the Bumblebee Theater, Justin Bailey will be with the folks behind DayZ on the Early Access: The Pros & Cons of Public Development panel Sunday at 4:30, and our longtime friend and collaborator Peter McConnell will be taking part in the aptly named Maestros of Games panel Saturday at 12:30 in the Condor Theater.

HOPEFULLY WE’LL SEE YOU THERE!

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04/10/2014 - 02:09 PM
09/15/14 - 04:20 PM
jack89:
"thanks video Regards click here kokim89"
09/15/14 - 04:19 PM
jack89:
"thanks for video.... Regards http://superkim89.wordpress.com/"

Double Fine Presents: Escape Goat 2

MagicalTimeBean has launched Escape Goat 2 for Windows, Mac, and Linux today. The sequel to the 2011 puzzle platformer is available on Steam, The Humble Store, and GOG for $9.99. It will be offered for 10% discount during launch week.

“When I first started this project, it was really just an experiment to see how Escape Goat would look with high res art. I never imagined it would come this far, launching along with a nod of approval and publishing support from Double Fine.”

The game’s final weeks of development were completed at the Double Fine Productions offices in San Francisco as part of the Indie Omega Jam.

“Wait, what has been going on?” questioned Double Fine Founder and CEO Tim Schafer in the midst of a Broken Age Act 2 writing stupor. “Does this have something to do with the people that broke into the office and stole a bunch of our computers a while back?”

“Actually I told Ian they could use our now totally secure spare office space while we weren’t using it.” said an amiable Justin Bailey, COO of Double Fine. “And security cameras have since confirmed that the MagicalTimeBean developers were just enjoying the many fine amenities and services that Double Fine has to offer and had nothing to do with the recent thefts at Double Fine Headquarters.”

“This has been totally awesome!” remarked an overly excited Greg Rice, Double Fine’s Senior Publishing Manager. “It’s super rad to be surrounded by other independent developers who are making cool stuff and are passionate about what they are doing. I’m really glad we could help them out and hope we can do this with more developers in the future!”

“I guess that IS pretty cool.” said a suddenly agreeable Tim Schafer. “I get to take credit for everything though, right?”

—————————————————

Website: Escapegoat 2


To talk with Double Fine about them helping with your awesome game email .(JavaScript must be enabled to view this email address)

 

 

 

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03/24/2014 - 02:10 PM
09/15/14 - 04:32 PM
jack89:
"i like PS4.... visit here website visit here "
05/31/14 - 06:45 AM
Spacemonkeyham:
"That includes Massive Chalice, Hack n' Slash, and Little Pink Best Buds!"
05/26/14 - 08:37 PM
Spacemonkeyham:
"Some will hate me for saying this, but hone I found out you were porting this to PS4 . . . I bought a PS4. Seriously. That's why I bought the console. I hope very much that other Double Fine games will port to the PS4."

New Hack N Slash Website launched!

Did you hear? Hack N Slash has a fancy new website! It came just in time to celebrate Hack N Slash being included in the Experimental Gameplay Workshop at GDC. Head on over to check out some new concept art and screenshots and keep an eye out for more information soon!

http://hacknslashthegame.com/

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03/24/2014 - 02:04 PM
03/24/14 - 03:36 PM
buckysrevenge:
"Don't you mean http://www.hacknslashthegame.com? The URL you posted goes to the old teaser/puzzle page."

Double Fine and Midnight City Team Up!

Hey folks, super excited to announce we’re teaming up with the fine folks at Midnight City to make a new game! But what will it be? You’ll have to watch this lovely video from 2 Player Productions to find out!

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03/11/2014 - 02:59 PM
03/15/14 - 12:29 PM
SvenEriksson:
"Nice! Costume Quest was great. Make the sequel look as good as Psychonauts and I think you will have an even bigger hit! Great trailer too :)"

Broken Age Sale and Production Stats!

Hey folks, did you hear? Broken Age is currently discounted on Steam at it’s lowest price since launch! If you haven’t yet purchased (or have friends/family/neighbors/co-workers/strangers in this situation) now’s the time! Just head right over here:

http://store.steampowered.com/app/232790/

To celebrate, we put together this fun little list of Broken Age production stats. Enjoy!

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03/07/2014 - 02:52 PM
07/28/14 - 08:52 AM
Nullroute:
"Only 1.46 cups/dev/day?.. I'm guessing there was a strong amount of tea and soda consumed as well, then?"
03/25/14 - 11:25 AM
bobokiki:
"Wonder if you you guys will eventually include budget figures? $3.3M via Kickstarter, but how much went where? And how much more was needed to complete the project? etc, etc. As an aspiring indie myself, the budget would help when discussing scope with team members who have no reference for "let's add this cool feature!" constraints."
03/08/14 - 07:22 PM
ThunderPeel:
"@BidiotBales I believe sales are set by Steam, not by DF, but I could be wrong."
03/08/14 - 09:46 AM
N0N1337H41:
"I've fallen out of touch with the development, but it seems like a negative indicator that the game is on sale again. I would love for someone to correct me on my assumption. I really want BA and DF to succeed."
03/08/14 - 08:48 AM
Glamador:
"That you kept track of the coffee is what astounds me. Keep up the hard work!"
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