After three years of development, the team is finished with Broken Age and moving on to new projects. We look back at the experience as a whole and question what the project means to the studio and the games industry on a larger scale. A special package arrives that symbolizes the end of the adventure.
Camden Stoddard, Double Fine's Senior Audio Engineer, shares the story of his childhood growing up in Maine and early love for music and sound. Hard work and perseverance earned him a career in audio production, but the path to Double Fine had its share of bumps in the road.
Everyone’s favorite uber-talented, super-passionate, legend of video game voice, Khris Brown, is back with a whole Sidequest of her own! With years and years of experience dating all the way back to working with Tim at LucasArts, you can be sure there are lots of fun stories to be told!
In this Sidequest composer Peter McConnell gives us an extended tour of his home studio, explains the impact of his technical training on his musical career, and teases some more of the Broken Age soundtrack.