Who’s coming to PAX Prime this year? We’re just under two weeks away from the show, which means we’re in full organisational mode, which mainly involves panicking about things we might have forgotten to do.
As always we’ll have a booth at the show, and will have games to play, be hosting poster singings, some great new merch, and a fan meet on the Sunday night. We’ll update with more info on all of that stuff soon, for now though we wanted to show you these!
For the dual anniversaries of Psychonauts and Doublefine this year, we’ve made these official Pinny Arcade pins, which will be available exclusively at our booth!
We’ll announce and detail all of the things we’re up to over the course of this and next week, so stay tuned folks.
For 15 years now we’ve been advertising for the role of Bunny on our jobs page, and we’e happy to say that we’ve finally filled that position, with not one, but two bunnies! Please say hello to Little and Dipper, our newest hires here at Double Fine.
The final episode of the Double Fine Adventure documentary is here. Episode 20 “We did our job!” is a tear-jerking emotional ride, the end of a crazy three year journey featuring the launch of Broken Age, some deep reflections, and the arrival of a pretty darn attractive community manager.
The entire DFA documentary is now available for free on youtube, coming in at a mighty 12 hours. Don’t let that beefy length (oo-err) put you off watching though, we think it’s worth your time, and if you don’t believe us maybe you’ll believe one of these fine games industry dignitaries
“3 years & 20 episodes later, @2PProductions’s documentary on the making of BROKEN AGE is the most in-depth & honest look at making a game”.
- Josh Scherr, Naughty Dog
“The documentary for Double Fine Adventure is the best record of game dev ever put on screen”.
- George Broussard, Duke Nukem 3D
“All games are terrible until about 5 minutes before they’re finished and working on them is scary, grueling, frustrating and then scary again. And heartbreaking. This is the only account of making a game that actually captures that experience”.
- Erik Wolpaw, Portal
Let us rejoice and sound the horns of Celebration, for our new new tactical strategy game MASSIVE CHALICE has been birthed unto the world!
Indeed, you can go grab it right now for PC, Mac and Linux at 20% off on Steam.
If you’re an Xbox Live Gold subscriber then you’ll see MASSIVE CHALICE is free this month as part of the Games With Gold service. Huzzah!
San Francisco - May 26, 2015 - Double Fine Productions, developer and publisher of the successfully-crowdfunded games Broken Age and Massive Chalice, is adding another game to its list of self-published titles. Iron Brigade on PC will now be published under the Double Fine label. The developer has also regained ownership of the intellectual property.
Double Fine is releasing an update to the Steam version of the game. In addition to bug fixes and improvements, the original matchmaking system has been removed and replaced with matchmaking via Steam.
“The great thing about this change is that now there are no obstacles to us creating the best possible experience for players,” said the game’s creator, Brad Muir. “We have fixed all known issues as well as provided a great matchmaking experience for multiplayer. Vlad and his Monovision Menace are on the move again! In the best possible way!”
Originally released in 2011, Iron Brigade was popular among players for its unique combination of tower defense and mech shooter gameplay. IGN called Iron Brigade, “the best downloadable game [they’ve] played all year.” Going on to say “Its skillful blend of witty writing, fun shooting, and tactical tower defense makes for hours of replayable gameplay.”
The update was released today for PC via Steam. To celebrate, the game is currently available for 80% off.
There are currently no plans to rename the game, “Trenched.”
About Double Fine Productions. Double Fine Productions is a San Francisco-based game developer that makes games with a focus on creativity, characters, and fun. Since its founding in 2000, it has produced the award-winning titles Psychonauts, Brütal Legend, Costume Quest, Stacking, Iron Brigade, Once Upon a Monster, Kinect Party, Middle Manager of Justice, The Cave, Broken Age, and Massive Chalice.. Learn more about Double Fine at http://www.doublefine.com and on Twitter @DoubleFine.
About Brad’s New Baby. In addition to Massive Chalice and the Iron Brigade update, Brad Muir has also produced a child, Gibson, in conjunction with his wife, Cate. The baby is expected to update itself regularly.
It’s been two years since we started on our quest for the MASSIVE CHALICE, and we’re excited to say that our journey is nearly at an end! After many months of designing, building, reading through our early access feedback, and playing the game for hours on end, we’re finally in lockdown. That means the team is in the final stages of production now; working purely on bug fixing, performance, and polishing things up, in between sending builds off to Microsoft for certification.
With all that in mind then, we’re super happy to announce that MASSIVE CHALICE will be officially leaving early access and launching on June 1st, with the Xbox One version appearing around then or soon afterwards!
What’s new for 1.0?
Whilst we’ve got a lot of fixes and polish heading in your direction, version 1.0 won’t just be about making the game shinier, we’ve also got some final features to send your way too.
After listening to lots and lots of useful feedback on the mid to endgame, the team has spent a considerable amount of time rebalancing the game to be more fun, fair, challenging, or punishing, depending on how you look at it. Thanks to everyone who helped us with this fine tuning, we got some invaluable feedback from you guys.
Controller support for the Steam version will also appear in 1.0, enabling you to play from the comfort of your couch with the same polished control scheme and UI navigation as the Xbox One version. We’ve added achievements into the game for all those completists out there, but probably most excitingly of all we’ll also be enabling access to Backer Relics!
Launch Day Teamstream June 1st!
We’ve had a lot of fun with the Teamstreams throughout this project, so one more for the road seemed like the right thing to do. Join us on June 1st for one final MASSIVE CHALICE Teamstream, time to be confirmed, but please do prepare for silliness.