As Psychonauts 2 draws closer to release, the Double Fine team is working hard to lock everything into place. Testers have played, feedback is being addressed, small tweaks and extra dialogue added, and preparations made for launch later this year.
As 2020 winds down, here's a look at what's to come for Psychonauts 2. Spoilers: it's coming pretty dang soon!
As Psychonauts 2 continues development, Double Fine celebrates 20 years of making games. And as things keep moving forward, we take some time to break down our latest level.
Brains, colors, feeeelings, Jack Black! A fresh trailer shines light on a trippy level and new psychic power.
We may be sheltering in place, but work on Psychonauts 2 continues. Let's find out what's been going on!
The aroma of deep-fried turkey, spoon-bread, corn-casserole and pecan pie is in the air, threatening to lure us all from our desks for a few days of relaxation, family and feasting.
It’s been a couple of weeks since we returned from E3, but only now do we feel recovered; rejuvenated by a long weekend of BBQs and fireworks. It was one hell-of-a show though, possibly our busiest ever!
There was a strong temptation to make E3 into our next project update for you all, but although it really is close now, it still felt like we’d be silent for a bit too long if we waited. Handily though we have an inspiring team related tale to tell, and this feels like the perfect time to do so.
Strike Teams! Alpha! Trailers! Christmas! It's all happening!
Watch a Minisode all about our camp trip this summer!