Amnesia Fortnight 2017 - Closing Ceremony
Join us as we play the games produced by this year's Amnesia Fortnight teams - Double Fine's "Kiln", "The Gods Must be Hungry", "Darwin's Dinner", and "I Have No Idea What I'm Doing"; community developed game "Pong Ball" and special guest games "BLOWIN UP", "Engie", "Writer's Block", and "Glopters".
Content and Community Manager Heather Alexandra chats with Amnesia Fortnight project lead Lauren Scott while exploring "The Way Down," a Metroidvania-esque adventure about *losing* your powers as you progress.
A brand new feature length documentary diving into the fast-paced world of game design and the fresh challenges that come with turning ideas into reality. In a process called “Amnesia Fortnight,” anyone and everyone at the studio can pitch a game concept. The goal: turn those ideas into working prototypes.
In 2019, during their work in Psychonauts 2, Double Fine held another Amnesia Fortnight. The result? New projects embodying the studio’s ethos of comedic adventures and unique games.