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Psychonauts 2âs funding campaign is in full effect, but Double Fine finds itself confronting criticisms of previous projects in order to move forward.
Duration:
Published: January 20th 2023
Episode Stills Gallery
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Producer Andy Alamano smirks during a production meeting. He wears a striking pair of glasses, signifying his status as "someone who works on games."
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Tim Schafer sneaks a look at the camera from behind a crack in his office door. He covers a smirk with his hand, eyes full of mischief. Out of focus, on the white frame of his door, a stencil of Grim Fandango protagonist Manny Calavera bears his signature skeletal semblance.
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Rhombus of Ruin Project Co-Lead Chad Dawson animatedly discusses progress during an all-hands meeting. He sits in front of a shelf containing countless books and game paraphernalia, gesticulating with purpose.
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The team sits in the colorful "Lola" meeting room during a studio update. Many are packed on couches, chief amongst them artist Emily Johnstone. She leans forward, hugging a yellow plush of the studio's mascot: the Two-Headed Baby.
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Tim and other Double Finers are packed into the office, each of them bearing a glass of champagne which they lift high in the air. Every face invariably holds a smile.
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Chad Dawson looks on as Tim removes a PSVR headset after a long session of playtesting. Tim's face ripples with confusion as he is brought back to reality.
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Raymond Crook, the project co-lead of Psychonauts in the Rhombus of Ruin, leans forward and points out an art asset on Paul Moya's computer. The display, spread between two monitors, shows a concept drawing of the inside of the Psychonauts' jet as well as a 3D mock-up.
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Greg Rice sits in Tim's cluttered office, holding up a large album sleeve. It is David Bowie's final studio album Blackstar. Behind him, 2 Player Productions' Paul Levering watches while sitting on a small couch.